Ants Assemble! Defending the Colony in Full Force!


Currently live at https://twitch.tv/ategondev playing games from the jam! Feel free to stop by and watch me play your game
I run a raffle system after every game for who gets played next
Try your best to manage a chaotic bee colony, grow your army and protect your dear home from predators, natural or otherwise in Nectarmancer!

This is our last individual creature spotlight, and I have to be honest, I was saving the best for last! Each minion is based off of a VOCALOID, one of our team members, or a close friend. This one is actually our dog!

Sir Paws can defend or attack - he's a low cost unit that summons a pack of attack hounds! He has pretty high speed as well, so he's a solid all-arounder.
Play Miku's Minion Madness here: https://ldjam.com/events/ludum-dare/56/mikus-minion-madness
Also, dog tax:


We almost at 20 ratings, so go and help little creatures to feed to spirit of nature
Portal to a magic forest: https://ldjam.com/events/ludum-dare/56/whistleberry

Play and Rate: https://ldjam.com/events/ludum-dare/56/whistleberry
Hello there! Thank you all for the great feedback. I released a post LD version on my itch.io. You can still play the compo version as Desktop version. Would love the feedback.
A couple of changes introduced based on feedback:
Now go rescue your creatures!!

https://rhewid.itch.io/no-my-creatures
If you love relaxing atmospheres and puzzle solving than Perdita Creaturae is the perfect game for you. Play as an arrange of forest creature solving tasks to reach their goal. One of the magnificent creatures is the bear who, while not being able to jump high, is able to move large boulders to help his other friends.

Play Here: https://ldjam.com/events/ludum-dare/56/perdita-creaturae

I would love for you to play Undersengen.
It's not much, but it's honest work :smile:

Come on down and join the madness at https://www.twitch.tv/coleslawski!
We plan to be playing games for ~4 hours, and you'll wanna make sure you're in chat if you submit a game. Otherwise, we will likely skip it!
Hope to see you there! :pointright: :cowboy: :pointright:
(Quality content not guaranteed)

Thanks to everyone who played, rated, and/or gave me feedback on my Ludum Dare 56 game, Battle Dots! It has enough ratings that it should get a score.
I've started implementing improvements to get me ready for jamming out an improved game next time. Would love to hear more feedback so I can know how to make a better game.
Have fun jamming!


Play our Cuphead inspired boss rush game!! https://ldjam.com/events/ludum-dare/56/critter-conflict
Thanks so much to everyone who has played my little game so far. I appreciate the feedback very much. Feel free to drop your game in the comments and I'll be happy to play + rate it too.

Time slows down so you can line up your shot.
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Use cover when you can!
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Fewer shots = Higher score. Get on the leaderboard! .
We all know that gnomes don't exist, but just in case - you might want to gnome how to deal with a gnome-infested house. This ~~game~~ program will help you develop a keen eye for detail and traverse through this special place with ease. Just...try not to gnome too far? :eyes:


Alone in the forest, you awake to a different world than the one you knew. Seek out other fae; more are lost as you are, and with numbers comes strength. Once you are many, you may find your way home.
Play Will of the Wisp here:
https://ldjam.com/events/ludum-dare/56/will-of-the-wisp
https://youtu.be/ozTJHDkepi4
Ballverse is a casual arcade game. All you have to do is to destroy as many enemies as you can before you die from the spikes or the void. You can also upgrade your ball to destroy the enemies easier and change your skin to have a new look!
Do you accept the challenge?
Link: https://ldjam.com/events/ludum-dare/56/ballverse

P. S. This game has a secret. Can you discover it??
Another Ludum Dare has ended and the next Score Chasers tournament is starting!
Score chasers is a tournament where people compete to get high scores in games submitted to this Ludum Dare within a certain amount of time. This includes things such as completing a game in the lowest amount of time, getting the most score in a game, or other ways a game can be competed in. The tournament is taking place on Saturday, October 19th, 2024 4:00 PM UTC (with it being broadcasted on https://twitch.tv/ategondev).
This thread is a spot where you can share potential games for competitors to look at and possibly submit to be played in the tournament. Its not guaranteed that games will get in as there is a very large amount of games submitted to the jam and only around 6 or 7 get played in the tournament based on what competitors vote on.
Games that typically work well with the tournament are ones that either have a score system that can be competed in or can have speedruns, and where runs of the game dont end up taking a large amount of time so they can be run through multiple times in the tournament.
If youre interested in the tournament including watching it or participating in the event feel free to join our discord! https://discord.gg/FhP4jaZ7KS (please dont join the discord just to share your game though, thats what this thread is for)

Can't keep up with all those amazing entries!
LFG!

... And if you are already here
https://youtu.be/TpYCUFFrS2M
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hi all
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we were lucky to be able to partake in the LD56 at the Electrolab, Nanterre, Greater Paris Area
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this video is a sneak peek of what it was like at the Electrolab for 72h
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more to come!
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check out our games!
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happy testing, yall :-)
Thanks for you valueble feedback. It seems like folks are enjoying the game.
I added custom greetings to all my guests:
```rust pub fn fetchgreetings() -> Vec { includestr!("greetings.txt") .lines() .map(|lines| lines.trim().to_string()) .collect() }
.......
for puzzle in selectedpuzzles { // Setup ....... let rndgreeting = greetings.choose(&mut rand::thread_rng()).unwrap(); loop { // Render the puzzle and question ...... ```

I also just made the game way harder using this:
rust
let psychic_damage = rand::thread_rng().gen_range(1..5);
paint.answer_result =
format!("{guess} was INCORRECT!
Guest did {psychic_damage} psychic damage to your ego!");
game.health -= psychic_damage;
I dare you to guess what the above piece of code achieved.
Finally I made it so Audio is a disabled by default feature, to promote developer experience using cfg!()