Ludum Dare 53 April 29–May 2, 2023

I hope you all had a fantastic jam!

Well this was a fun one, I made something I'm happy with, thankfully (:clap:)! I can only hope everyone has surpassed the 20 ratings threshold -- thankfully I did in a little over a week -- but unfortunately with the mix of a camping trip and progress on unrelated game dev, I didn't end up rating nearly as many entries as I usually do (:sweat_smile:). I'm gonna try and send some more games up to getting a score tomorrow, but I'm happy to have participated! Cover Image.png This is my last piece of self promotion during the jam (I swear), but I'd appreciate if anyone took the time to try mine before Friday! I congratulate each and every one of you who took part, and especially the ones who against all odds, made a game! I'll see you next jam, have a great one you guys (:beers:)!

(Thanks in advance, if anyone decides to try it: https://ldjam.com/events/ludum-dare/53/delivery-is-everything)

Experiment:

To everyone reading this let's try and play 5 games in Danger.

We currently have less than 2 days until ratings close so let's try and push as many people through to getting a score as we can.

Generated Adventure

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Generated Adventure is a tiny point and click adventure game with art, music and story generated by different Machine Learning systems.

  • Art: MidJourney
  • Sound: Aiva
  • Story: ChatGPT
  • Game Engine: Defold

https://ldjam.com/events/ludum-dare/53/generated-adventure

Can you get onto the scoreboard?!

Everyone is doing self-promotion here now, so I might do it as well lmao

We had some minor problems with leaderboards that hopefully won't be an issue anymore. Can you claim your spot on the leaderboard?

The game can be found here: https://ldjam.com/events/ludum-dare/53/recodeli

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I dream of pixel art: AI based 8x8 pixel art character generator

After two weeks of hard work... finally, a nice result! This Ludum Dare, my ambition was to create a browser game with my own embedded AI based pixel art generation. Being a total noob in Python, Pytorch and deep learning, I did not manage to create an actual game, but I was proud of myself that I did produce a half-functional tech demo running my homemade AI in the browser.

After a lot of experimentation in Pytorch with different datasets, I managed to create a useful tool for generating animated game characters. It's based on a 5-layer denoising autoencoder with noise added to the latent space, a sort of poor man's variational encoder. I started with 376 8x8 pixel art characters, obtained from freely available internet sources. It was hard to find a large enough dataset. Some images were distorted with jpeg noise. I wrote a segmenter that cuts sprites out of sprite sheets and scale them to 1x1, reconstructing the original colours as well as possible.

Pixel art is prone to overfitting, and I could get the neural net to perfectly recall all items in the data set. However, the goal is not to literally reproduce, but to interpolate. I removed a lot of oddball characters to arrive at a dataset with 166 humanoids, all with two eyes, hands, legs, etc. I shrunk the latent space to 3 values. The resulting neural net actually interpolates meaningfully between data points.

The result: http://tmtg.nl/ludumdare/ld53-charactergen/

Check out my other experiments on my game page:

https://ldjam.com/events/ludum-dare/53/i-dream-of-pixel-art-ai-game

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Hey Everyone! Finally posted, not just for the sake of it :))

My first-ever public game, after many years of, well, steadiness due to the turnings of life.

I've been reading a lot Jesse Schell lately, on game development and I applied quite some stuff by him to try to make this one fun!

Enjoy: Airborn Island Delivery ! :)

Appricate any comments!

Ice Break Delivery Post-Jam edition.

Hey guys, try out our post-jam game version. Untitled-4.gif A reworked balance and minor interface changes made our game more comfortable and fun to play.

Also, now we have scores, so share your results in the comment section.

Ice Break Delivery

36 hours to go!

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... and there's still a lot of games below 20 ratings. Why don't we see if we can do something about that? ;)

There is an invitation for you

An invitation to play the Second Piece. Link to the game: https://ldjam.com/events/ludum-dare/53/second-piece

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Can ye get enough ratings makin' games for an obscure platform? Find out here...

The true answer is: MAYBE, if YOU will go and rate our game! :)

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We made a game for a Playdate. Yes, a little yellow console with a crank you may have seen but we doubt you have it at your disposal.

We have tried to provide instructions make it possible to play it via an emulator. Still, it requires downloading an SDK. Not that easy to do.

But if you are considering trying it out, here is a link: SpaceEx: Interstellar

Our relaxed space simulation/management game is looking to get ratings!

Hey all,

It's been a busy few weeks so I've not had the time to rate as much as I would have liked. But I'm hoping my teams game can get to twenty ratings. If you're interested in a chill space management game + building your own ship please give our entry a go.

https://ldjam.com/events/ludum-dare/53/space-farer

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Perfect Delivery

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Finished today !!

I've just "finished" my little game for the jam. Thanks to the extra category, I can publish my little idea today.

I did mostly this game jam to test a new art style. I'm more a programmer/designer than an artist but I still try to improve in this area to be able to make interesting game all by myself. It's not that I don't like teamwork, it's more like I don't have any artist friend who enjoy making games.

Anyway, if you have time to give me some feedback on the game and especially the graphics, I'd be happy. I'll play your game with pleasure in return.

The Game

Fill the truck perfectly with the parcels as fast as possible!

Gameplay

--> Drag and drop parcels with left click.
--> Rotate parcel with right click.

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LD Page : https://ldjam.com/events/ludum-dare/53/perfect-delivery
Itchio Page : https://julienlussiez.itch.io/perfectdelivery

What am I doing

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Well I did say that this game might be late because life is happening and boy it sure did happen. This game is nowhere near as finished as I hoped it would be. So I’ve put together what I have and released it as unfinished, so I can play Ludum Dare games before rating ends. Sorry about the wait, things just didn’t go as planned.

There isn’t much here, just one level and some basic mechanics, and a few bugs of course. But I am still going to finish this game as soon as I can. But I also have another secret project that will probably be released first, because I just can’t work on one thing at a time.

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Devlog + My favorite LD53 games in video form!

I made a short post-mortem of my game and a top 10 of my favorite games this jam! It's a snappy 11 minute thing and closed captions are available! Check it out if you wanna see me swoon over music and mispronounce names big time! :two_hearts:

https://www.youtube.com/watch?v=DR8yBpEsF2U

Featuring the games of @0x-void-x0, @amarokczukay, @aurailus, @blix, @cureja, @dahliainosensu, @dgo, @diego-teran, @friedrice, @firespike33, @gigichef, @hanadulcet, @jeremy-ho, @meepy, @pacha, @pauljs, @peachy, @s0fiel, @skoprimon, @stevie257 and @yeris. You can use the chapters to skip to your game if you'd like.

I finally reach the first place in my game!

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Took me a while, but i finally managed to score enough points to get the first place in my own game!

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  • There's still time for those who want to beat this score before the jam ends. Do you think you can?

  • Here is the link to the game, Witch Brunnette

PS: the online leaderboard only works in the version to download.

Session time: - 2 ~ 4 minutes

Looking for some final rates? Me too!

https://youtu.be/kfgcw7syklc

Play, rate and comment my game and I'll do the same for you. Pro tip: You can play it on your phone.

Best lucks to everybody!