Ludum Dare 49 October 1–4, 2021

A Very Scatterbrained Pop Shove-It Postmortem

https://www.youtube.com/watch?v=KxgUJLhX2_g

I was planning to write an extensive postmortem on our game, Pop Shove-It, but by convenient coincidence, my regulars in my stream chat got me to brain dump in the middle of a game of Tetris Effect (thanks @rhoka, @itsboats, and @arthurds).

What ended up coming out was most of my thoughts about our latest game, where it could be improved, and perhaps our plans with it for the future. It was by no means everything I wanted to say about the game, but I somehow managed to cover a lot of the highlights while staring unblinkingly into the Tetris void...

Unfortunately, my time is incredibly limited to write a full-blow postmortem, so I'll just have to settle with this for now. :pray:

tl;dw: Pop Shove-It is (in my opinion) the game that shows the most promise out of our entire catalog. There are some undeniable weak points that should be addressed (mainly with tutorializing the player and simplifying the controls), but overall I feel that the game has a solid foundation.

You'll notice that I'm mostly critical throughout the discussion, but I only get like that when I'm really passionate about something, and see potential in it. If I ever find the time in my crazy schedule, I'd love to polish this up into a much more accessible game!

So if you're interested, feel free to put me on in the background and listen to me spill my thoughts out in an incoherent fashion. A lot of it probably won't make too much sense unless you've played Pop Shove-It though, so if you haven't already, you can check it out here!

'Til next time! :pointright: :cowboy: :pointright:

Can you control a wonky wacky pachyderm?

A puzzling pachyderm platformer...

There is a new retro style release using Commodore 64 based colour palette and more consistent graphics than the original.

Been getting some nice feedback, particularly on the humour, style and theme. It's fun :) Have a play if you haven't already.

https://ldjam.com/events/ludum-dare/49/wacky-pachyderm

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Found awesome game that needs your ratings!

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Here it is: https://ldjam.com/events/ludum-dare/49/feed-the-queen

Great game but still under rating barrier! Play it! Rate it! Also it was made with Blender as engine!

Going to stream play and rate LDJ games! Suggest yours!

Hey! I'm going to have another session of streaming your games on twitch

https://www.twitch.tv/leokrechmer

Please, suggest your game in comments below, best if it has HTML5 build, I'm not able to download big games anyway. I'll be on air in an hour from now! Thank you!

Are you sleeping?

I don't know what to say. I was on vacation and when returned my game had so much reviews. Thx to all who did it. I've thought nobody has seen my game at all) I beleive in humanity now)

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Unistable, a LD49 game for fans of Getting Over it and or Unicycles

Hey there, I realised I never showed off my game here. Hell I never even made an "I'm in!" post this Ludum dare!

Oh well I was in and I made a frustratingly difficult but hopefully fair and kind of fun, physics based unicycle game. This being my first finished release in Godot I'm really happy with how it turned out. I'm also especially happy with how Krita worked out for achieving smooth 2D art style in the time limit! Haven't had as much time for rating as I'd like but I'm going to play some more games for a couple of hours today.

You can find Unistable's game page HERE and play it in browser on Itch

Anyway here's a little trailer I put together for Unistable, I hope you'll enjoy it!

https://youtu.be/FWuOCOF0E7c

Home Tripper OST

Here's the OST I made for our LD49 game reworked into a single track!

Home Tripper is a quirky visual novel about home appliances that are maybe too smart... It was really fun making some comedic yet subtly unsettling music, which is not my usual repertoire. Playing around with dissonant scales and harmonies was pretty cool.

Fridge wants pizza

Let's Play Your LD Games!

Hello everyone!

I will be playing LD games on my stream in about 15 mins: https://www.twitch.tv/ladymistleaf

How to have your game played: Be there! Once I am ready to play a game, I ask everyone present to post their LD links in chat, and I randomly pick one from there!

See you there!

Found a really cool game!

This is not my game, but its super cool and deservers to be played more!

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https://ldjam.com/events/ludum-dare/49/crunda

So play it and rate it!

Comrade Teknikov wants you to play his enhanced game!

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https://ldjam.com/events/ludum-dare/49/keptin-de-core-is-unstable

Comrade Teknikov needs few more rates. He also applied some polish and made an enhanced version (but don't get your hopes up, Teknikov's approach to polishing is same as when he's fixing something - he uses hammer and a lot of duck tape, but at least his friends and helpers are in the game... together with the damn kosmorats who somehow escaped, again, the containment).

As a special bonus he also composed and sung a song for you... sadly without any balalaika melody he wanted to have because the damn musical instrument is strangely resistant to his fixing methods, it won't play no matter how hard he hits it.

I decided to launch my Compo submission on Steam!

Hi guys, it was my first LD and it was a fantastic experience! The feedbacks I've received are amazing. So, although I haven't decided what direction to take the project yet, and although the game has huge flaws because it was made alone in 48h, I realized that I came up with an idea with a lot of potential to grow into a bigger project for Steam.

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If you want to help me decide a direction for this project, please add it to your wishlist and join me: https://store.steampowered.com/app/1781880/Hardwork_Simulator/

Also, when creating the steam page, I created a new key art. Is it allowed to update the key art of my submission here on LD? Probably not... But anyway

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Rates

I rate your games you rate my games

Thank you

What a jam I hope everyone who put effort in their game get a good grade!

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Let's play Ludum Dare 49 - Part six

Really amazing games in today's let's-play-video, first time I'm handing out 5 star ratings and there are several of those! Hope you enjoy! https://www.youtube.com/watch?v=VcMY-HqW9fU @idan9000 and @matterlinx of Flatfist Studio, @geckoo1337, @josephdevelops of team Mint, and everyone at onepoint studio (just tagging @froissant on behalf): Your games made it into the video :)

Have You Played Space Station 8 Yet?

Space Station 8 is a Micro Platformer created in 72 hours for Ludum Dare 49 based on a game I used to play on my original Macintosh called Spacestation Pheta. Space Station 8 is also heavily inspired by Bitsy and my Fantasy Console, Pixel Vision 8, which I used to create the game.

The goal of Space Station 8 is to escape before you run out of oxygen. To do that, you will need to navigate the level, find the key, and make it to the exit in time. Each level is self-contained, and you are scored based on your ability to complete it within the amounted time and lives. There are also some prized gems you may want to collect on your way out while avoiding aliens and other deadly obstacles like spikes.

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Like the original game this is based on, there is a built-in map editor. In fact, there are no pre-made maps at all! The twist is that I lost them after space junk hit the station, so I need everyone's help to make new ones.

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Once you are happy with a level, you can share it with someone else by sending them the map.spacestation8.png file. There are several ways to do this. You can attach it in the comments, send it directly to them, or file a ticket on GitHub and include it there.

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As you can see, a map is comprised of a 20 x 17 tile grid where each tile is 8 x 8 pixels. The top row is ignored, and for map images that are 142 pixels high, the last two rows (18 and 19) are used for the game's sprites.

There are 40 sprites which you can also modify if you want to reskin the game. Each sprite is fixed to a corresponding element in the game, so while you can re-skin the graphics, you will not make new ones or change the internal sprite mapping.

Come give the game a try and submit your own levels in the comments for others to play!