LD36 August 26–29, 2016

I’m In

I am hoping to enter my first Ludum Dare this weekend, I’ve wanted to for a while but was unable to make it before. I hope I will create something to be proud of and hope everyone has fun!

I will likely use Unity or Unreal for the engine and Blender for assets, unless the theme is 2D. Not sure what to use for Sounds or 2D assets

 

I’m in

First time on one of these, but I think I’ll try to do something in Pico-8

I’m in

First time to take part in this game jam.

Hope I can finish it.

My English sucks,sorry.

Tags: LD #36

I’m in (i think)

This is my first time, and I’m not entirely sure whether you have to post that you are in to “be in” but I digress

(edit: just read the FAQ!)

Comments

giresharu
23. Aug 2016 · 06:49 UTC
The same to you

I’m… in?

This will be my first time, mistress Ludum. So please be gentle with me. And sorry if it’s all over very … fast. I’ll be better next time. Promise.

I’m in :D

Of course.. these posts again…

I followed Ludum Dare for a long time, and watched my best youtubers and game programmers. I always wanted to try out myself and make a good game during these events. The uni ended and i have some free time, so let’s do this! In the end i may have a playable game 😀

So.. i’m! My first LD

I’m in!

First timer here aiming for the compo. Still with a few games behind me.

Shoutout already to my very understanding wife…

Will stream my whole 48h experience at:

Tools:

I’m in

Hi everyone! First time for me, and with not much experience… well… let’s give it a try!

New Voting System?


As we know, the August event is going to be unranked due to serious cheating/majority community vote. What I am concerned about is the next LD in December. I’m assuming that at some point, we are going to have to reimplement a voting system to have a more competitive feel to Ludum Dare.

The current system can be broken quite easily with people voting for games they played little/none of. Fake accounts are also a huge problem as they can not easily be found and can be replicated very fast. I’ve seen streamers who give all their viewers 5-star ratings simply because they were watching the stream.

We need a more secure voting system that doesn’t allow this to happen. I have a couple of ideas:

A download-coolness system

A coolness rating would be given for downloads/web-link-clicks instead of how many votes you have cast out.

This could then be extended to check if the user has spent at least 5 minutes (or any time) after pressing download before they vote.

An anonymous system

This system would make it so that you cannot use a URL to access a game, you cannot use the search bar to find a game and the creator of the game remains anonymous. (But after the event, all the above is allowed.)

The only way to play games would be on the random/most coolness page. This would make it so fake accounts cannot easily find a game they want to rate, making the entire process much harder and slower.

But these are just some of my ideas, let me know if you have any of your own.

Comments

23. Aug 2016 · 10:44 UTC
The anonymous system sounds like a great idea to prevent cheaters from, well, cheating but it would be much more troubling to advertise your games anywhere until the end of the voting phase, which is quite bothersome especially toward the whole streaming process.
BoltKey
23. Aug 2016 · 11:05 UTC
I am strictly against anonymous system. While it would prevent cheaters, it would prevent me from finding games by my favorite author from past LDs, friends and folks from IRC, which for me is a huge part of LD. Also, I would not be able to easily replay games or see new comments. Also, it would hurt streams, and you would not be able to get feedback on IRC etc. I think the downsides outweight the upside.
TerraCottaFrog
23. Aug 2016 · 12:41 UTC
yah it would be kinda awful to have an anonymous system.
Sir Magic
23. Aug 2016 · 13:04 UTC
I agree now and can see your point that many people like LD just to see what their favourite creators have made.
23. Aug 2016 · 11:21 UTC
I don’t think this would be workable, sorry :(
Corinator
23. Aug 2016 · 16:39 UTC
I think a good system may be that you need a code in order to rate the game. A code which is displayed at the end of the game.

I’m in.

I am in. I think. No, I am definitely in. I think.

I’ll either use C++/OpenGL and a Custom Engine (but its still early in development so probably not), C++/OpenGL barebones (:o) or Java/LWJGL.

For art and I’ll use Paint.NET and my old trusty lack of artistic creativity.

For music, I may try to record something, as I have never done that before. Although I would still rather complete a game.

I’m in!

2D illustrator looking for a team, actually.

Here’s my first and only game, for which I did the illustrations and animations (it was my first time ever doing anything digital and animating, actually):

Drunkula: A Post-Mortem.

Also, my tumblr, if someone wants to check some of my work:

http://allegrist.tumblr.com/

3D Rendering Engine for LD Jam!

Hey guys! I made a simple rendering engine for LD Jam and it turns out it takes kinda much time. So i decided to use my own rendering engine ive done in the last couple of weeks. Here i rendered a floating island exported from blender. Unfortunately i dont think ill really get textures really well (as i’m not that good at art) . Still, ill try my best.

bandicam 2016-08-23 14-37-44-340

Wallpaper!!

So To test out my graphics tablet I made a little wallpaper.

Hope you like it, if you want other colors I’ll be glad to oblige just ask.

LDBACK

I’m in, it would seem

I just realised how close LD is! I’ll likely use Java/LWJGL, since I just seem to enjoy that the most.

More than 50 people comes to #GamebossJAM!!!

View post on imgur.com

Here we are!!!

Mechanical Boss has prepared a great meeting with more than fifty developers in the #GamebossJAM. Concept artists, musicians, programmers, level designers, 3d modelers, illustrators, all of them will be together to make what they know to do: enjoy the world of videogames and participate in Ludum Dare #36.

View post on imgur.com

Three days full of experiences, networking, tournaments, gamedevbattles, friendship, hard work and a cool party in which we will talk about…videogames (of course!)

You can see the full event on: https://www.twitch.tv/mechanicalboss

More info in: http://jam.gameboss.es/

Follow us on Twitter and Twitch!!!

Thanks to MadeInSpain Games and unreallab.es

I’m IN!

I’m in with my team of two (that’s including me).  I’ll be using:

 

Unity

Gimp

Sfxr

Low Poly Modeling Practice

Practicing my Blender skills with the low-poly style I will most likely be employing for this LD. Here’s:

A LD thing, use it as a wallpaper if you want

LudumDare

A spaceship

Spaceship

A green dude

Man

Just a regular ol’ gun

Gun

And a sword in a stone

Sword

Haven’t gotten any more programming practice in yet, but working on some FamiTracker stuff to get up to speed with that again.

 

EDIT: Gonna be using BFXR as well

We’re in !

For the first time at ludum dare, we are french students forming the ZBLAH team.

We will use Unity and hope make our prototype in 3D. We’re impatient to start, good luck to everyone !

I AM IN! :D

Hi there!

This will be my first LD, so kinda wishing stay alive after the non-sleeping weekend that’s comming.

I’ll be using:

Engine – Game Maker: Studio.   Graphics – Paint + GIMP.   Audio – Bfxr + (maybe) FL Studio.

I’ll also be posting my progress on twitter: @_PurpleAlien.

Good luck for everyone! See you ;D

Tags: LD #36

Comments

Photon
23. Aug 2016 · 16:26 UTC
Don’t FORGET to sleep. Trust me.

Finally it’s time!

I’ll be sleeping for the next 3 days to be ready for this!

As usual, I’ll try to do it all by myself with Photoshop + Construct 2 + BFXR + Ableton Live.

If you need some musicians, I’m part of a french community that surely would lend you a hand!

Just write a post on twitter for @remix_live. I already know that @AS_Ynitsed want to help some projects, you could ask her!

Good luck everyone, I hope the theme will be fun!