LD 38 April 21–24, 2017

COTTAGE - DEVBLOG NUMBER FOUR (... At least i think :D )

*Thank you guys for helping with light!*

Thanks to that, i finally finished lighting. Also, i redrawed main character!

Another thing which i finished is dialog system! So you can talk now!

Here is some little magical moving picture.

Simsala jiff!

gifdialog.gif

Introducing Lonely

Lonely is a game where you have to find your match. Your character attributes are randomly chosen and you are placed in a small town with other random people. Only one of them is your match (exact same attributes as you but opposite gender). You must find your match in time before you accept your fate and fall to the loneliness. Each time you find your match you start over with a new character and more people populate the town. Make it as long as you can before you fall to the loneliness. lonely02.png lonely03.png

Final tweaks!

I've finally resurrected my game from being broken beyond redemption. Now it is barely functional, and I am working on making it suck less. I vastly underestimated how hard it is to put a game together under so little time. As a first-timer, here is my salute!

COTTAGE – DEVLOG NUMBER … four?

Thank you guys for helping with light!

 

Thanks to that, i finally finished lighting. Also, i redrawed main character!

 

Another thing which i finished is dialog system! So you can talk now!

Here is some little magical moving picture.

Simsala jiff!

 

Itch Page is Up!

The itch Page for Plonat Atek is up!

Here's what the final game looks like on a web oscilloscope emulator: https://www.youtube.com/watch?v=bKx6oNVSL4E

Check it out: https://s0lll0s.itch.io/plonat-atek

Day 2 comes to an end!

Lots of progress today! Enemies and doors! Tomorrow will we spend on polish and playtesting. :grinning: Skärmavbild 2017-04-23 kl. 23.01.27.png

Wow... This time we have finished our game

We finally created a working game. Very proud, we pressent you...

Aaarrr... Fight epic battles on our small (and flat) world...


Link to the Game:

http://www.megagem.net/aaarrrasmall_world/

The following text is from the My Game site which could not be published with my account...

https://ldjam.com/events/ludum-dare/38/$23912#

TLDR; In the words of an unknown pirate:

Aaarrr

In a small world with little resources a fierce battle for gold, glory and rum has ended thousand years of peace. You are about to enter the deadly battle.

LD38 theme was "A Small World" but we took the chance to publish some unknown alternative facts. According to the latest researches in the US, the world is also FLAT. So we created not only a small world but also a flat world. Inspired by some of our favorite games from the past... ;-) Enjoy our two player game...

Prepare for epic battles ;-) http://www.megagem.net/aaarrrasmall_world/

ld38emasmallandflatworld/em2.JPG ld38emasmallandflatworld.JPG 170423/emscreenem222725/emMASCHIIIN_57.png

Fight Epic Battles. ld38emepicbattle.JPG But mind the edge. ld38/emepic_battle.JPG

Everything coming together

Its getting late over here and I'm ready for submittig my game.

Here you can view the final state: ld38_2.gif

I'm in

obligatory late "I'm post", not sure if needed anymore on the new site.

Hooray, I'm all jammed out!

I have finished my game!

... and please forgive me. I don't think I'll be able to look myself in the mirror for a few days.

I've never touched FL Studio before, and it seems it should have stayed that way. In a necessary act of mercy, I added a BGM toggle button to the menu. Stay safe, y'all.

Well, good luck to everyone else finished up their Compos or still going on strong on their Jams. Have fun, and take care! Time for me to sleep.

Final push

Crunch time.   In the meantime – here are some hamster sprites..

The stream is still live on the stream page. Need more coffee..

hamstropprrr

 

Day Two Progress

Day two round up. I finally have most of the gameplay mechanics implemented, along with two game modes and some very simple ai bots. There are a couple extra features I’d like to add but I’m not sure if I’ll have time. Though before that I need to work on the main menu and some sound effects.

ntProgressDayTwo

Tags: 2D, multiplayer, multiplayer madness, progress, screenshot, unity, update

Didn't Get to Finish, but...

I may not have had enough time and experience to finish, but I had a blast. I will be taking the time now to finish the game! :) I'll definitely do the next one too!

Home stretch. Feeling good!

With just over 3 and a half hours to go I am pretty confident I'll be able to finish in time. All that is left to do is a start screen, level design and dialog writing!

Also.. It needs a name!

first.png

second.png

All done! Another successful gamejam!

My game is finished!

I was done making the basic mechanics quite quickly, which left me some time for some extra polish. Actually, I secretly really enjoy playing my own game. There is a certain beauty in its simplicity :)

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Day 2 Progress

Random Island formation generation code in! just game play logic and polish!!!

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