LD 38 April 21–24, 2017

That was great!

I couldn't finish the project in time, mostly because I wasted too much time for looking for interesting idea but still I'm glad I participated. It was fun ,I learned something and seeing all those incredibly creative people inspired me to work harder and learn more. Good luck to everyone who's still fighting with their projects. :smiley:

Almost finished!

Our game is almost completed. Graphics are done, gameplay features all work, we have a narrative finally, and all we're waiting on is to finish the audio. We can't let the bunny down now!!

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Recursive Nightmare

My game is online ! It's short, weird and feature bad drawings !

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Game page

Approaching the end

Hi everybody :ant: Someone are drowning in coffee too? We look forward to finish this and show to everyone our game.

While it does not happen, check the updates.Contruções.png 18159438em1304364073011380/em1462933341_o.png

Turing Compete

A title-screen title for my game:

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New buildings!

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I've got a bit of content in the game now, in it's current state you can build houses, sawmills and farms. These make resources and keep your people happy.

The people also have basic behaviours, going home to sleep when they are tired and getting food when they are hungry.

You can play it on the Pico-8 BBS here

A Last Look Back

We may’ve been told that this old site is held together by duct-tape, COBOL, raw willpower and magical elves way past their retirement age. It’s only right that things get replaced so now and then. The new site is looking good too! Markdown is a nice way to write posts, etc., etc.

… but it still feels a bit wrong to let it pass without comment.
So here I am, commenting.

Well, that’s a bit heavy. All I wanted to was leave a link between my old and new user accounts, since the migration may take a while, and I’ve opted for a new user name on the new site (still the same email, so it’ll get linked eventually…)

So, I’m @remco on the new site. My current game (for LD#38) is ‘liftoff’. And, just like the first game I posted on this site, it has an unintentionally confusing help screen 😉

help

SmallRTS: I got a UI

Slow progress :( But I've got a UI :)

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Gonna spend next 4h on core gameplay to add 4 more actions base on policies

Nothing much playable but you can check it out here :

http://maxgun.fr/ld38/

(only birthrate has an effect as of now)

Custom orders

Started working on customer orders for snow globes, should hopefully finish it in time but I'm not sure I'll have time to add anything else afterwards.customer_order.gif

Restless - Last Rush

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The good new is that I finally had a decent idea for the jam on the last day. The bad news is that it's the last day. I had to be FAST and throw away a lot of cool stuff and rush through the level design (you're looking at the only good part here).

I can still ship something, but it wont be to my full satisfaction this time. I guess all those years have made me less efficient at this.

Still a few hours left, I'll try to cram as many things as possible before the end. Until then.

Retro Rabbit Away!

It's 4:41 a.m. here in Melbourne and we finally finished up our game. This is the first Ludum Dare that we have ever joined and I am pleased with the final results.

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We happily present Retro Rabbit, a game where you play as a bunny trying to save her world from deflating! Eat carrots, score points and tell me your high score! (Mine was around the 90,000 mark!)

Check it out here: https://ldjam.com/events/ludum-dare/38/retro-rabbit

Or alternatively, play it straight here: https://crunchycarrot.itch.io/retro-rabbit

Finally Done !

First Game Jam for my two teammates, and first time for me doing a ludum dare with a team! What a great experience!

We worked on Grall Axy, that you can download and try RIGHT NOW, if you wish so, and I invite you do to so!

In Grall Axy you are a robot who's planet is threatened by the arrival of numerous comets. Destroy the comets and survive as long as you can!

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Download Grall Axy here :)

Ludum Dare Page

Done :)

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Testing gameplay ...have we gone a bit too far? *^___^*

Ok, the background look so real...@jabba music made us laugh our heads off the first time we heard it. It doesn't show in this clip but you have to shoot a lot with your horn to make it through the crowd!

https://www.youtube.com/watch?v=NM0E6HuIaWU

Oh god crunch time

I REAAALLLY wish I didn't miss those 11 hours, as I'm DESPERATELY needing them now. My game is going to have to be incredibly truncated and basically more like a shareware demo (sort of fitting) in order for it to fit the second deadline...

But at least I've been making progress... ss+(2017-04-25+at+04.49.37)[1].png

CHEM TRIALS - Gameplay video

Didn't have the endurance to record and upload any gameplay last night after the Compo ended, so here's some!

https://www.youtube.com/watch?v=tCtYG1K1bIA

Game page: https://ldjam.com/events/ludum-dare/38/chem-trials