Please fix this!
@Pov Please make that you can just write a command once cause see what happened in my comments!
@Pov Please make that you can just write a command once cause see what happened in my comments!
Today is the day! No idea how much time we've got left, so let's make a final effort! Leave me a comment with a link to your game, and I'll see upon commenting on it. While you're at it, please take a look at our game, Petty Puny Planet 38. I hope that it's of your liking.

Well the, what are you waiting for? Show me what you got.
While I'm here, congratulations to everyone that participated on the LD38. I got to play so many cool games and experiments, and I'm looking forward to what you can come up with in the future. In behalf of our team, Whales and Games, I want to wish you all a happy judging!
Hi guys I want to thank everyone who help me to get 26 ratings in each categeory. If you have time please check my game if you like to test it. https://ldjam.com/events/ludum-dare/38/monster-island/
I just want to say that as my first Ludum Dare, this was amazing! I had tons of fun making a whole game around a theme, and although being more constrained makes it stressful at first, I felt it was more as guidance which helped me to actually end up creating my first finished game! Of course there is still a lot of work to do to improve it, but it's got a beginning and an end which is more than most of my half-finished projects in the past. I've had tons of fun rating everyone's games too, and see I still have lots to learn! Have a good final stretch everyone, good luck with your ratings!
Take a gander at my first Ludum Dare entry, Glop Plots! I'd love to get some more ratings and feedback before time is up!

I'd just like to thank
@jejoll @random-storykeeper @connorses @zaibakk @theclinthennesy @epicsoft @kunonooni @red-fan-games @szczebel1995 @bunnery @stanislav @doktorx @nilanjan @tomdeal @mezzuk @palemachine @fingamer @gerardb @wheffle @unidaystudio @morrilet @ethereal-psyche-games @dgspitzer @kristian-david @those-30-ninjas @linus @somnium @gato @urban-logic-games @sagarpatel25700 @bill-wheatley @jk5000 @richard-michael-smith @caterin @thelonelynug @mmason @vidinu @cenullum @puppetmaster @devpaul @prototyke @dunin @anubhav-kashyap @lordecroowel @spacesparkle
Thanks so much for the feedback! This was my first Ludum Dare, and my second game jam, making it my second fully completed game in my seven years of hobbyist programming.
I've learned a lot about planning and time management, as well as programming techiniques and keeping clean code, and I'm so excited that people seem to like my game!
@pov @zwrawr and all the github contributors, thanks to you as well for working so hard on the website!
And kudos to everyone who finished a game and to everyone who tried, it's certainly a challenge to undertake and it takes a special kind of developer to do it :wink:
Unfortunately I probably won't be participating in Ludum Dare 39, but I look forward to LD 40 and plan to participate in that.
Thanks again to everyone!
Thanks to all who supported my game with feedback and ratings !!! This was my first expirience in ludum dare and I L:heart:VED it !!!! Here is the link if you want to check it : https://ldjam.com/events/ludum-dare/38/ghost-cat :smiley:
Just wanted to post this video of my game:
https://www.youtube.com/watch?v=08xvQPzqObg
OK, you've seen through my cunning ruse. It's true that this is a cynical attempt to garner last minute votes on my game by getting some visibility on the front page.
Did it work?
https://ldjam.com/events/ludum-dare/38/gravity-wars
Regardless, huge thanks to everyone who has voted so far!
First, I just want to say we had a GREAT TIME doing this event, both making our game and playing all of yours.
It was a bit painful watching some streamers play our entry, because we weren't able to get all of the instructions into the game on time, and by the time we realized that it was a bit... un-intuitive... it was too late to update it.
We have an update for the HTML5 entry ready to go for the moment voting ends, we'll swap it out for the 'better' version, but until then, anyone who plays is going to have to read the instructions on the itch.io page.
Still, this event has been inspirational - it's incredible how well the indie dev community represented themselves here. I honestly believe that it's one of the FEW online events where you won't find participants flaming eachother. I've seen nothing but honest, respectful, and helpful feedback. I'd like to make an E-toast to all of you fellow game devs!

https://ldjam.com/events/ludum-dare/38/cosmic-cleaner
If you're bored, and want to play an HTML5 game, go for it! (be warned, I am at work and will not be able to return any reviews for the time being!)
Hey guys, seeing @pov's twitter it seems it's going to be last hours of rating. It's been really intense ! We rated more than 100 games to get this working and getting some low rated games on board.
It was our first LD and it was soooo coool ! For many reasons : first I really loved thoses 72 hours with my mates @himeija and @Raoul. We didn't expected that much feedback for our first entry ! The main issues that we had was about the physic of the game but well... we had a system and no time to rebuild so we did what was possible with what we made :) (Good news : we rebuilt the entire physic system and it works perfectly ! We will soon releasse a post-LD build with new sounds made from our sound designer and so many new things !)
I hope we will be available for august but as it is holidays I am no sure, but we'll do the next one !!
Message to everybody : Please keep rating games, according to the stats it's way better now, but if we can get 50% games into the rating system it can be awesome :) If you didn't saw them you can check this link : https://docs.google.com/spreadsheets/d/1pSJKbOCHCM_1kau6w4u4mieggZeAHSIyQ26W71jLdj4/edit#gid=475301586
If you only want a screenshot here it is :

Also, thank you to : @skywilly, @aviv871, @mitus, @lederhosen, @move127, @drazil100, @arcticmattekar, @morbidcamel101, @king-kujito, @reinhold-strodel, @togimaro, @automatonvx, @la-mecanique-du-plastique, @aaranos, @spacedoubt, @philomory, @chronosv2, @liquidbrain, @rnlf, @sulexa, @furazin, @earthcollapse, @steve, @random-storykeeper, @dgspitzer, @sun-wukong, @fancy89, @nuria-fl, @quetzakol, @samlo, @spinaljack, @zeriver, @samusoidal, @mrerdalural, @davikin92, @axoona, @ooku, @sniperninja564, @grasswhopper, @blackrose, @mortus, @tat2tim, @mrkenz0, @kirenio, @david-cookie, @zaibakk, @owen-davies, @alexdonazzan, @redblack-spade, @monty, @jazzpah, @cmlsc, @veksell, @tddawson, @caterein, @denny, @coderdozer, @pcmaster, @pascalman, @fangzhangmnm, @richard-michael-smith, @occultone, @syndelis Thank you for your kind words, your encouragements, you feedbacks that were honests and really cool to read !
If you didn't play our game, you still can but I'd prefer you rate some games in "Danger" category.
Here are our stats :
Ratings received: 80.5
Ratings given: 105.5
Karma for Feedback given: 106
Smart Balance: -0.9852 *
Classic Balance: 129.7771 *
If you want to get some news about the game we have a facebook page were we will release new builds : https://www.facebook.com/wakeupthegame/
See you soon guys !


Please rate our game, even if it's not completed, and any feedback is welcome! And defo happy to help with a return feedback! https://ldjam.com/events/ludum-dare/38/escape-from-the-bygone

LD38 Entry : RoboLand
Signup Form: Roboland Early Access
Now that all the voting rush is over, I would like to make a small announcement regarding RoboLand's commercial release. After several post LD updates, I have somehow managed to set a visual aesthetics so far. And in the past few days, I was busy pushing more updates/fixing bugs and completing the game loop.
Current dev version has progressed a lot compared to the LD entry. So, I think it would be much appropriate to present/distribute it in a better manner than keep updating the LD38 entry. I'm planning to make an official public alpha announcement by next week. (Need to work on marketing stuff and trailer by that time).
Feel free to check the LD38 entry and if you enjoy the game and would like to see/get access to further versions, please sign up using the form above and you will receive a free itch.io + steam key (when available).
Oh dear, some websites linked my game and my (free) host didn't like that! For the last 3 days it capped at 200(!) users. Sorry to those who couldn't play!

Things should be resolved now, thanks to Bontegames for pointing out something went horribly wrong on my website!
Still a few hours remain for voting! Good luck all!
I mean, in my timezone it's the 20th now. But it isn't in the US yet, no?

I hope it's not a timezone bug on the website, because otherwise I expect the results to be available NOW!

With the end of LD38 only hours away, I wanted to put out the offer to anyone who has submitted feedback, played our game, and wants to see more to click this link:
We'll be occasionally sending out info about the release, invitations to the Alpha and Beta, and access keys to folks and having a list to work off of would be great. I promise we won't spam your inbox!
Also, give us a follow on Twitter @OccultSoftworks to get more frequent updates, or to chat about game development.
There are probably a number of games where people are tricked into playing and rating the post jam version* of the game. EG: Roboland**, where even a streamer got confused and played the post jam version. So I propose either post jam releases must be boldly declared as that, or the jam version must be boldly declared as that.
* : some changes after the jam is allowed, porting, and last second bug fixes (if you are doing more then 1 bug fix you are probably doing it wrong. (Source: You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make)) **: Since this game was likely rated mostly by its post jam version I think the disqualification or reducing the rating received should happen. And yes the difference between the versions is huge enough to propose this.
PS: I don't think the dev of roboland intentionally tried to deceive users.
310 games played and rated, 72 hours jammed, 1 game built (Murder Mitosis).
This was amazing! :heart_eyes:
Our game was played 640 times and we have received 120 comments. Our sincerest thanks go out to all those who have given their feedback:
(I bet you forgot how annoying word clouds were) :wink:
Project Page: https://ldjam.com/events/ludum-dare/38/murder-mitosis

Hi, thanks for the people who played my game and leaved some feedback. There was a lot of good games in this LudumDare that I enjoyed, It's great to see the quality level of some games that was doing in just 2 or 3 days.
As my second LudumDare I'm happy ^^
if some of you wants to play my game and leave some feedback it could be great https://ldjam.com/events/ludum-dare/38/little-wild-invasion
If you want to share your game you can leave the link here in the comments and I will play it.
Thank you! :)
I played it and it is pretty neat concept, it would be great to see it get a score. https://ldjam.com/events/ludum-dare/38/escape-from-the-bygone
In the past 24 hours, only 60 games have passed the scoring threshold (avg. 20 ratings).
I urge all fellow devs to rate entries from the Danger list, especially the first few pages, so that more games get a chance to be scored.
A friendly reminder that the best way to obtain votes is by voting on other games yourself, since this will make your entry climb to the top spots in the game lists. It's shameful to see that some of our most popular entries have had little to zero interest in returning the major input and kindness afforded to them by others.
:octopus: compels you to vote NOW
Check us out in our live stream at twitch.tv/techvalleygamespace! Since it's late, we probably won't have the time to rate it, but still, join in!