LD 38 April 21–24, 2017

Last Chance (no pressure)

i don't need votes, but if you would like to play before it ends, you may play my game here (https://ldjam.com/events/ludum-dare/38/ragdoll-wars) :) Rock on!

Just Another Rating Away

Hey. I am one rating away from qualifying overall, so if someone one or some people would take the time just to do one more whole rating i would appreciate it. The game is here: https://ldjam.com/events/ludum-dare/38/just-another-pocket-universe

Finitely Big

Would appreciate anyone who is able to check out my game and leave a rating (my first LD!) would love to have enough ratings to qualify :) 800.png

https://ldjam.com/events/ludum-dare/38/finitely-big

Help me, Ludum Dare Kenobi, you're my only hope!

I waited until the last day to get my ratings in, like a dumbo, and now am in need of ratings myself. I'm sitting on 8/20 right now, and I'm worried that I won't end up getting to see my results, which - while not the end of the (small) world, is always disappointing. If any of you have a few minutes to spare could you please to me a favor and check out and rate my game? No download required, it's just Javascript that runs straight in the browser. Thanks a bunch! <3

https://ldjam.com/events/ludum-dare/38/all-the-way-down

Chroma

Since this is the last couple of hours for voting, why not give our game Chroma a go?

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There has been an awakening on the moon of Juovis… An army is rising, commanded by a strong force they call ‘The Guardian’ - Disciple of Astro. He will use his army to destroy the planet Oarus, then conquer the solar system! You, a complete badass, called to arms and fought the invasion, until they captured you, and locked you in a space prison orbiting around the moon. Locking you up was a bad idea, and you’re thirsty for revenge.

In Chroma you’ll fight through hordes of enemies, to find The Guardian and kill him, taking back the freedom that’s yours!

DOWNLOAD: https://ldjam.com/events/ludum-dare/38/chroma

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When Will We Get Our Results?

We are supposed to get them today, right. How come I am not getting the results?

We need some ratings :)

We need just a few more ratings before time is up. If you like really short games that are written in C, then this is for you.

The link: https://ldjam.com/events/ludum-dare/38/small-life-1

Here are a few screen shots:

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"whats left " SURVIVED

I was stupid and didn't put up pictures of my game and that almost cost me. but least i got the minimum of 20. and so once more thank's to everyone who left feedback and played our game.

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https://ldjam.com/events/ludum-dare/38/whats-left

The last Review?!?!

The time is going out... But I'll appreciate if you guys made a review right now! :D

https://ldjam.com/events/ludum-dare/38/the-space-explorer

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Voting Period is about to end so if you haven't tried my game yet, please try it

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The main objective of the game is to keep an ecosystem in equilibrium using GUN, LIGHTNING and METEOR.

So basically there is 3 species in the game which is the Slimes, Rabbits and the Rhinos. If one of the three species’s became extinct then it’s game over.

Comment down your game and I will play it and rate it.

https://ldjam.com/events/ludum-dare/38/statera

High fives all around

The tiniest dentist! Shadow of the orthodontist. A lovechild for lovely people.

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One more high five before I am considered a real person. I love you.

Oh boy what a great LD!

This was my first LD and yes I'm eligible for rating, I have 35 votes minimum and 39 votes maximum.

I'll be making a postmortem soon, but you can still try out my game!

https://ldjam.com/events/ludum-dare/38/lil-planet

P.S. High score is of a YouTuber named Coro Plays Stuff.

Food Force development go on

Hello there,

As it's written on the game page and people recommend in the comments,

the development of Food Force with Kinjin Engine will continue on this Youtube channel.

https://www.youtube.com/watch?v=KLNKMgvH9wY

See you soon !

https://twitter.com/KinjinEngine

I dont need votes

But play if you wanna.

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https://ldjam.com/events/ludum-dare/38/ragdoll-wars

Follow development of Warpy's World

Hey guys once again a big thank you for all the ratings and feedback you've given. Since I'm turning this into a full game thought that I would like to have you good people around me during the development phase of the game. Warpy's World is going to be a game where you'll be driven by your desire to explore the weird game world and discovering the game mechanics on your own. There will be minimum handholding and everything is upto you to find. The world is already brimming with secrets with the build I'm working on right now. This is a puzzle platformer at heart so I'm looking to build a game where there is at least more than one solution to a given situation. Also there will be boss fights :) I can't live without them. 4625.png

Follow the development on Twitter https://www.twitter.com/maxnim1986

Follow the development on Facebook https://www.facebook.com/warpysworld

Play the game here(play the post jam version for better experience) https://nilanjan.itch.io/warpys-world

One last push

Hello everyone! I guess the results will be shown soon, so I'll try posting about our game once again for the last time :)

Our game is like a survival/resource management game, where you control 4 people so they can survive in a boat until they get to the island

Here some screenshots of it: scr1.png scr2.png

Check it out if you can, we would appreciate it :)

Thanks, спасибо!

ESJ 1.1.0 - Post-LD Patch

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Results go live in a couple hours, so I can finally put out the first patch post-LD, based on the feedback I've been getting from the kind players who tried my game!

Movement

I received some feedback that ESJ's turning speed was too slow, which made some situations and navigation frustrating to play. I've tuned up ESJ's rotational speed, so that you have a bit more freedom and space to recover when moving to aim and pushing the planet.

- ESJ rotational speed increased from 2 to 3 degrees per frame

Arcade Mode Balancing

Arcade Mode was not playtested as much as Endless, and there was some pacing issues in early levels, as well as some difficulty spikes in later levels. The levels have been fine-tuned now, hopefully for a smoother experience.

- Stage 1: Length down from 3:00 to 1:00

- Stage 2: Length down from 3:00 to 1:00

- Stage 3: Length down from 3:00 to 2:00

- Stage 5: Spawn timers - Regular (20 > 40), Doubler (10 > 20)

- Stage 6: Length down from 3:00 to 2:30, Spawn timers - Regular (20 > 35), Doubler (30 > 50), Speeder (5 > 10)

- Stage 7: Length down from 3:00 to 2:00, Spawn timers - Doubler (5 > 10)

- Stage 8: Spawn timers - Speeder (2 > 3)

- Stage 9: Length down from 5:00 to 3:00, Spawn timers - Regular (20 > 30), Doubler (30 > 40), Speeder (10 > 20)

Quality of Life

- Arcade Mode: Timer now properly displays 00:00 when the stage is completed.

Download the new version here: https://inventroom.itch.io/electric-space-jelly