Hello, check out our fourth Ludum Dare here: https://ldjam.com/events/ludum-dare/40/total-pollination

In this game, you're a spore miner, and you lead your team down a deep underground cave that's infested with toxic fungus monsters. They can't hear or see you, but they can sense the large concentration of spores you're gathering, so your job is to quickly farm the goods, pack 'em up, and ship them away to the surface to keep the creatures from swarming your camp. The more you stockpile the resource, the harder the enemy will hit.

This is your miner; you build these buildings around the spore source, and hook them up to the depots, where the resource gathers up and gets sent to the rocket. After 15 full shipments, the mission is a success and you win the game!

The twist is that simply storing the resource attracts enemies, which will try to attack the highest concentration of spores on the map, like the rocket, the depots, and especially the miners, where the fungus gets processed; keep the resource flow going to keep the enemy from rushing your spore caches.

You can defend your base by blocking it off with walls, and set up offensive units to keep your rocket safe: you can use chainguns for lightweight attacks, the flame thrower that fires in an arc, and these expensive mortars that deal splash damage from afar.
Balance your resource flow and make sure your shipments launch as fast as possible, or just ignore common sense, go crazy and try to fight off the swarm! Thank you for watching and participating in Ludum Dare, and i hope you enjoy our game!