Hey everybody!
First of all: Looking for a few more ratings, of course I'll rate and give feedback for your game too :)
I kept developing on the project and tried to fix most of the stuff mentioned in feedback, thanks again. There’s also some stuff left I wanted to originally implement but ran out of time, so pay close attention to the github repo which I will keep updating!
New version can be found at the games page: https://ldjam.com/events/ludum-dare/40/forgotten-machines
ChangeLog since Jam:
Make enemies stronger (higher shot rate and more health) over time,
Upgrades are not as common now, by far not every enemy spawns one,
Lower default volume to 0.4,
Added text popup to pickups, so player knows which upgrade she got,
Recreate CanvasHealth prefab, versiontxt
