LD 39 July 28–31, 2017

On stream right now ! (Playing web games)

Hey ! You want me to play your game ? It's possible ! Because I'm going live !

Stream : https://www.twitch.tv/impauljs (French and English Stream)

Give me your game (Web only for now) : http://bit.ly/2vM58NV

Rate mine : https://ldjam.com/events/ludum-dare/39/i-need-power

Hope to see a lot of people !

Made it!

So the game gathered 20+ votes! Hurray!

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Thank you those who voted and thank you for your feedback!

Now I'm working on improving the game and playing and rating other games.

Send your game in the comments so I can play and rate it!

And if you would like to try my game here is it

Running out of... time

Hey, everyone! I'm pretty new to Ludum Dare so I don't really understand how this whole rating thing works too well, but I put a lot of time into playing, rating, and leaving meaningful feedback on other people's games. But, for some reason, it seems like no one is really rating my game, and I'm worried that I won't get enough ratings in time to be judged. Please help me by playing and rating my game!

https://ldjam.com/events/ludum-dare/39/short-lived

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Also, if any LD veterans have any suggestions on how to get ratings, let me know!

Not long to go :)

Hi everyone,

Lots of great games this ludum dare. Not long left now till we can see all the results!

https://www.youtube.com/watch?v=ovTB1vR3DMI&feature=share

If you haven't checked out my game yet have a play and rate the more the better.

https://ldjam.com/events/ludum-dare/39/electric-neon

Thanks :)

By thanks to everyone, Pixel Driver is still in development

I'd like to say a big thanks to all reviewers of my game, your feedback encouraged me to keep working on the game.

Now the first beta for Android is out, you can sign up here: https://play.google.com/apps/testing/com.casualgames.nu.PixelDriver

Or if you're on PC: https://casualgamesnu.itch.io/pixel-driver

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Corrupted: Post-Jam Version

Hello everyone!

Looks like LD39 rating period is nearing its end, huh? We used most of these weeks gathering feedback and polishing Corrupted past its initial state, and now it's updated to v1.0.4.

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Aside from minor bug fixes, we added long-awaited sounds and music, implemented full Russian localization, improved in-game tutorial and overall balance. The roguelike nature of the game essentially means there will be good runs and bad runs, but hopefully, with the latest addition, the risks should be more manageable.

The 72-hour version is here, if you'd like to rate and comment;
And the post-jam version is here.

I think it's safe to say we had a great time with LD39. Thank you for your feedback, it helps immensely and motivates us to work even harder.

See you, and good luck in the jams to come!

[Discord Community] Game Dev / Game Jams

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Hello there wonderful developer person!

I heard a rumour that you Ludum Dari (plural?) like making games. We run a partnered server over on Discord called GameDevNetwork for all things gamedev, whether that be in the form of code support, bouncing back story ideas or just sharing your lovely work.

GDN is a friendly, supportive development community that aims to help you become the best developer you can be!

We host monthly(ish) jams with fabulous prizes (by which I mean stickers and PR mentorship, we strictly avoid monetary prizes, we're here for creativity after all!) and love spreading community flair.

We also have a #gamejam channel reserved to contain the intense action of fantastic jams such as Ludum Dare.

Drop by and talk about anything from your Ludum Dare project to what your favourite pizza topping is over here: https://discord.gg/gdn :tada:

I'm also an avid game jammer/hackathoner, feel free to poke me about AR/VR, code things or just some of the cool projects you've worked on :heart:!

Oh hey! we've also got an awesome game jam coming up next month! Check that out here: https://itch.io/jam/game-dev-network-dragon-jam

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Experience political instability from the comfort of your own home!

Hey all! My game is still a short ways from reaching the threshold, so it would be great if you could check out Power Struggle, an intense game of dystopian hide and seek.

It’s the near future, and the power of the State and its ruthlessly efficient AI is being challenged by a group of insurgents called the Resistance. Play against someone else on the same screen using a mouse and a controller as these two factions vie for power. Hunt Resistance agents hiding among the NPC populace as the State or try to complete objectives quickly as the Resistance on two maps with randomly generated NPC movements and objective locations.

For order, or for liberation, join the Power Struggle.

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Ridiculous space puzzle adventure

If you like ridiculous space puzzle adventure that are also not completely polished, a bit bugged and miss a few features maybe you'd like to check my game The Fifth Exponent.

Gameplaywise it might not be completely obvious but you get to meet a whole bunch of quirky characters if you manage to beat the game, which I wish you sincerely.

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Accessorily the game still has not got enough ratings so if you feel like helping out, you're absolutely welcome.

And as always please leave feedback! Even though you completely hated the game! :smile:

Play and rate!!!

Only 4 days left!!! Don't forget to play and rate our game!!

https://ldjam.com/events/ludum-dare/39/dont-ask-me-to-stop-being-a-outdated-junkrobot

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AEOS or: How I Learned to Start Worrying and Love the Checkpoint

First I would like to share the gameplay videos I received (Thanks a lot @icxon, @sarrixx and kanetsu).

@icxon video https://www.youtube.com/watch?v=Yx1-dbh-Q3A

@sarixx video https://www.youtube.com/watch?v=3yDZ1gd1QPE

kanetsu video https://www.youtube.com/watch?v=M4rQoQJPX5Q

And finally my own gameplay video

https://www.youtube.com/watch?v=flvY9mD3D4o

As the developer of the game, I already know how to finish the game; no exploration needed and I even believed that the game was too easy that nobody is going to ever die. It is easy to see from the feedback and the videos above that I WAS WRONG and now I understand: Respect the wisdom of the elders, Respect the long praised feature "The Checkpoint".

However, It took me too long to implement it but it is now ready. Version 1.2 on the Itch.io page has checkpoints implemented at the boundaries between area (gates).

The Checkpoints are invisible and activates only once on entering the region. Upon death, the boat returns to the checkpoint location and all actions done after the checkpoint activation are reset.

Implementation Details: The checkpoint system is implemented using a stack to store delegates to undo each action (activating switch, opening gate, etc). * Whenever an action is done, its corresponding undo delegate is pushed into the stack. * Upon death, the stack elements are popped and applied till the stack is empty. * Entering a checkpoint clears the stack and stores the new boat location, rotation and orb power.

I don't how efficient it would be compared to storing the state of everything but it won't cause a problem in the current version since the number of actions are low.

LD39 Page: https://ldjam.com/events/ludum-dare/39/aeos

Let’s Create: Dice Hunter!

Hi there, Here’s another one for my Neil Creates series where I recreate the dice mechanics of Dice Hunter. It’s a great game! This is a series where I try to recreate some assets, art style, gameplay mechanics, and other components and/or elements that make up other games. I also share some techniques and best practices that I learned so far while recreating previous works of art. Enjoy! Play. Learn. Create. YouTube Playlist: http://bit.ly/2tI5mUh Texts, Screenshots, Code Snippets: http://bit.ly/2eSbRBe If you have comments, suggestions, recommendations, please do comment, I may have made an error here and there and I’ll be more than honored to learn more. And if you enjoy the series, please do subscribe to be updated for more.

Tags: creates, dice, guide, hunter, neil, recreating, tutorial

Comments

alexander_3
21. Aug 2017 · 14:59 UTC
Hi Neil

Great stuff – could you share some of your work on our makeapp.club.

We’re a small community of digital making enthusiasts from Poland and the UK.

Cheers

Aleksander

Still working on the Post-Mortem version of our game

Decided to add a mechanic where the player can remotely turn on and off lights, which affects power drain. The GUI element for it is currently still a WIP. I'm hoping to have be a pop-up menu that pauses the game when it's open and shows where the lights are. I would also like a minimap, which shouldn't be too difficult since the game already has a grid system in place for the wire scripts to know which wires to power. Overall, I'm pretty happy with the progress on this. Maybe I can convince the team to help make this a real game that could be published on something like Itch.IO or, if we're so lucky enough, Steam.

Words of Praise for The Music Box

Only 4 days left to rate our puzzle-adventure The Music Box!

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Here's some selected highlights from the feedback we've gotten so far:

"By far the best game I’ve played so far. The art style feels nice and meshes together with the music and the dialogue to a very cozy and charming atmosphere and environment. Very nicely done." - @shinmera

"Amazing game! It was a nice break from most of the action games that I’ve played so far. ... This has to be one of the most polished games I’ve seen so far for LD39 ... The creators did an exceptional job!" - @maxthecat

"Ok, this was adorable. The artstyle was just so appealing, the music fitting, and the story simple, yet compelling. It... it felt like it all came together really well." - @vulpem

"Amazing game! One of the best I have played on this jam. The music, the mood, the narrative, made it a great experience. Congratulations to the team!" - @theonethatneverwas

"Am I the only one who thinks this game is like 'Night in the Woods' meets 'The Groundhog Day'? I love it! The art style is unique, the sound effects and music are good and the idea is very original." - @ferran-benavente

We're on our way towards 50 ratings -- you can help us! Your feedback is greatly appreciated :D

Play and rate The Music Box at https://ldjam.com/events/ludum-dare/39/the-music-box

Broken Engine Jam

In case some of you are itching for another jam, this weekend is the 'Broken Engine Jam'. No theme, you just have to write a game in the most obscure/obsolete/broken engine you can think of.

If I get time I'm hoping to knock something up in C64 basic for the first time in 25 years. I did look into the possibility of building something for the prototype C65 but haven't been able to find a reliable emulator. I guess there's broken and then there's non-existent!

https://itch.io/jam/broken-engine-jam

Also please feel free to check out my LDJam game ;)

https://ldjam.com/events/ludum-dare/39/powerhouse

SOS

SEND HELP :bell:

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https://ldjam.com/events/ludum-dare/39/power-2

Running out of... ratings?

Hi folks, just a quick beg for a few more ratings on my game from LD39, I left most of my playing a bit late so I missed the initial rush. I'm apparently 5.625 ratings short of the 20 I need, so any more would be appreciated if you would be so kind!

My game's Nyctophobia, a game about darkness, mazes, non-functional shadows and inevitable failure. Much like my life. Just kidding, everything's great here, apart from the rating situation. Which is less great. Come for the mood, stay for the satisfaction of being the only person besides myself to legitimately beat it. Because I may have run out of time to tune the difficulty properly. Woops.

Nyctophobia

Quoala final final version

Hi everyone !

Thanks for your amazing feedbacks, I am very happy that more than 50 people play and enjoy my little/strange adventure game. Thanks a lot !

On this new version, I have fixed a little bug happening when you finish the game. Also, some grammatical mistakes have been corrected.

If you didn’t try it, don’t hesitate to give your opinion about this new version ! https://ldjam.com/events/ludum-dare/39/quoala

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