LD 44 April 26–29, 2019

New Cover!

We have a new game cover!

Heres the old one: Cover.png

not very nice is it, slightly confusing in my opinion and not very contrasting. As expected from something slapped together at 3am.

Now... heres the new one! : Cover2.png

Is it better? Thats you to judge.

Curious as to what the Hammer and Sickle is about? check out Enemy of the State!-https://ldjam.com/events/ludum-dare/44/enemy-of-the-state

Do you like cows?

Did you ever dream of abducting cows in a flying saucer? Is there something you have to settle with a friend?

Don't look further, we have got you covered with our latest LD game!

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Local 2 Player battle? YES! Upgrades? YES! Controller support? YES! Advanced cow AI??? YES! YES! YES!

Just give it a try and rate us here: https://ldjam.com/events/ludum-dare/44/calienows

Saving Robo.io is a small adventure you should totally check out.

Going into my first LUDUM DARE I had no idea what I would do when the theme dropped. Untitled-1.png

The first twelve hours I did nothing but think of ideas and went through old prototypes trying to find somthing that works.

I eventually came up with the idea of have a robot(Robo.io) give other robots life (Life is Currency) to proceed trough a maze of puzzles. I'm proud of my accomplishment. Help Robo.io through the maze before he runs out of battery life. It's a race against time.

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There are a lot of things i would have liked to add in the game but time caught up on me and i had to cut a few corners.

Check it out it has a clear ending and it's not hard to complete. Leave a rating and some criticism in the comments. Roast me if you like i can take it. I would appricate if you rate on itch.io as well.

Link:-https://ldjam.com/events/ludum-dare/44/saving-robo-io

Ursagames test our game

https://www.twitch.tv/videos/419223307

At 25 minutes of the video Ursagames is playin our game!

Come take a look and leave your feedback, this is just the begining of a bigger project and every single comments is important for us!

https://ldjam.com/events/ludum-dare/44/les-pattesthe-legs

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One last ad before bed!

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If you haven't, please come play Enemy Of The State! Its worth your salt, I'll play your game if otherwise, thats a bet! https://ldjam.com/events/ludum-dare/44/enemy-of-the-state

Can you fix all the machines?

You grow older and older in sweatshops. The only way to keep you young is to fix broken machines to get wages. xiaoguo.png 22222.png Can you get out of the factory alive and break the capitalist plot? try it!: https://ldjam.com/events/ludum-dare/44/sweat-shop

Innovation was the goal, and innovation was the result.

I worked very hard this jam making something fresh.

*The result of this is Sigillis, where the only game control is drawing on the screen. *Depending on what you draw, a different spell will be cast. It's a simple system that has some fun consequences! Innovation had a price though, I had to create a complete pattern recognition system and a game in under 48 hours, and let me tell you, it was not easy.

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Anyways, I'd like to invite you to play the game on web, and if you have the opportunity, I would love for you to rate and leave some feedback!

The help I've gotten from the community thus far has been invaluable, and I'm really looking forward to hearing what you have to say. Cheers, hope you enjoy, and have a good day! :smiley:

Ballsy Escape - Play Now!

Play 10 unique levels of a challenging yet fun platformer, and see if you can escape the castle you were trapped in! 🏃🏰

Play and rate here: https://ldjam.com/events/ludum-dare/44/ballsy-escape

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GIANT UPDATE IS OUT!!!

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There is a giant update on LIFELINE WARRIORS:

Generic Map Generation Patches of the Upgrades UI update Bugfixes

Play it here: https://ldjam.com/events/ludum-dare/44/lifleline-warriors

Space Rabbit

I tried doing my best creating this game and added some new stuff like camera shake and particle effects . You can check it here: https://ldjam.com/events/ludum-dare/44/space-rabbit Screenshot (6).png

One coin, two faces

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https://ldjam.com/events/ludum-dare/44/face-to-death

Face for Death is a 2D runner platformer videogame developed for the April 2019 Lumdum Jam.

You play a double faced coin that have to scape from a city plenty of evil rich dudes.

Dont let ‘em catch you and enjoy it!

Post Mortem of Demonpact

This is our first ludum dare and we are super happy that we could finish something. It was a very exhausting but fun experience. Thanks to all of you who gave us already feedback to our game. We appreciate every feedback we can get. So if you are interested, please play our game and share your thoughts with us:

https://ldjam.com/events/ludum-dare/44/demonpact

We want to share our development process in a Post Mortem post, so here we go:

Preparation

On Wednesday the 24th of April Philarmon and I decided to try to make our first game at ludum dare. The last theme voting round was currently running and we sat together and talked about every theme and which ideas we had for each one. Our favourite themes were "Limited memory", "Your life is currency" and "Ridiculously overpowered".

Day 1

We met at my home and started to setup the development environment. Our setup included Visual Studios with MonoGame, the library Nez and Tiled. For source code management we used github. We know from our previous brainstorming were we wanted to go with the game, but a few details were missing. Our goal was to make a basic 2D dungeon crawler, where you lose health constantly and get life back if you kill enemies. You also could buy upgrades with your health. We decided to implement basic combat and only two-way animations (left and right). At the beginning we used some sprites we found on the internet. We finished the first prototype at the end of the day. It consisted of a character you could control, an enemy which stands still and you can hit until it dies. We lost some time to search for sprites and learn how to use the Nez library. But it was a solid start.

Day 2

We only slept a few hours. At the start of the day we split our work into two main tasks: AI and map generation. We worked for a while and constantly exchange our thoughts and process. Then we decided to look for some better sprites, eventually we bought one. We found a really good looking sprite sheet from Pita on itch.io. This was a 4-way sprite sheet for the characters. So we decided to give it a try and implement 4-way combat/movement. This was a very frustrating at first because we finished some of the combat mechanics already. We used this time to refactor our code, so we can work better. At the end of the day, we had a few rooms, an AI with 3 states (patrol, chase and attack) and the UI.

Day 3

We had no death animation, so we decided to implement a blood explosion. This took a while, but it was very fun. Then we tackled to implement collectables for upgrades. We chose to test this with a simple gold asset. There was not much time left anymore so we left the gold and decided that the gold adds additional points to the high score. The upgrades and shop were scrapped. There was so much to do: start screen, game over screen, many rooms for the generator. We focused on this for a while until we were satisfied. We had 2 hours left and wanted to do one additional feature, but decided to only make a short intro sequence and fix some bugs. We were afraid if we added a "bigger" feature that we make it very buggy because we were sooo tired.

Conclusion

It was so fun and we are very happy that we decided to submit here at ludum dare. There is so much we have learned, so much that we will do differently the next time. We love the ludum dare experience. The coding, the frustration, giving and getting feedback, playing your games, reading and writing posts. We hope you had at least the same fun we had!

What's on the other side?

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Find out in Beyond the Slot! (Hint: It's action and puns)

Playable directly in your browser! (except your browser is Safari, the browser on your 3DS, Internet Explorer or some other suboptimal browser experience)

Why people ?

I don't get people whos saying really god game and giving 1 star for almost every category... I mean, what the hell are you saying when you are giving 5 stars ??? Really excellent perfect very good game????

If you think game is shit, just say it and mention why.

Force of Nature Update

For this being my first time participating in LD, I've gotta say I've had a fantastic time. I've never rated so many games before during a jam (sitting at 30+ right now and about to do more).

Our game has received so many kind remarks, and it's super encouraging. We are debating about continuing work post LD, but we'll see.

Really just wanted to share for those that have played our game already (Force of Nature), we've made the onboarding process much better!!! If you haven't played it yet, please consider doing so here: https://ldjam.com/events/ludum-dare/44/force-of-nature

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Anyway, happy rating and congratulations to all who submitted a game. :)