Everyone likes slow-mo game footage!

So here's a short gif of Loop Lock Malfunction in slow-mo!

So here's a short gif of Loop Lock Malfunction in slow-mo!

We now have a page for the HTML5 patch version along with the original LD47 HTML5 submission.
Really good news! Your local high score record will be on the patched version too!
https://ldjam.com/events/ludum-dare/47/lucky-lefty-loves-loops
Patch Notes of latest version: - Can now use full screen on itch - Now quit game with Q key instead of Esc - Audio settings now save when exiting - Fix to snail draw order so Righties are consistent - Fixed a high score rounding error - Always shows 2 decimal places - Can now reset (R) or quit (Q) during zoom transition - Better messaging to player they can move on title screen

I think it'd be interesting to see how many people were actually able to complete a game before leaving a rating. I don't think we should require it to leave a rating, but rather have it as an extra piece of feedback for games.
A lot of games end up being too hard, or too long for people to complete. Or they don't have a strong enough hook, people play them for a bit and then give up. And of course, a lot of the people rating games aren't that invested in spending a lot of time, and move on quickly. It's sad as gamedev to see that, but also its a reality which we have to design around! So I think having a checkbox would be helpful to figure out whether a game should try to be shorter, or have a better hook, or what.
It'd probably have a slight effect to encourage people to make the effort to play longer, although I'm thinking the main advantage would be the feedback.
Thoughts?
Looped is a simple shooter were your are stuck in a loop (Circle) and you have to defend it from enemies that are trying to shoot you. You can shoot them back by using the mouse and avoid enemy bullets by moving around using WASD/ arrow keys. If the enemy come in collision with the loop it will shrink. Hope you enjoy the game and please leave a feedback for the post jam version I am making
Also I am in need of some games to play and rate, so please leave your game if your game haves a HTML5 version
Sorry if the frequent posts are annoying you
LINK TO THE GAME: https://ldjam.com/events/ludum-dare/47/looped-3Some pictures



BYE, ^-^

Ninja from Time saver
https://ldjam.com/events/ludum-dare/47/time-saver

Agent from Looper - The Last Mission
https://ldjam.com/events/ludum-dare/47/looper-the-last-mission

Hoop Knight from Hoop Knight
https://ldjam.com/events/ludum-dare/47/hoop-knight

Hey, come and play AUTOLOOP. Help Mamüt to flee the eternal loop of the everyday life by acquiring cyborg body parts.
https://ldjam.com/events/ludum-dare/47/autoloop

Please help us to have 20 ratings !
Hope you'll like our job 😄
And we can test yours if you want !
Please tell us what we can ameliorate :)


I'm working on a post LD version and plan to release it before the even ends (with source code), do try out the current demo and would love to get some feedback!



Follow this link; https://ldjam.com/events/ludum-dare/47/dolen-days-working-title
This is a game we created for the Ludum Dare 47 game jam. The theme is “Stuck in a loop”.
You play Dolen. A young man who has started a new job and moved into a new apartment. The game shines a spotlight on the issue of balancing work life and personal life. Having less energy from work lowers our motivation to do things for ourselves which can ultimately affect our personal lives but work lives as well.
We'd love to hear feedback :)

Hi, I have a doubt if my game's HTML5 version is working because when I open it it is showing me it is loading for first time and does not load. Please can you check if it is working because I don't have any other system to check it and it is showing the same on the phone. I am not doing this so that you will play my game, I am just worried. Thanks https://ldjam.com/events/ludum-dare/47/looped-3
Play this one you wont regret the 5 mins it takes https://ldjam.com/events/ludum-dare/47/circle-golf

Our friend did animation of our game :smiley:
It could work as an intro cutscene.
https://ldjam.com/events/ludum-dare/47/escape-the-sun

So, I'm a game developer (obviously) and I want to let more people know about my progress and game making (as every game developer wants). The problem is that I develop my own game engine and I do not have a specific game idea just yet, so all I do right now is developing my game engine.
How can I start getting a little bit more popular in the community, is there an other option other than Youtube? because I'm not that ready to start a channel nor streaming on Twitch.
Thanks :)
Here's a quick guide to the birds in Grab Your Nutz. It won't make them easier to predict, but it may help you evade them better


Since the jam I've added comments and removed some unnecessary allocations, but otherwise it was all jam code (so expect a few questionable choices :wink:)
This is not something you'll be able to just drop into your own project, it uses a few tools like an object pooler that I wrote a while ago. It should provide a decent reference though, and some general optimisation tips! Feel free to ask any questions :grin:

We’ve successfully ported our engine to HTML5! So now you can play Looping Hell in your browser! Check it out now!
Hey there, we're pretty happy about the comments we're getting regarding the challenging nature of our game, NEONWISE'89.
So challenge seekers out there: this game is for you, please try it out!

Link to the game: https://ldjam.com/events/ludum-dare/47/neonwise89
Hello everyone, I'm Arthur, also know as PomoTheDog on Twitch. I played a lot of games this LD and wanted to share some of the games I played. Please keep in mind this list is for the games I fell are the most recommendable. If your game is not on this list it does not mean I don't like it or that I did not had fun with it.
elysiagriffin (@elysiagriffin) , and TheBookSnail (@thebooksnail)
https://ldjam.com/events/ludum-dare/47/lucky-lefty-loves-loops
ItsAina (@itsaina)
https://ldjam.com/events/ludum-dare/47/too-many-phases
Brainoid (@brainoid) , spacey3d (@spacey3d) , and Honest Dan (@honest-dan)
https://ldjam.com/events/ludum-dare/47/the-curse-of-cattenburg
Maaya (@maaya) , PatrikHerman (@patrikherman) , and Instafluff (@instafluff)
https://ldjam.com/events/ludum-dare/47/homepick-a-pet-text-adventure
eldogg (@eldogg) , and foxxy (@foxxy)
https://ldjam.com/events/ludum-dare/47/caterpillar-cowboy
JRevel (@jrevel) , Clement_Feanor (@clement-feanor) , Delphin Casado (@delphin-casado) , A Jeannerod (@a-jeannerod) , Michael Assing (@michael-assing) , and Guilloteam (@guilloteam)
https://ldjam.com/events/ludum-dare/47/space-drummer
Stefan Laimer (@stefan-laimer) , and CocaPasteque (@cocapasteque)
https://ldjam.com/events/ludum-dare/47/stuck-in-paris
RexTGun (@rextgun)
https://ldjam.com/events/ludum-dare/47/o-o-o
Arthurds (@arthurds)
https://ldjam.com/events/ludum-dare/47/a-tale-of-loopism