Ludum Dare 46 April 17–20, 2020

Last day!! Rate Beelieve In Yourself

It's already the last day! Time flies! I already got 25 ratings, and that for me is a great number! Altough I beelieve the more the better, right? So here's the link! All ratings and feedback are appreciated and will be used to make the post jam version as good as possible!

You can play here (Windows, Web, MacOS): https://ldjam.com/events/ludum-dare/46/beelieve-in-yourself

Here's a compilation of all the music feedback, as it was my first time making music

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Blockemon, playable in browser!

Last day, I really appreciate anyone playing my game. :smile:

I'm really happy with the game I made, and honestly, I want to make a full game of it.

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It's a real-time pokemon-like game! There are many different creatures to battle and catch! (But you can only have 3 at max) And a gym to beat at the end! Can you do it?

https://ldjam.com/events/ludum-dare/46/blockemon

There's a web version and a windows-download version.

https://youtu.be/s8wip-r_5CU

Renew build!

Well, we did it! This what we've got on Ludum: https://ldjam.com/events/ludum-dare/46/i-am-your-dead And this our new build: https://akelliona.itch.io/i-am-your-dead-v2 CvOFx+.png

Final Rating

hey everyone,

I hope everyone is excited for results and i would love to help anyone currently not on 20 ratings to make sure they get there if i can.

I am currently on 19 ratings and would if you could come check out and rate my game petra and any comments down bellow i will do the same so hopefully we can all get results.

Thank you and good luck everyone.

https://ldjam.com/events/ludum-dare/46/petra

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Last few ratings

Hey, I only need few last ratings to get to 20.

https://ldjam.com/events/ludum-dare/46/lumina-vitreus

Wanna help?

Final LDJAM game stream today!

I will go live on my Twitch page to play and rate your games one last time. I will go live at 10pm CEST (4 hours 30 from now).

To submit your game to the queue, click HERE. Don't worry, you can add your game during the stream as well.

See ya there!

ONLY ONE DAY LEFT!

Only one day left before rating & playing ends! Going crazy! :v:

PLEASE RATE: https://ldjam.com/events/ludum-dare/46/keep-a-plant Keep a Plant

Thank Q!

OwOrbit v2 now available!

Post-Jam changes: - Configurable controls - Short period of invincibility after taking damage - Ease into difficulty

Play it here: https://audreyc.itch.io/oworbit-v2

Thank you to everyone who played OwOrbit!

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Minor Update

Some people have reported crashes on the Windows build of my game Space Station Express, so I've rebuilt it with Godot 3.2.1 instead of 3.2 in the hopes that it'll fix it. It doesn't change the way the game plays at all, but hopefully it's more stable.

I only need maybe 1-2 more ratings to place, so if you haven't done so (or you tried and it crashed :slight_frown:), try it here.

❤️ Harvest Saga needs your help! ❤️


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I totally goofed up and didn't have time to promote my game this time around.

(╯°□°)╯︵ ┻━┻

Harvest Saga is so close to having enough ratings to qualify! It would mean a lot if you could give my humble little gardening game a spin.

I did just finish a post-jam with several UI improvements, bug fixes, a help page, a few more crops, re-balanced economy and some other stuff.

It should be fully supported on both mobile and desktop browsers. Try it out!


Please let me know what you think on my game's page!

Your feedback means a lot. :)


If you're in a similar boat, leave a link to your game in the comments and I'll play. If you leave feedback on my page I'll also try to play your game!


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The Last Tree Update - Alpha 1.2.

​Hello everyone!

I'm very happy to announce an update for the game! I've worked hard for this and i'm very happy with the progress. Hope you can find something attractive and enjoyable here! My game dev journey started a year ago and i'm so very happy to be working on this right now, and seeing growth!

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+Implementations+

Combo system

Dynamic enemy waves

Refined controls

Water replenishing system

New animations/effects

Environmental effects

New levels

Adjusted difficulty

Timer and max combo count

Power move added

Tutorial

Of all of these my favorites are combo system dynamic enemy waves and the new, cool power move.

What do you think about the Power move and the overall difficulty level?

Please feel free to leave any comments and suggestions, as it helps me make a better game, for you to enjoy.

You can follow the game development here​ : https://twitter.com/MilkBoyGames

And play the current version here : https://milkboygames.itch.io/thelasttree

Rate for rate?

1 day left! Pls play/rate my game and I'll do the same to you! https://ldjam.com/events/ludum-dare/46/totally-normal-gardening-simulator

Have you smooched our plants?

It's the last day to rate, don't forget to smooch all of your local plants! They want your love.

https://ldjam.com/events/ludum-dare/46/sexy-plants

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"The Drown" soundtrack now avaible!

It took me some time, but soundtrack i composed for your Ludum Dare entry is finally out! 330bb.png You can listen to it here: https://soundcloud.com/deoduckla/sets/the-drown

I've always been a big fan of working on horror games, so when an idea to make something dark and sinister arrived, i immediately jumped on it.

My main inspiration was soundtrack from The Thing (1982) directed by 80s horror master himself, John Carpenter. Since the game itself was based in the future, i've used thick, multi-saw synths, with heavy use of overdrive. Most of the sounds you here are produced by Vacuum Pro synth, which turned out to fit the game perfectly. Having something to work off, of i've added some filtered white-noise (to fill up the sonic space), ocean/rain samples (to add more organic and lonely feeling), and some synth bells (to add supernatural/more melodic element).

I've also tried to avoid any strong chords progressions, and make a use of extended chords, to obscure any strong harmonic movement that could pull you out of the immersion. Be sure to check our our entry here: https://ldjam.com/events/ludum-dare/46/the-drown

Post Mortem is up...

If you're interested in learning how we progressed through the making of For Ducks' Sake, there's now a 2500 word post mortem up on my personal blog at: https://garystanton.co.uk/ludum-dare-46-in-the-bag/

I'd originally planned to post it here, but it kinda got a bit out of hand!

Remember, there's still one day left to check out the game and give us a rating. We're pushing 300 at the moment which is just... crazy! Thanks to everyone who's played and rated so far. We really appreciate the feedback and general good vibes.

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Check out For Ducks' Sake!

A cute little retro 8 way endless shooter.

https://ldjam.com/events/ludum-dare/46/for-ducks-sake

One Day More!

Only one day left! I have had so much fun participating in my first Ludum Dare and I will definitely be participating in future jams as well! Additionally, some shameless self-plugging: If you would play and rate my game, it would be much appreciated! My goal is to get above 100 in the "humor" category! So thanks! https://ldjam.com/events/ludum-dare/46/irving-forrest-technologies-and-redacted

Keep Your Faith Alive

I noticed that there is many many many interesting projects which have been created especially for the 46th LudumDare session. I played and rated some of them and they are amazing. If you like puzzle games, you could appreciate mine. You have a few hours to test it. I wish you the best. We will see again in a few months for the 47th LudumDare. Bye ++

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https://ldjam.com/events/ludum-dare/46/keep-your-faith-alive

Thanks to all of you!

Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you! Thank you!

Thank you so much for helping us achieve 100 Ratings!

We're anxious for the results >-<

Don't forget to help those in need in the sort list Danger!!!

https://ldjam.com/games/danger/all

❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤

unicorn spin.gif ❤❤❤❤ https://ldjam.com/events/ludum-dare/46/dance-dance-unicorn-of-magic ❤❤❤❤