So… Toward the end of the first day. I have a player model with no texture that is only partly skinned. It is displayed on the screen, but it’s not attached to an entity yet.
I have an entity class that holds a model and a hitbox and an actor class that extends it with movement. I have a world that holds entities and a scene that holds a world. I have several utility functions, as well. I also have a data manager that can load models (animated or static) with specific textures.
I have a base application class that can resize its window and update the current scene.
Here’s my promise: I will make this into a game, no matter what. I’m in the jam, so I have a little over two more days.
Here’s what I promise:
- Complete player model with crappy hand-painted texture and basic animations
- A player character who can run and jump
- Terrain that the player can move around in
- At least three rooms to move through
I am dedicated to producing those things at this point. Everything beyond that is speculation. I will make this into a game, even if it’s a very simple one.
Peace, love, and Sekhmet’s blessings,
— Henry
Also I approve of any pixel art made in the game!