Villians
Cool theme. Without giving too much away, my game will contain dragons…
Cool theme. Without giving too much away, my game will contain dragons…
About 12 hours in and my game is “beginning” to take shape. I missed the first few hours due to oversleeping 
My game has the player flying around terrorising villages as a mighty fire breathing dragon. I have flight controls, some simple AI and village generators. It’s made in unity as as such will be a browser applet.
Bellow is a picture of the nice terrain of the game world. Unity really makes terrain easy to create.

Never underestimate a texture drawn in MS paint
I have also made a model of a dragon. One of my better efforts. Now I need to figure out how the hell to import a direct X boned model into Unity.

Dragon model, needs texturing and animating.

Burn it all down!
My game is really taking shape now, though it still lacks a bit of gameplay. You fly around as a feasome dragon burning peasants, stealing sheep, kidnapping princesses, the usual.
Next to come is the dragon lair and some more robust gameplay as you terrorise villages to gain control of them.

Map view of the large open world.
The deadline looms but fortunately I may actually be able to have a final version within the next couple of hours
then comes applying a bit more polish to smooth things out.
In this game you play as a massive fire breathing dragon and fly around terrorising innocent farmers in a large open sandbox style world. There are quite a few cities and villages, with various defences and the player is able to beat them all into submission and force them to pay tribute.
The game is “playable” but needs a couple more features to finish, namely some way to heal yourself when you get hurt.
