Cuttlefish

LD33

The first sketch of our game

 

 

sketch

 

We thought of a tower defense like game, where you have to make lost people come to your den by luring them with beautiful things or making them run in the wrong (right for you) direction. The player will place those objects at one tile of the map and the lost people will interact with it. There will be 2 or 3 different kinds of persons, some will follow the beautiful objects, some won’t, some will get scared of scary objetcs… etc. Each level the player will start with a limited number and types of objects to place on the map.

 

Testing the AI

AItest

 

In this GIF, blue blocks are supposed to avoid the gray area, while yellow blocks ignores it.

So far…

gif2

 

It’s finally taking the shape we wanted, but we’re running out of time and we have to work tomorrow >.> With some hope we may finish at least one or two levels.