Loggie

LD24

First LD48

Well after deciding to participate in my first Ludum Dare compo, I was hoping for a better theme. However, evolution will just have to do 😛

So far my thoughts are to use some form of genetic algorithm to generate the player. The player will have the ability to mate with other beings in the world producing a child which will automatically become the player. This of course will give the player different abilities and such.

That’s all I have at the moment, but if you wish.. Stay Tuned!

You can follow me on twitter @iLoggie and also through my personal blog http://codereel.tumblr.com/

Tags: ga, ld24, loggie

Some gameplay elements

Some gameplay elements

Genetic algorithm
Player will have the ability to mate with other beings in the world, producing offspring that will automatically become the player. Each new offspring will have inherited abilities as well as possible mutations.

Abilities?
Teleportation
Flying
Swimming

Graphical style?
Little white circle dude for player and beings
Each being will have items on them corresponding to special abilities

Items?
Swimming trunks – Swimming
Cape – Flying – Cape
Little handheld teleporting device – Teleportation

Follow me @iLoggie or through my personal blog http://codereel.tumblr.com/

Tools

Just realised I haven’t posted what tools I’ll be using..

I was originally going to use C++/OpenGL however decided I’d take the time to learn some C# and XNA. I’ll also be using GIMP for graphics and I am as of yet undecided on what to use for audio production.

And as always, follow me on twitter @iLoggie or through my personal blog http://codereel.tumblr.com/