A little late but it’s worth a go.
I’m aware I’m a bit late but I think I’ll try to tackle the growing theme using LibGDX.
First thoughts are some sort of game based around bonsai but at this point it’s all up in the air.
I’m aware I’m a bit late but I think I’ll try to tackle the growing theme using LibGDX.
First thoughts are some sort of game based around bonsai but at this point it’s all up in the air.
And it’s done!
Grow your own trees using the rules, or just fiddle with the examples. 
Download: http://okinawa-terminal.itch.io/b-o-n-s-a-i
Due to internet connection woes I’m only joining today. Working on an endless runner (yeah, I know…) that sees the player running from a boulder through a temple filled with deadly ancient traps, so basically the opening scene from Temple of Doom.
Got the endless scrolling and player movement working so far, still need to implement collision detection and the traps. Not sure how exacly I’m going to handle death/respawning or increasing the difficulty, but I’ll figure something out.
