Okinawa_Terminal

LD34

A little late but it’s worth a go.

I’m aware I’m a bit late but I think I’ll try to tackle the growing theme using LibGDX.

First thoughts are some sort of game based around bonsai but at this point it’s all up in the air.

LD36

Little late but I’m in.

Due to internet connection woes I’m only joining today. Working on an endless runner (yeah, I know…) that sees the player running from a boulder through a temple filled with deadly ancient traps, so basically the opening scene from Temple of Doom.

 

Got the endless scrolling and player movement working so far, still need to implement collision detection and the traps. Not sure how exacly I’m going to handle death/respawning or increasing the difficulty, but I’ll figure something out.

 

Screenshot from 2016-08-28 13:11:39

Comments

LudumAnthony
28. Aug 2016 · 12:49 UTC
good luck!