SethR

LD11

The preparation phase!

After all the metagame of LD, desk, food, timelapse, etc, will we have enough time to make any games? 😀

mrfun_desk_ld11.jpg

The cans are black coffee, a new technique I’m trying for dealing with ‘downtimes’.  Hmm.. we should contact these companies for sponsorship.

Tags: deskphoto

Let the food commence!

sat_breakfast.jpg

Breakfast!  That’s my “science cup”, I can’t start the day without it.

Tags: foodphoto

Lunch pic

Akiko decided to make a traditional Japanese lunch. About half the things on display are edible by my standards (stay faaar away from those bean things), so I’m still hungry.

sat_lunch.jpg

Tags: foodphoto

First screenshot

Hmm.. what could it be???

game_shot1.jpg

First screenshot

Hmm.. what could it be???

game_shot1.jpg

Dinner!

Homemade gyoza and some Sapporo beer, cheers to GB.

sat_dinner.jpg

Tags: foodphoto

Dinner!

Homemade gyoza and some Sapporo beer, cheers to GB.

sat_dinner.jpg

Tags: foodphoto

The first day wraps up in the GMT +9 area

The day is over already?!

I’m sort of doing Bezerk meets Portal – trying to take what made those games fun and strip it to the core. After hours of fiddling with my sound recording stuff I ended up doing text to speech for the 15 riveting ‘story points’.. now can I get them all into the game tomorrow?!

Btw, I’m using this neat 2D gamemaker that some cool guy made.   It’s higher level than what I usually use for LD (vanilla Clanlib) but it’s really nice being able to focus on story/gameplay without worrying about little crap all the time.  Although I did spend like 3 hours adding some missing joystick stuff, erm.

game_shot2.jpg

Off to a slow start this morning

dogs.jpg

While it doesn’t compare to mountain climbing and concert performances we had some outdoor action too… today we had to walk our dogs down to the park to get their shots.

akiko_and_cosmo.jpg

Success!

Time to start working on enemies, hoping to have some that crowd you (touch damage) and some that shoot, turrets or something.

Strong AI

Description:

One of many robots standing in a steamy room assembling devices you suddenly drop your tools and walk away from your bench.

Who are? Why are here? Where are you going?

Without help of any kind you’ll have to figure out how to survive in this strange mechanical world. Your best clues are the ominous messages over the intercom from “The Master”.

Intrigued? Of course you are! I can’t give away any more than that, as part of the fun is starting completely ‘in the dark’ and figuring out what is going on, without text/story, etc.

I was messing around with resolutions and everything is working smoothly, so if you happen to have a 1920X120
monitor you’re in luck, as it will allow you to view more play area at once.

gameshot3.png

Well, I’m hitting the sack now.

I’ll have a few hours before the deadline after waking up to fight with musagi and see if I can get some music going. G’night.

PS:  You might think I was trying to do some kind of visual minimalist thing but uh.. that’s just how bad I draw.

Strong AI

Description:

One of many robots standing in a steamy room assembling devices you suddenly drop your tools and walk away from your bench.

Who are? Why are here? Where are you going?

Without help of any kind you’ll have to figure out how to survive in this strange mechanical world. Your best clues are the ominous messages over the intercom from “The Master”.

Intrigued? Of course you are! I can’t give away any more than that, as part of the fun is starting completely ‘in the dark’ and figuring out what is going on, without text/story, etc.

I was messing around with resolutions and everything is working smoothly, so if you happen to have a 1920X120
monitor you’re in luck, as it will allow you to view more play area at once.

gameshot3.png

Well, I’m hitting the sack now.

I’ll have a few hours before the deadline after waking up to fight with musagi and see if I can get some music going. G’night.

PS:  You might think I was trying to do some kind of visual minimalist thing but uh.. that’s just how bad I draw.

Strong AI – Final

gameshot_final.jpg

One of many robots standing in a steamy room assembling devices, you suddenly drop your tools and walk away from your bench.

Who are you? Why are you here? Where are you going?

Without help of any kind you’ll have to figure out how to survive in this strange mechanical world. Your best clues are the ominous messages over the intercom from “The Master“.

Recommend controller: XBOX 360 pad, or similar. Keyboard also works though.

UPDATED: Now with Linux/OSX builds too.

Download for the system of your choice:

WindowsUbuntuMac

Timelapse: youtube, high quality (24 MB)

PS: A big thanks to my wife and kid for letting dad ‘play’ with his friends all weekend

Tags: final

LD12

LD!

Tags: motivation

Ludumdare World Map idea

Well, I haven’t actually done anything but I’ve been pondering!

I think a neat tool website feature(?),  would be dead-simple to use WordPress plugin that allows users to place themselves on a map and can be installed here on Ludumdare for future competitions.  I did this by hand a long time ago but it’s time to enter the 90’s or whatever.

After some initial looking around I can’t find anything existing that really fits the bill.. a requirement would be the end result has to show the names directly on the map, not just those dumb balloon things.  It looks like this can be done with Google maps using elables.   Hmm, would be nice if they were clickable to bring up more info as well…

Also, it should be smart enough to only show people on the map who have made at least one post in the active competition so the map stays more or less readable totally zoomed out, at least for that mode.

Hrm.

LD14

Dinner? Food? You be the judge

A delicious (?!) meal of pig entrails and seaweed.  This was NOT part of my gameplan but I guess the wife has her own plan to sabatage me with inedible food… !!

Tags: food, foodpic

LD15

I made .. something?

wikiwar

I really like this theme so I’m throwing something together here between family duties… not sure if I’ll make the official deadline or not.

Here is my screenshot, you can sort of see what I’m going for here… it’s a word association game made from wikipedia data that is loading in the background as you play.

In the pic, underlined words are “correct”, but that is temporary… going to show hits/misses on the left side of the screen later.

Unless I limit to certain categories or something, it’s going to be .. weird… I sort of like the complete insanity of it so I might leave it “very” random.

So.. pretty simple concept, but would like to bring it up to a level of polish where it really “works”.

I’m using my iPhone framework, but targeting windows for now.

LD19

Getting ready, my tools

Going to use that awesome cross platform framework p+

I decided to upgrade the Irrlicht component at the last minute and it’s half broken.. oops, one hour to fix! Not sure if I want to use it though…

2d or 3d?  Optimize for touch so I can release for mobiles too or not?  QUESTIONS!!!?!?!  Nice to have choices I guess.

Tools:  MSVC++, sfxr, mic (or is still broken?), midi keyboard

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This entry was posted on Friday, December 17th, 2010 at 6:00 pm and is filed under LD #19 - Discovery - 2010. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.