UsAndRufus

LD22

I’m in :D

I’m new to LD and faairly new to programming for games, although I do have past coding experience. I’ve never finished any game projects completely (lost one on a pen drive once…), but I work best under deadlines, so hopefully LD will be a kick up the ass to get something done ;D  I should hopefully be doing this compo, unless family stuff/revision gets in the way.

I’ll be using:

  • Gimp for graphics;
  • bfxr for sound (and maybe Wolfram Tones or whatever it’s called for music);
  • Unity or Stencyl for coding and project management, depending on the theme and thus the content my entry requires.

Already got some ideas up my sleeve: hopefully I can adapt them to the theme 😉

 

Comments

kibertoad
09. Dec 2011 · 23:49 UTC
Have you managed to actually find a way to export generated Wolfram Tones?..
Pe-ads
10. Dec 2011 · 12:27 UTC
Hm, having just re-checked out Wolfram Tones, it does appear a little crappier than I thought, and there appears to be no way of exporting the “music”… I swear there used to be.

Music Tools

After a few people pointed out in my last post that Wolfram Tones wasn’t really that great, and you couldn’t export it, I decided to search for a different tool. Looking round the “I’m in!” posts, I saw someone mention a web app called Audiotool, so I checked it out. And it is incredible for a free tool. If I have time, I will definitely be using it.

On a side note, I’ll be occupied Sunday afternoon and probably into the evening, and probably most of Saturday evening, so I may extend my game into the Jam: I have a bunch of free time on Monday, so I should be able to get some decent music and artwork done and clean up some code if necessary. Bring on the weekend!

Comments

12. Dec 2011 · 15:34 UTC
Actually, you can export midis from Wolfram.

Just click “email” button, enter you email address and click send and voilà, you can download the midi file from your inbox folder. 😉
Pe-ads
14. Dec 2011 · 05:51 UTC
Ah, I could have sworn there was a way last time I used it… however, the tones really aren’t that great 😉

Why I’m now probably retrospectively Not In.

I know this sounds like a copout, but things have cropped up that prevent from going into the Compo (and even Jam) properly.

  1. I have my sister’s choir concert to attend this evening, plus I had a hairdresser’s appointment this morning.
  2. We have a carol service at church tomorrow which I’m now helping set up for and run, so I will be there from 2pm ’til about 6pm by the time I’ve set up, done the service, socialised, cleared up and got back home. Probably won’t have much of an evening left by the time we’ve eaten dinner as well.
  3. I could over-run into the Jam but I have college in the morning, and then I have to stay until 4pm for an extra lesson. I could do art and music there, but I’m revising Philosophy with a friend, and I need to revise Maths in the evening for a mock the next day.

However, I might have a go at the theme, and the whole preparation and voting process has shown me the brilliant and free Audiotool and given me a great game idea 😉

So even if I don’t enter the Jam or the Compo this time round, thank you LD and those who commented on my posts for giving me ideas and tools to help me make better games. Here’s hoping I can do it next time round :)

Comments

Pe-ads
17. Dec 2011 · 14:30 UTC
I decided, then, to spend my time this afternoon helping out some friends with their new house :)

LD27

So I’m in

16:40 over here in Britain. Just starting. Going to use Construct 2 even though I’ve never used it properly before. But I’m used to programming and have made games a few times before so it should be okay :)

Might end up entering the Jam as I’m pretty busy tomorrow and may want to add music.

Enough writing, let’s get cracking!

LD35

got my pectin its time to JAM

My mate is coming up for the weekend and we gonna jam til we jrop. Sadly I’m busy Saturday and Sunday morning so we will be constrained for time. We’re probably also going to be entering gm48 as well, which means even though we are Jam we only have 48h and have to do our own assets, as well as use both the themes. But it will be a fun challenge, and there are two of us. That said, I have limited experience with GameMaker and he has none, but we have both made little games with other stuff before.

Tools and duties:

  • Programming: GameMaker Studio; Dan and me
  • Graphics: ?? Probably combo of Inkscape, Gimp, and GM Studio; both of us?
  • Sound effects: ChipTone, like sfxr on steroids, also possibly some of my own gear; Dan and me
  • Music: My own gear, including digital piano, Pocket Piano, Electribe Sampler, Yamaha VSS-200, few other things, all recorded into a 4-track tape deck. It’ll be dirty and droney, probably; me

Food and drink:

  • Beer, green tea, coffee, cranberry juice
  • Probably takeaways/ready meals/frozen stuff. Dan is veggie so I will probably get in on that too
  • Leftover Easter chocolate
  • Sleep. I’m already tired and I haven’t started

First proper LD, other times I’ve only done it for a few hours. Excited to get a game smashed out!

Actually starting…

Didn’t get together til 1, and then we bought food, planned game etc, so now we are actually starting on the code. Excited to see the game start taking shape!

LD 41

"""""in"""""

sure let's have a go then, i might actually do something this time

is drone a genre

because im going to make something with drones. call it rhythm/music genre, combined with something else. hopefully with AI. maybe a platformer or exploration game we'll see