It took a lot longer to settle on an idea than I expected. Not much resembling a game yet, but the foundation feels rather solid. I’m feeling groggy so I better stop coding for now.
The game will be a sort of whodunit, find the murderer sort of thing. Every ten seconds the lights go out and the murderer kills another in the congregation. The murderer can only kill some of them (in this prototype only those with less arms than himself…). So by watching who dies every round the player has to guess who the murderer is before everyone is dead. Accusing someone of being the murderer reveals their true leaning and executes them no matter if they’re innocent or not.
I want to work out some sort of way to make it really tough on the player to choose wrong, so basically each round you have to decide if you have the nerve to choose or let the killer take another and thereby give you another clue.
I have no idea if this is too easy or hard… much less if it’s fun. We’ll see!
Here’s a meaningless screenshot. I’ll attempt to draw some new characters before I sleep 
