allusion

LD23

First Time Saying… I’m In!

Been watching Ludum Dare for a year, finally have the courage and time to say… I’m In.

I’ll be using:

  • An abacus
  • A slide rule
  • Melon JS game engine

Can’t wait to get started!

– Scott (Allusion)

Comments

sdwil2k5
20. Apr 2012 · 10:42 UTC
I think you will also require an hourglass, otherwise how will you know how much time is left? Unless, sundial…
Scott Baker
20. Apr 2012 · 14:08 UTC
That’s been my problem! All other compos have been on cloudy days. Rendering my awesome sundial of time-keeping useless.

Tiny World Ideas Starting

Breaking down “Tiny World” I think of three main themes:

  • Sub atomic particles (science!)
  • A small player in a big world (look out for those giant feet!)
  • A big player in a small world (don’t step on those tiny people!)

Thinking thinking…

I am leaning toward sub atomic particles at the moment.  Neutrinos have always been very interesting to me, passing through walls and stuff is kinda cool.

– Scott (Allusion)

Tiny Neutrino

Here is a screen and a link to what I am building.  Still a long way to go.  You control an atom with your arrow keys.  Crash into other particles to break down to a tiny neutrino.

Tiny Neutrino Screenshot 1

Here is a link to test what I have so far.
http://www.allusiondesign.com/games/tinyworld/

Tiny Neutrino

– Scott (Allusion)

Tiny Neutrino – Mission Complete!

Calling it done on my game. Overall… I’m happy. This was a blast, and will also have a blast playing the other games submitted.

Tiny Neutrino
Break down your atom to a neutrino to break travel through walls to the exit. Here are some screens.

Tiny Neutrino 1

Tiny Neutrino 2

Tiny Neutrino 3

Play the game here:
www.allusiondesign.com/games/tinyworld/

– Scott (Allusion)

LD25

I Am In. But I would be in 100% if it wasn’t for those stupid Hobbitses

I am in! I was excited that I would be able to compete again after not being able to participate in the last LD. But alas, I can’t put in 100% because of The Hobbit. Stupid Hobbitses and his pocketses!

Meeting with friends and family for a get together and the movie will take a lot of “precious” dev time… see what I did there!

Oh well, it will still be a blast no matter what.

Good luck!
– Scott

How to be a Super Successful Politician finished

My game, How to be a Super Successful Politician, is as near as finished as I can get this weekend. I am a little dissapointed in how it turned out. I didn’t have as much time as I wanted, and motivation was lacking. But still good fun and had a blast being part of LD.

Check it out:
How to be a Super Successful Politician screen 1

How to be a Super Successful Politician screen 2

How to be a Super Successful Politician screen 3

A bit buggy at the moment for some reason but here it is:
http://www.allusiondesign.com/games/politician/

– Scott

LD30

LD30 Ready to Go

It’s been a year or more since my last compo, but this time I am in! I have never use Unity before, strictly always submitted HTML5 games. So this will be a fun learning experience… Or a disaster.

Switchboard Connection

Here is my entry for LD30. Switchboard Connection: Connecting worlds, the old fashioned way! This is my third Ludum Dare entry to date.

This is my first project ever made in Unity. I have always developed in HTML5 and Javascript. There were quite a few ups and downs, but overall the experience was great.

Play as a switchboard operator, connecting calls as they come in. When a slot flashes yellow, pickup a red plug by clicking on it. Then listen to the caller to see what number they want to be connected to. Numbers are plotted on a grid, like battleship. Then pick up another red plug and place it into the caller’s desired slot. When they flash red, you can unplug the call.

Enjoy!

http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=11823


Switchboard Connection 1


Switchboard Connection 2

Switchboard Connection 3