Almax27

LD27

Round Two *ding* *ding*

My second Ludum Dare! Woohoo! (Check out my first here)

I’ll be working along side two brilliant artists and while we have a few vague ideas, we come quite unprepared 😀

Tools: Unity, Maya, Photoshop, Linux Multi Media Studio

Noms: coffee, pepsi, cookies and probably a take-away or two…

Good luck and have fun all!

 

Tags: LD27

LD29

Boom Boom Boom

This is my 4th Ludum Dare and no less fun than the first! This time around I paired up with Greg Lee, a good friend and wizard artist, although unfortunately we only had half the time due to other commitments :( Still, very happy with what we managed to achieve!

We decided to avoid the elephant in the room in regards to the theme (digging) and settled on ‘infection’ or ‘beneath the skin’ instead.

Beneath the Boom Boom Boom is a game where you have the ability to influence the poor souls who host your disease by making them sneeze and pass it to others. But be careful, when a host sneezes their infection decreases. So carefully time them for maximum effect!

titlescreen

 

Screenshot

 

Vote and play here!

And please let us know what you think, good and bad, in the comments section 😀

LD30

COSMIC CONGA

Click To Play

Cosmic Conga Title

Cosmic Conga Screenshot

Cosmic Conga is a fast paced strategy game that may… or may not be, balanced 😛

Most of the feedback so far has been overwhelmingly positive (thanks everyone!) with the one exception of a psychotically insane AI difficulty.

Fancy a challenge? Try and beat the original LD submission Play [Web]

Sick of that stupid AI? Try our brand spanking new ‘balanced’ version Play Balanced [Web]

I stress ‘balanced’ as I’ve spent so much time testing this build I’m not entirely sure what constitutes ‘difficult’ anymore 😛

Thanks to everyone who helps make Ludum Dare possible,

And congrats to everyone who submitted, the entries keep getting better every time.

Aaron

Click To Play

Tags: 3D, Conga, Connection, Cosmic, hard, LD30, space, strategy, unity

LD31

LD31: The Zombies Thank You

Ludum Dare has been a fantastic learning experience, from game design to time management, it provides such a great platform to develop skills in a challenging and fun environment. The submissions of the community have been getting better and better every time, and it has been incredibly inspiring to see so many with so much talent coming together to make games for the pure hell of it.

The past few jams have really pushed me out of my comfort zone in terms of scope as a programmer (no thanks to my artist wanting the moon :P). I thought I was mad to consider building a 2D lighting system AND a game in a weekend, but seeing all the Twitch feeds, Youtube videos, blogs and vlogs supporting the event was invigorating.

So much so that this time around I’ve continued to work on my game post submission to really try and give life to the vision we had when we started.

FreedomIsntFree1

Checkout our entry here

Thank you so much to everyone who has supported, participated and helped to organise this brilliant event.

See you guys next time!

Almax

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