andreyin

LD24

First timer!

Hello, this is my first time entering LD. I’ve only participated in one game jam before, and I thought to myself that I’d never to that again, but welp, here I am once more.

I’ll be using:

Engine:  Construct 2
Sfx: SFXR
Music: I have absolutely no idea
Graphics: the free version of GraphicsGale

Progress on my game – first hour

So, I just got home (not my home, but anyway) and I spent the last hour drawing a mockup of the game I’ll make.

Here it is:

 

I’ve got a basic idea of what the game will play like.

Basically, you’re this caveman, and a meteor comes from the sky killing most of living things. You wake up after a billion thousand years, only to find that the human race has evolved into different types of humans/animals. Then, you go around exploring and evolving yourself.

I still have no idea of how to make the main character change into an animal hybrid. Maybe by collecting something? I thought of doing something like “if he jumps a lot, he’ll end up evolving his jump abiltities, so he’ll jump even higher” but I’m not sure I’ll use that as a gameplay mechanics.

And since I’m using my girlfriend’s computer at the time, I can’t even start programming until tomorrow, so I’ll just keep drawing and getting my ideas straight.

 

Insert title here

I drew a little walking animation. It looks like the little guy is hopping around, so I decided to call him Hopper.

The free version of GraphicsGale won’t allow me to save as a .gif though, so here’s just the frames.

Going to bed now, maybe think about level design.

I’m really unsure about it, I’m thinking about a metroidvania-like design (only a lot shorter, of course), but I’m completely sure I won’t have the time, now matter how basic the graphics/programming will be.

 

Cutscene working!

Got the cutscene fully working, I just hope it works the same on every computer. Since I don’t have a videocard, it might be working well here, but not that well on better computers..

http://www.livestream.com/yinsludumdare

Introducing: Jaguar people!

After the comet crashed, people evolved and mutated into different animals. These are the jaguar people. They are ferocious, fast, and can jump really high.

Now, onto programming the ability to shoot spears so you can kill them.

Also.. AI ):

Livestream: http://www.livestream.com/yinsludumdare

Game: https://t.co/lf6eryOW

Comments

25. Aug 2012 · 18:58 UTC
I like how it’s so low-pixel but still such a lot of character. Good stuff!

Introducing; basic AI!

Finally got around making the first AI. I gave up on using a jaguar-man because the sprite look so bad, and decided to make him into a human-dog hibrid, almost like Anubis.

New stuff since the last update here:

  • You can now shoot spears by pressing X
  • Intro and first part of the game is 90% done, only missing the last cutscene
  • Started making the Caves, a place where the dog-people live.
  • Created a basic AI for them, if you get close enough they’ll enter in “attack mode” and keep their distance
  • Still have to implement golden spears, that they’ll shoot at you from time to time

That’s pretty much it! Also I can’t livestream anymore because my computer isn’t being able to handle it very well, as I’m not even using a videocard.. I’m also really worried about this, because I can’t even test my game properly (it runs around 25-30fps in here when it should be running at 60fps). And I can’t even use webgl effects. BUT at least I can use particles and it won’t slow down the game much!

Here’s the game (being uploaded as I make it, since I’m using dropbox):

https://dl.dropbox.com/u/2383513/Hopper/index.html

 

Creepy!!

As I started to draw hearts for HP using GraphicsGale, check out what the thumbnail showed.

2spooky4me

 

Done for today

Welp, it took me a long while to get a basic AI working, but here it is.

Throwing spears is kinda fun! Controls are arrow keys, Z and X.

It’s kinda hard too, but I made it so the enemies always drop a heart to make it easier.

Of course, since it’s really late I’m about to make a lot of cuts to my original idea.

Instead of having him evolve through different species, I’ll just have the dog-people, maybe add different kinds since the basic AI is there.

And only at the end, he ends up evolving into one of them.

Still so much to do, so little time..

Game: https://dl.dropbox.com/u/2383513/Hopper/index.html

edit: I forgot to mention, if you’re not showing up in the village at the beggining, just refresh the game until it happens.

Phew!

Ok, so I gave up on the compo because my game was too hard and bugged. BUT I fixed everything (or most of it) now, and submitted it to the Jam!

Game page: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=15858

And thanks for everyone who commented. I wish I could’ve made this yesterday, but I just didn’t have the time.

LD27

Balloust!

Better late than never! Started making this today in Construct 2, and it’s almost done.

balloust

It’s basically Joust with ballons and a time limit. If you kill an enemy by bumping it from the above you reset the time limit, and if you grab a clock you add 3 seconds to it.

Still need to add better graphics and sounds, then I guess it’s done!

LD33

Late start

I probably won’t be able to finish this but I decided to join in the last minute!

My first concept was to make a game where you controlled an octopus arm, but then it just became a snake somehow.

I want to do something similar to Rampage but top-down, unfortunately this would take more time than what I have so I’m just going to simplify everything.

Here’s the mockup I’ve been working on for the last couple hours.

2015-08-23_02-36-50

Prototype

I made a small prototype but I won’t be able to complete the game ):

Here’s it!

https://dl.dropboxusercontent.com/u/2383513/LD33/index.html

snaaaaaake