I’m in!
I’ll be joining Ludum Dare Compo for the first time this weekend 
My aim for this jam is to try a very simple mechanic for the game, and then try to polish it as much as possible to provide a nice experience to the player. Unfortunately I can’t art, specially music, so this Compo will be a real challenge for me (ง’̀-‘́)ง
Here is a list of tools I’ll be using:
- Platform: Windows
- Engine: Unreal Engine 4 (with blueprints as much as possible, but C++ when really needed)
- 2D art: Inkscape
- Sound: Audacity, sfxr, Famitracker
- Notes, design docs, story boards, TODO list, etc: OneNote 2013
Good luck everyone, and have fun! O(≧∇≦)O