First time and just starting!
Hard to start on Friday night after a long week of work, so just starting now! This is my first ludum dare and my first time helping make a game! Let's see how it goes! :) Dynames will be my guide on this adventure :D
Hard to start on Friday night after a long week of work, so just starting now! This is my first ludum dare and my first time helping make a game! Let's see how it goes! :) Dynames will be my guide on this adventure :D
tasks have been assigned!

Working on the art... in our game, the pirate ship is sinking. But we can make it lighter... just have to get rid of the crew :) one by one. 
We're late, but having fun :) Or main scenario is done and today we start with the characters! Time to draw some pirates!
He looks like a random guy who cleans the deck, but he's a survivor! He'll get rid of everyone to save the ship... everyone :)

We decided to apply the "Unstable" concept to chemistry! Our initial brainstorming ended up with these funny sketches, but be sure it'll look better at the end. Our team members are @dynames, @reant and @sirixam, working from Chile!
We are wrapping up tonight's work with some gameplay by @dynames and art concepts by @reant and @sirixam! 


We have a name and our main character! In Alchemeow our cat will have to mix elements to stop the unstable potion from exploding! We continue working with @dynames, @reant and @sirixam 
Our game designer @dynames is already adding the assets made by @reant and @sirixam. We are using Construct 3 this time. Some potions coming soon to this main scene! 
The assets by @reant and @sirixam are already in game and @dynames is working on collisions!