Bath Time v1.07
Our Ludum Dare 42 entry, Bath Time, has also been updated to v1.07. This version fixes a touchscreen input issue in the iOS/Android versions that caused the scrubber to disappear from time to time when fast movements were used.
Our Ludum Dare 42 entry, Bath Time, has also been updated to v1.07. This version fixes a touchscreen input issue in the iOS/Android versions that caused the scrubber to disappear from time to time when fast movements were used.
I know this is coming super late, but I've just published a post-mortem retrospective on our latest Ludum Dare entry, Bath Time.
You can read it in full on my site here: http://ddrkirby.com/games/bath-time/post-mortem.html
Hey, LD43 will be very important for me... I will get a grade for it in school! How cool is that?! I have to present the process and the final result. Wish me luck :)

Looking to do a post-ludum dare game jam?
The 6th installment of Geta Game Jam will be occurring a month after LD43!
It will go over the course of 3 days, between January 5th and January 8th
We hope to see you there! :smile: :thumbsup:
TribaJam is going to be a 3-month game jam lasting from December 1st, 3PM EST to March 3rd, 3PM EST.
At 3PM, December 1st, I will release the theme on a blog post on my IndieDB account, DabbingTree. When you learn the theme, you are allowed to start your game! I will also release how you will send your game in that blog post.
RULES:
You must use the theme.
You are not allowed to start it before the jam starts. All finished entries posted in the first 7 days will be instantly disqualified.
No using copyrighted material AT ALL!
No advertising in your entry. After the jam, do whatever you want with your game. But no advertising in the entry.
Only one entry per person. No throwing together 40 games and entering it.
You are allowed to team with any number of people.
Supported Systems:
Xbox One
Windows/MacOS/Linux
iOS
Android
WebGL
Your game entry will be all yours. We will not take the winning game or any others.
I invite game developers of every kind to come and make a game!
There's been quite a lot of work on pygame lately.
TLDR; it builds from source on Win, Linux, Mac, and it mostly works. Multi touch, hardware acceleration, and other SDL2 goodness. Plus plenty of bug fixes and code cleanups.

More details on the pygame 2 status news post.
Happy Wednesday, fellow developers and self-torture aficionados!
I'm super excited to participate in my 5th Ludum Dare, and this time I'm doing something a little different: I'll be streaming the entire thing on Twitch! Feel free to stop by the stream and chat. I'll also be streaming some entries afterwards so keep an eye out for the sign-up form!
Thanks to @pov who has implemented some welcome new features to the theme suggestion, and to all the developers who are using their free time to work on the site. The jam is constantly improving and I can only see it growing in the future!
You can check out my stream here, I also stream at 3:30 USMST on Monday, Wednesday, and Friday.
I like this time, when the upcoming event theme suggestions opens : it feels like the next LD is already starting right now :smile:
I think that since I'm doing this and until now, I viewed only one of my suggestions survive the slaughter of the same LD, and maybe two or three revived by someone else in following LD's theme suggestions. Each time I try to suggest what seems to be good themes, not especialy for me, but with a wide range of ideas and games kinds that can be done with - but obviously, given I'm failing almost each time, I guess I'm not so good to find good themes. Well, I'm OK with that, but I'm not giving up, I will try again over and over, with the hope to see one of my suggestions in the rounds again.
And you, what are your suggestions this time? What do you think about mine? :slight_smile:
Theme suggestions are open, which means LD43 is basically here already! I'm putting in some themes this time, so hopefully it doesn't suck. (Though knowing this community it will anyway)

My suggestions for LD43

Hey fellow Jammers! It's that time of the quarter again, 48 hours of pain, regret and pizza... and gamedev.
This would be my fourth Ludum Dare, which I guess means it's my anniversary - woo me. Ludum Dare is always an awesome way of tracking progress and of course, bettering your own gamedev skills.
My action plan this time round - is to do better than last time round. Now that that's done, let's get to the theme suggestions!

*Don't worry that awful spelling mistake has been fixed.
The "Similar Themes" feature seems really useful for (hopefully) cutting down the amount of repeat themes in the slaughter (looking at you: colours, parallel and buttons) and also giving people a heads up if their idea is already in use, so thanks @pov
Anyway, I can't wait for the Jam to start, 22 days to go. I'm all fired up!

This will be my third Ludum Dare. Last time round I did slightly worse than my first run, which I attribute to the fact that my LD42 game was just Asteroids with a shoddily-programmed gimmick tacked onto it, whereas my LD41 game was more imaginative and had a fully-fledged storyline. So my goals for LD43 are to make another story-based game, and to finally try and learn how to use PICO-8's music editor so my game's audio doesn't just consist of terrible 8-bit sound effects xD
Good luck to all those taking part!
I want to use a custom game engine for this Ludum Dare.
Ludum Dare starts in 22 days.
Fuck.
Anyway, here's the repo I'll be posting code to.
Yep, I'm in again. As usual, my programs are GameMaker Studio 2 for coding, FL Studio for music, PyxelEdit for graphics and sfxr for sound effects.
Also, here are my theme suggestions:

Good luck to everyone! Let's have fun again!
If you are in or near Salt Lake City, Utah the weekend after Thanksgiving, we would love to have you join us for Ludum Dare 43. ClassEgames hosts a free game jam team in Millcreek near 3300 S and 900 E. We furnish some snacks and drinks to keep people chugging along while we make a game in a weekend! Our team currently is about 6 people strong, but we have room for up to 30 people. We even have a dozen extra laptops for those who are mobile technology challenged. If you are interested, you can sign up here: http://classegames.com/GameJams.html



Hi! I've been wondering a lot about LD, jams, and game dev in general. And I wonder why YOU participate in LD, what is the main reason?
I am in for my 8th(!) Ludum Dare. Now that I'm more polished with my engine (Construct2), I feel that I can spend more time on polish and less time on figuring out why stuff isn't working. This is (I'm hoping) going to lead to a more story based game with less struggling to figure out why the engine, say, only lets something work if you switch it with another event that shouldn't affect the other event at all.
Tools: Construct2 (Engine) Jukedeck / Boscaceoil (Music [Boscaceoil is for if I have enough time]) Bfxr (SFX) Piskel (Graphics)
Wish you all luck!
It is not really Ludum Dare related but i wanted to share where i did worked the last monthes and years. After ~4 Years of Development Balloon Girl is now playable in your Android Smartphone.
You can play it here : https://play.google.com/store/apps/details?id=com.nerdvision.balloongirl
I really hope you like it.

I am really proud of this big project and can now concentrate on the next things and Ludum Dare's . The next plan for this game is to port this to PC (but with many changes and more content to fit PC Users Requests).
Here's to hoping that we'll be able to arrange a way to do ld next year again! (in december) otherwise, this is the final december official ld! Let's make it a great one.
This will be my 20th ludumdare in a row. xD i started at LD24, and am still here :-). I’ll be using these this time:
IDE: Visual Studio 2017 Community - Microsoft
Engine: Otter2d - kyle pulver
Graphics: aseprite/paint.net -david capello/Rick Brewster tiled - Thorbjørn Lindeijer ui lib - myself
Sound: audacity - Dominic Mazzoni and Roger Dannenberg
Music: Musagi - Tomas Pettersson
Timelapse: Chronolapse - keeyai
(I may end up doing a secret december2019 LD in the spirit of things anyway, who knows)
I'm in. Happy now?
Hello I am Hamsterspit a game enthusiast, 3d artist,bicyclist and metaphorical philanthropist that is looking for programmers,artists,animators that want me as a team member or would like to make a team to work on games.
You can check my 3d stuff here: https://www.artstation.com/hamsterspit
I am also looking for a job!

We are super excited to participate in our second Ludum Dare jam :D ,Let's hope there will be a good theme this time...(but i have to admit that the LD 41 theme was pretty good)
Ah, the first ground frost and heavy snow finally came to our city! You all know what it means, right? It's about time for the last winter Ludum Dare.
This one is going to be special for me, because, sadly, my old friend @komnotmr won't be around to participate (he does his military service). So, I have to find the team real quick, before the theme is announced. And I have a plan for it. =)
The tools didn't change: still using vim to write JavaScript code (JS sucks, but everything else I tried is even worse). Still GIMP-ing my way through pixels and using whatever I find to make sound, given there will be enough time for it.
And, thanks to GameDevNSK team, we have a local event again! This means, if somehow you find yourself in Novosibirsk during the jam, you definitely should visit Technopark because that's where the real jammers are jamming from! =D
Have fun! Let's make some games and may the theme be nice! =)
I'm kind of a noob but I'm interested in making games! Any other noobs out there who would like to join me? I mainly use unity and if you're interested please hit me up!
This will be my third time participating in Ludum Dare. I've got more used to working on a project over a longer period of time in one day, so this time I think I'm going to make an even BETTER game!
As always I wish you all good luck and I hope you will all have a good time
A list of tools I will use: - Unity (Game Engine) - Microsoft Visual Studio (Programming) - Paint.net (Textures & Images) - Headset Microphone (Sound) - FL Studio & Bosca Ceoil (Music) - Phone Camera (Pictures)
I don't actually know if there's a right place to post this, but I really want to ask for some feedback.
I'm currently working on the game which is heavily story-based. I mean, I came up with some kind of world theory idea, which I find quite interesing. But the problem with those kinds of things is, you can't spill this idea right away, it would spoil the enjoyment of discovering it. So I decided it worth putting some exciting mechanic to the game too.
So I worked for couple of months in my spare time, trying my best to carefuly build a core for my game. I spent most of the time building a state machine which reproducing StreetOfRage/Golden_Axe-like behaviour (well, with some assumptions of course), and sketching sprites. But as you can see on the video below, it doesn't look like it would be something satisfing, it doesn't look like something worth playing.
https://www.youtube.com/watch?v=yvpZpcsfYyU
Well of course, there's only one enemy in this quite small test room, and only one, mostly meaningless string of dialogue, but I don't think adding more enemies of this type would make any actual difference. I was thinking about adding Doom-like finishing moves, but didn't implemented it yet.
Well, yeah, it's only a techincal demo, but I want to make it worth developing further. So I really want to ask you for some advice:
What would you think make gameplay more interesing? Should I add more enemy types with different mechanics? If so, can you suggest a mechanic? Maybe I should stop for the moment and work on the graphics?
I'm all open for the dialogue.
I cannot wait for the 43rd!!! I will post more details on the programs, Im, using and like I proper you know - "I'm in!" post when we get closer!
Hello everyone!
Geta Game Jam 6 is a jam that occurs between January 5th and January 8th!
We'd love to see you join!

Does 325 signups mean 325 new accounts and therefore, 325 brand new participants? If so it would seem we are cycling through jammers really fast since the signups number is always fairly close to the unique authors number.
I am excited for the coming event!
I think I am going to the Dark Side (Unity3D) for this one, and I am excited to try my first solo Unity game! It's a bit of a change from JMonkeyEngine / Blender Game Engine, but I'd like to see where it goes. Let's do this!
Oh, one more thing. Any of you Jammers out there interested in seeing a game As Gaeilge? I'm hoping to make a language pack system so I can make the game both in Irish and English.
And im taking my friend, who never made a game before.
It appears that LD43 is only 19 days away. I am not sure whether or not I will even be able to participate yet , but if so I will probably end up doing the Jam again :zap:
As was reflected in the results of the last Ludum Dare, audio and game design/balance were my strong points, while I performed rather badly in graphics and feel (humor, mood).
Once again, I will probably be using Godot, FL Studio, and Gimp/Krita/Inkscape?
If someone else actually knows how to make graphics :confounded: and wants to work as a team, please say so.

Hey all! In for LD43 - first time I've had time to seriously do one of these since I first laid hands on Unity. Hoping to get some practice in ahead of time.
I'm open to suggestions on my themes. Admittedly I didn't get the chance to give them a whole ton of thought.
Planning to use Unity and most likely pdn and audacity - possibly a little blender but I'm not hugely expert with that.
Wish me luck - looking forward to making a game with you all!
Excited for my first Ludum Dare, my themes are quite random tbh but in my mind, I felt a lot could be done with them.
I think I’m in again for LD 43. Hopefully will get me back in the groove of programming more. Let’s do this! :)
long time no see and here we are... time goes by, i thought the 43th will be a long wait but nope, btw WE'RE IN BOIS!
Now bring me some themes so that I may slaughter them :8ball:
Sine the birth of my daughter I never had the time again to join a gamejam... this time it is my birthday present that I can hide for 2 Days in the Office to create a game. Very cool. Thx to my family 👍
Will use GameMaker2 for the first time... hope it will run like I know it from GM:Studio
So, it's almost that time again, LD43. Last LD I did what I said I would and created a worthy entry - We Need Space! Now, let's see what I come up with time. Here's my theme suggestions: 
We're in! Or I am, at least. We haven't really talked about it yet, so I will reserve the "official" statement for later... but that's not why I am writing this.
It's that time again! The Theme Always Sucks, right? Speaking for myself, our entries have always been guided by the theme and I still stand behind all of them---even when a game ranked lower in the theme category than I'd hoped (You're still very dear to my heart, LD40's Spacelitch). The Theme Always Sucks, but The Theme Is What You Make Of It. That's pretty cliché, but it's true.
My personal approach is to think of something that's ambiguous but still guides a train of thought; some kind of idiom or just a weird combination of words. This time I think I kept it pretty traditional.

See you at the slaughter!

Hey all, I missed last Jam. I "Had" to go to Hawaii and be on a plane the weekend of the Jam :( haha. But I'm back this time around.
Almost certainly using Unity, and whatever tools we need depending on what kind of game we come up with.
Good luck all and lets hope for a good theme this time.
Hi jam lovers. This time I will probably not participate on this LD because I'm hosting to the same time my own game jam about the theme friendship on itch. I thought the LD 43 would be on the weekend of the 8. December ... well, I was wrong. But thats ok, because I will still make a game on the LD weekend. :D
And I will also play all of your LD games. So give your best. You are all awesome!

I'm sad to see the 3rd jam go! It was a perfect amount for my yearly schedule, but Mike should do what's best for him. I'll probably pick another yearly game jam to participate in, so I can get my quota of 3 jam games a year :)
There have been a lot of complaining about the theme the last couple of LD jams. I'm sure that it has been proposed before, but would it be an idea to keep the theme suggestions as they are, and also add a second theme contrived by an industry legend or something? So you can choose which one you want to work with.
I couldn't finish a game my previous participations. I hope i will reach the end this time :smile: Good luck everyone !
We'll be making a game throughout the course of three days,
between January 5th and January 8th!
Lost track of how many Ludum Dares I've entered under however many usernames, but this'll be my second one under TimeLoad. Definitely going to be a lot of fun, but now that I'm working full-time, I don't know how I'm going to go.
Just another I'm in post.
These were my theme suggestions, quite happy with them.

7th time? Wow...
Even though the first two attempts I didn't publish the game (even though both time the game was completed. Just didn't fit the deadline).
I kind of start feeling old at this point.
Will be using the same tool belt as always (Yes, I am a bit conservative).
Anyway, let's have tons of fun guys!
very excited. Already got some ideas as to what I want to do
It's gonna be my first Ludum Dare, or any game jam at all.Very Excited...
So Last words - I'm in
My only submitted theme-suggestion is "Combatability" (which I know is a silly pun), but could make for some interesting games without being to restrictive.
I personaly think you don't have to submit three themes just for the sake of completion (if you got three good ideas it's great though).
By the way: most "theme-extending" adjectives are relatively unnecessary (like fun, good, or innovative)
I intended to participate in the last LD but my toddler decided staying up all weekend was more important!
This year however I've negotiated a whole weekend to myself! I've a mini fridge stacked with junk food and monster in my home office - ready to jam like it's a 90s lan party.
Lone dev this time but next LD I might have a designer and sound guy on board! I'm a programmer with zero design skill so this will be very entertaining I'm sure! My only aim this time is to finish not too fussed about ranking this time.
Unity is my choice and my theme suggestions were:
Cheers.
The three of us are in! We are all first timers.
Theme: "One of these things is not like the others"
To long have I sat back and watched ludum dare take place eager to participate but never committing.
I'm finally doing it. I've got a little team together, a free weekend, and enough knowledge of unity and other programs to make something creative.
Tools my team will be using - Unity, C# - Blender - Paint.net - A piano - Various shaped and colored rocks - Lack of sleep - To much coffee
This will be our first ever jam and we couldn't be more excited!
Hey, I wanted to share a word with you guys. 3 years ago I started learning game development. 1.5 year ago I participated in LD38 and finished my first crappy game. It was a great experience tho.
Now after few more gamejams stationary and online, working on a rpg game with a team over a year, and now working on my mobile game.. I feel like a totally different person. So I decided to participate LD43 (as I missed the previous one).
This is my tribute to myself and LD for kicking my ass over a 48h to deliver a game. Now I'm doing a JAM competition with a team! New challenges and experience to gain.
And I wanted to share my theme suggestions.. I couldn't come up with 3 ideas so only two there ;)

I'm in

Second Ludum Dare and have done a game jam every weekend since Ludum Dare. Will be using Unity, Audacity, and Gimp2. Hoping to be more on theme this time. My theme suggestions were weird, dichotomy, and hidden.
im in for Ld 43 hope you all do well. shadilay

Back for the next Ludum :)
There are only two options for me: 1) My daughter is supposed to be born the very weekend LD takes place => I can't participate 2) If she isn't, I will have to be around my wife => I will have to take care of her, which means I will have very limited time.
I hope LD gods will stay by my side.
We all moan about the themes, but I then realise how hard it is to come up with open, original themes...
I went with:
o You find a map...
o It's Alive!
o Back to where it started
Go suggest some interesting themes: https://ldjam.com/events/ludum-dare/43/theme
Themeception... :laughing:

Since I live in Australia, Ludum Dare starts at 1pm on Saturday for me. The problem is, I work full-time and Ludum Dare finishes at 1pm on the Monday. If I do enter, that means I'll only have at most 20 hours of development time because I can't do anything on the Monday. Because of my limited time, I'm not even going to attempt anything with Unity or Game Maker, I'm going straight to Pico-8. I used it last year and fell in love with its simplicity. Everything I need is right there in the one software and it's so easy to use and export my code. If anyone out there is restricted on time like me, I recommend spending the next couple weeks getting familiar with Pico-8
Im in! This is my very first game jam. Hopefully I can come up with a little game, even though I won't be working on it the whole weekend and I don't have a lot of experience. Wish me luck (:
I'll be using: - Unity as game engine - C# in Visual Studio as programming language - Inkscape/piskelapp.com/Blender/MagicaVoxel for the graphics (depending on the artstyle I choose) - Bosca Ceoil and bfrx.net for the sounds (if I'm able to)
My themes:
(dunno if they are good though, what's your opinion?)
Happy 43rd Ludum Dare everyone!
What happened to the irc chat? I can't see it on the main site









Neet Yeet
I guess I'll join the bandwagon on the "I'm in" posts. May be diving in with my bro this time, which would be my first team submission! (who is new to the whole software thing, so could be interesting). These are my theme suggestions:
Heyo! looking forward to trying out LD for the first time :D
My theme suggestions:
& I have no idea what I'd do yet with any of those themes! :p
Hi!
I'm a 3D Generalist and amateur script kid. Looking to either join a team or make a simple entry. :)
My theme suggestions:
• Stop the hero
• Line of sight
• 1 Button movement
Doing a VR game with A-Frame VR. Did one for Alakajam as a warmup, now hoping to do something a little bit more ambitious for LD43. (did anyone else get wistfully dyslexic and read LD43 as "L4D3"?)
Theme Suggestions:
Here are your options: * Alchemy * Inconvenient superpowers * One rule * Historical event * Underground * It spreads * Companion

Woot, standing over the cliff of another Ludum Dare! I am already ready to rock...
Hey all, joining for a 3rd consecutive jam. Here's my themes:

In my opinion, a good theme: - Can be used for lots of types of games, not just a couple - Doesn't encourage bad games (so not suggestions like, "Frustrating to control") - you'll be playing 20 of these after the jam! - Hasn't been seen in the last few years, so check previous themes
Have fun everyone! Pimpin' time for the 10 Ways to Prep for a Game Jam article, and my Twitter - always up for making new jam friends!
I'm currently learning pygame (very new to it) and I might be able to participate in LD43. But I haven't done anything like this and highly highly doubt that I can do anything within the time frame (specially Compo where you gotta make everything yourself and in less time). Anyway these are my suggestions:

This LudumDare is falling right on my birthday, so it's a perfect excuse to spend all weakened with some friends making a game. Going to be using Unity (probably), with Sublime3 as the text editor. My friend will be doing most of the graphics, and not quite sure what he uses, but I'm assuming paint.net (The only real painting program). Last time my game wasn't polished and was submitted a minute late, so this time around I hope to get some more accomplished with a team. Good luck everyone!
In case anyone is wondering, here are my suggestions

My first LD! I'll try my best. My heart's set on a silly-fun arcade type experience, but it seems that lots of ideas are orbiting the idea of something deeper. My suggestions: 
Good luck to everyone!
I'm excited to compete in my first compo! I'll be jamming with Unity, Aseprite, FL Studio, and sfxr. 48 hours is so short, I better keep it simple. My theme suggestions: - Unwanted guests - Uninvited - Overwhelming
Yeeha!!! This is gonna be fun! My theme suggestions:

Spent some of my evening making a wallpaper for you all. I always have fun with this kind of stuff, so if you're into the wallpaper game (I still have a LD42 wallpaper), then enjoy!

If you want a version without the border, I got you covered!

This is my first Ludum Dare! I've been wanting to do this for a while, but never had the time to do so. BUT! I do now! Sooooo... Here I go!
The themes I decided I were good ideas are ones that I thought would make really interesting games. The following are what I suggested:
Expect the Unexpected.
Whatever is bad for you is good for you.
One Tool, Two uses.
Can't wait for 11/30/18! I hope to join in the challenge! :sunglasses:
That time went by super quick.
I'm ready to go!
I'll be using Pico-8 for coding and art, my laptop for doing laptop things, Audacity & DRC for sampling and patching sounds, & probably the Novation Circuit for music looping and layering if it comes in the mail on time.
My theme suggestions were:
-Shrink to Grow -Automation -Wizardry
Hey everyone! I'm really looking forward to participating in my first Ludum Dare! I'm also excited to play all of your fantastic games!
The themes I have suggested are:
1) Movement is 'key'
2) One tool, many uses
3) Reverse
I'm in for my Sixth Ludum dare hopefully the fourth time to finish something. I will be doing in a team of 3 or 4. We are using: Unity as our game engine
Audacity for sound processing
Fl studios for music making
Blender for 3D art
Aseprite or Paint.net or Photoshop for 2D art
OBS and Screentogif for documenting
Trello and Discord for communicatication
Heres our latest Ludum Dare game https://ldjam.com/events/ludum-dare/42/plug-and-shoot
See you on the finish day
Heres my suggestions:

The text box doesn't work.
Figured it out. It's just that text doesn't show, everything else works...
And yes, I'm definetely in!
Getting this excited/scared feeling. Like 98% excited, 2% scared. Could be more. It could be 98% scared, 2% excited...
Do you need to enroll to participate or do you just submit once done? If anyone knows :)
Hey folks, how are you?
Some of you may remember me from Dunk Em Up, or even some past few games that I've made whenever I was joining LudumDare.

Today, there are two special things I'd like to talk about. First one is: I am going to participate this time :smile: I got extremely sad last time because I was very busy developing a game and got no time to make more games for Ludum Dare haha! But this time I am sure that we are going to have some good time, especially because December is always a very meaningful month, and jamming at such a great time is going to feel nice.
The other thing I have to say is that I am working on a project! Dungeon Drafters is a Dungeon Crawler and Card Game where you loot, trade, deck-build and uncover the secrets of challenging dungeons, filled with giant slimes, golden chests, and long-forgotten magic cards!
https://www.youtube.com/watch?v=i6QYLY19hoI
The game is in early development, but I am already looking for some feedback and first impressions, I am engaged in creating a game designed by community and player interaction!

The demo can be played here: http://dungeondrafters.com
Yup, other than that, all I have to say is that I am excited to see the themes that are going to the voting round, while I suggested some... strange themes haha

That's it, thank you very much for your attention :D
I couldn't resist. I just had to make a Ludum Dare 43 wallpaper. It should be 4:3 compatible as well. (Don't judge me, I use it as a second monitor. 😛) I also added in a bunch of tips to help you keep on the right track, subliminally. I dunno, it might work. 😁

Right, better get back to anxious anticipation for 15 more days.
EDIT: After using this wallpaper myself for a little over a day, the brightness of the text started to offend me, so I made a dark variation.


The latest version of tshoot
Hi! I'm a long-time lurker. I may finally participate this time around, but it depends on if I get the time. Good luck to all! Thanks!

This isn't the most extravagant wallpaper out there, but I think it appeals to everyone's inner minimalist.

Of course I'm in! It will be my 4th Ludum Dare and 7th game jam, unbelievable! I remember my first game jam like it was yesterday...
Btw. before it begins, check out my last (non-LD) jam game which was my first jam-winning game! https://jhysek.itch.io/reincarnation-of-the-ninja
https://youtu.be/oT7iHJYy46k
This isn't the most extravagant wallpaper out there, but I think it appeals to everyone's inner minimalist.
