Arwith

LD 43

Getting there, one day left!

Thought I'd share where we've got to as well, everything going pretty smoothly, hopefully tomorrow the finishing touches will be added and we'll have something to be truly proud of at the end! Screenshot_1.png

We're a small team of two final year students at the University of Brighton, and although we're not artists so will be opting out of the graphics and audio sections of the game jam, it's been great fun so far spending 2 days working on something and watching it all come together :smile: The game will be fully narrated by myself as well, so it's kind of cringy listening back to my own voice in the game, but kind of cool at the same time! I hope when we finish and upload it tomorrow you will all enjoy what we've managed to put together, but also will be able to provide us with some critical feedback which we can learn from and apply to our future games in industry when we graduate, and in our personal games. We've already learnt a lot so far these past 2 days, and we can't wait to learn more!

First game jam completed! :D

https://ldjam.com/events/ludum-dare/43/return-to-kreswick

This is mine and Leandro Santos's submission for the Lundum Dare 43 Game Jame on ending on the 4th December 2018 @ 2am. We are both Final Year Computer Science (Games) Students at The University of Brighton. Although not everything worked perfectly, we are both really proud of what we produced, and I hope some of you will enjoy it too! :)

The theme of the game is "Sacrifices must be made". You play as a wizard who is returning to his home village, only to find out that the village is under attack by a horde of monsters. You must make your way through the various passageways in order to make your way to the village, choosing either to fight and protect the villagers (Gaining the power of the Light - Reducing Enemy Rage, and thus Enemy Health), or avoid fighting and stock up on power to increase your damage. There are shrines and Minx cats located around the map which can prove addition stat modifiers if found.

Screenshotem2.png Screenshot/em3.png Screenshot_4.png

CONTROLS: WASD - Move; E - Interact; Mouse1 - Shoot (hold); Alt+F4 - Exit Game

BUGS: Sadly many bugs have come into the came upon building. Whilst most things work in the Unity Editor, they do not in the build. Known bugs:

  • Enemies not spawning (NullReference)
  • Enemies fall over soon after colliding with player
  • Player can flip/shift camera view, thus creating a misalignment between player view and player model direction.
  • UI element for shrine pickup sometimes not hiding
  • Under certain stress, the player can fall off the map

One vote away!

Hi all, that you to those who have already left positive and critical feedback to our game already, your comments will be helping us with our next game jam for sure, and any more will be well received :smile: We are just one vote away from our 20 vote needed, if there's anyone who would like to play our game and help rate us it would be much appreciated! Do feel free to link your game in the comments as well and we'll be sure to play your games too and share any feedback we may have :)

https://ldjam.com/events/ludum-dare/43/return-to-kreswick