Saving a life with another?

It's even easier when you're a bomb !

It's even easier when you're a bomb !
Another way to play if you don't have any friends is still to go back in time.
Beware of paradoxes

His Majesty's life is in your hand! Control the army of Bomb-Soldiers and try to defend the princess (or the placeholder)!


The game is finally compiled and available on browser!
Play the role of a bomb soldier who must defend his Princess. Using a "buddy from the past" system to help you.
This was our second Ludum and we're very proud of what we produced considering the conditions. Very eager to see the other games, But now go to sleep! :)
https://ldjam.com/events/ludum-dare/46/for-her-majesty-the-princess
Hey ! Here is the concept of "Sourround them" my first solo jam.
It's like the snake but this time you have to practice Ouroboros a lot to destroy enemies.

Now that the core is here I'm working on the feedback. I'm not sure if I'll have time to finish the compo but I think I'll be in time for the jam.

See you after the rush !
The story of a water droplet speleologist who dreams of reaching the lithosphere. Be careful not to hit the rock, aerodynamics to the rescue! I will try to add a time attack feature.

I wouldn't be surprised if many people had the same idea. I hope to be able to deliver it potentially in compo if time permits.
Caving is cooler with air diving!

The weather is so nice at my place. Very inspiring but also very distracting ^^ I'm following the rules of the compo but I think I'll upload it as a jam to have time to balance and make feedbacks

I have no idea how to justify the end of the level (and the integrity of his shins). Do you have any idea ?
Here is a small demo of the gameplay as it is at the moment (Will be submitted for the jam).

The aero-spelunker has to escape as fast as possible from the cavern, where elements (like a piano) are falling down. The 2D background and audio are in progress and I hope to finish them soon enough to make some cool levels
BUT NOW TIME TO SLEEP ><'
Bonjour ! A lot of us share our sources and that's cool.
But since mine are so disgusting, I offer you the resources I made during LD48
Now you can do whatever you want with it (even for commercial use). I don't recognise them as my children anymore

Maybe that the tile-able rock image can be used as a pattern?

Voilà you can find ressources here : https://github.com/Aune-Gallante/LD48_asset
And they have been used for aerospeleo my solo jam here : https://ldjam.com/events/ludum-dare/48/aero-speleo

(audio will be uploaded soon)
A la prochaine !
After a very long brainstorm about the game we made our beloved protagonist :tractor:


We love radish... But not when they decide to run away.
The goal will be to catch this mischievious little guy !

First try with godot particule system. :boom:

:pizza:
Courage to all those who think of the pizza delivery.
So hungry... I take a break and go out to get my margarita
An simple RTS about pizza deliverers? Where you should manage pizza scooter inventory by planning for refills on the path.
:pizza: :pizza: :pizza:

:pizza: :motor_scooter: :pizza:
Some elements to furnish the decor...
It's time to move on to the level design (I'm really struggling with this part)

:pizza: For game design reasons, the pizza stands must appear here and there. The manhole cover may not have been the most hygienic choice. :motor_scooter: :hole:

After having painstakingly polished the settings and the level design I can finally go to sleep with peace of mind... I hope there won't be any bug

(:exclamation: Amateur's opinion)
My personal achievement for this jam is to have made a game with only open source softwares.
I'm pretty happy, that I :
And surprisingly it was ~~simple~~ not so complicated, really. My hard drive even gained space!
Where I thought I would gain in frustration I finally felt a greater ease of creation.
Blender for 2D with their new grease pencil tool was really incredibly powerful . The tool gives me the possibility to make animation super fast like that:
But also to make my usualy static prop more alive by applying noise like that:
In my opinion it's adding a lot of life to the world with only one button
In the same way, transform a 3D object in Unity to a sprite would be stupidely complicated (it is not made for) in Godot it took my few clicks.

If you want to see how it's look like please be my gest: a round tooks 100 seconds ^^ https://ldjam.com/events/ludum-dare/53/ld-pizza give it a try

(our artist @khan is blacklisted so repost)
Keep your chin up and don’t end up in the crowd !

The circle is definitely too limited for two giants...
