Becher

LD 44

Ld44 Escape from Hell

Finish!

For my first Ludum Dare I made an action game in pixel-art.

Escape from Hell

Go to game page, have fun ;).
Escape from Hell
You can play with the joystick or the keyboard.
The goal is to beat the knight at the top of the stairs.... But is it possible?

Little update for Escape from Hell

After a day of existance, Escape from Hell has received several returns... Thanks ;)
One came back several times; the player moves slowly and this makes the game tedious.
I made a small update to solve this problem!

Play the game

Escape from Hell

Last tiny update for Escape from Hell

Hello folk. One last time i heard your return and try to correct problem without change the game's mechanics. Once more, thank you so much for all you return!

Go to Escape from Hell page

escape from hell.PNG

you always could find the original version here.

I try many game, just gg all, your work are awsome!

Begin new development

Waoh, many feedback for Escape from Hell, thanks !
Today i began working on a complete version of the game, first goal; complete the fight system.
I'll post some news soon ;)

Escape from Hell

21968.png

Escape from Hell

I began worked on a complete version of my game; Escape from Hell, starting by created a better system and complete the game concept.
If you don't try it, please have a look and help me to upgrade him by leaving a comment ;)

Go to game page

Escape from Hell
I'll give you some news soon !

Devlog 1 : Escape from Hell

Hello everyone!

This week, thanks to your many feedback, i decide to develop a complete version of my compo : Escape from Hell.
If you have not tried it yet, you could find it here :

Escape from Hell

escape from hell.png

I began to develop it!

After two days of thinking on a new game design, i began to develop the new version.

What i already done? for the moment, i focused on fight system :
* Remade character movement
* Captured the good input
* Created smart weapon hitbox
* Added dash with invulnerability frames
* Capture the next action of the player during dash or hit (where you lost the character control)

Actually, the game seem really fluid without upgrade the player speed ;).
I'll share the current version of the game at the end of the weekend.

Thanks again for all your comments and advices !

I hope you'll continue to follow me in my first game development adventure :smiley:

Devlog 2 : Escape from Hell

Hello everyone!

This week, thanks to your many feedback, i decide to develop a complete version of my compo : Escape from Hell.
If you have not tried it yet, you could find it here :

Escape from Hell

escape from hell.png

Whats news?

I restarted the development from scratch. Until now, I'm focusing on combat mechanics. From now, i finish all this part :
* Player movement * Dash and Run * Hit with right weapon and left weapon (shield for this moment) * Next hit depend of the actual hit, to made sequence and charge hit * Dynamicaly change weapon * Dynamicaly change equipment

I don't work on new hit animation so i just share you the dynamicaly changing equipment :

devlog2

Game concept

I have also worked on new boss artistic concepts that you will encounter in the game :

concept art.png

Conclusion

Hello folk

This ludum dare take end early, then i have decided to write a verry last post from my first COMPO : Escape From Hell.

First, I want to thank you for all your feedback!
You were very numerous to test my game and you made me want to finish this concept.

Escape from Hell

An action game where you have to escape from hell to defeat your enemy… 23a66.png

I continue to work on this game to create a more complete version of it.

24be0.png * devlog 1 * devlog 2

You could have news by following me :

My selection

At last, I want to congratulate all the participants of this jam, you made really great job !
I made a list of my favorites among all the games I had tested, please go see them if you don't do it yet :

Utsvulten by @ditto (COMPO)

utsvulten.png
go to the page

Seaway by @0x0, @maxime-catel, @blobinet and @constantin (JAM)

seaway.png
go to the page

Biomass by @flavoredpickle and @jobus (JAM)

biomass.png
go to the page

DEA-7H by @b3agz (COMPO)

death.png
go to the page

Snek Farm by @failpositive, @hermbit and @t3nshi (JAM)

snekffarm.png
go to the page

Sheep it by @fluffy-kaeloky and @anstabo (JAM)

sheep-it.png
go to the page

Wild card Necromancer by @jorbits (COMPO)

wildcardnecro.png
go to the page

Cursed Samuraï by @palsina (JAM, but for me it's more like a COMPO than a real JAM)

cursedsamurai.png
go to the page

There are many other great work i couldn't see yet... sorry.

Anyway, congratulation again for you all !!

Ludum Dare 45

Finish!!

This time i tried to made a survival game.... It's so long X)
Anyway it's finish so I present you Alone.

Play to Alone

BANNERwithname.png
Enjoy ! I'm going to sleep...

And congratulation for all Compo!

Alone

Hello folk
Good luck to all the participants who start the end of the ludum dare ! I'm impatient to test your games ;)
I want to thanks too all persons who try my game, Alone, and leave a comment. I allready pass the 20 votes!

Play Alone

Have fun BANNER.PNG
Alone is a survival game where the card is generated box by box.
So you have to look for food in a bigger map. The goal is to keep his hunger gauge above zero.

demo.gif

Little Improvement for Alone

Hello everyone!
Among the many returns that Alone has already received, some explained the difficulty in understanding the controls at the beginning of the game.
I made a small update to try to solve this problem!

Play to Alone

BANNERwithname.png

Alone

Hello Folk, I already tested a lot of your participation. congratulations to all!
For my part, I want to complete my game, Alone. Can you give me your opinion on what you think is missing?
For now, I intend to add a tutorial, a craft to finish the game, and a menu of game over and victory.

Play to Alone

demo.gif

Ludum Dare 46

Doooone !

Hello folk!
Congratulate to all compo jammer! It's done!
I just finished my game : Crumbling Home

A game where you have to repair a giant robot. The main mechanics are based on a platform game on mobile platforms.

Try it here

cover.PNG

Upgrade

Hello jammer! After your feedback i decide to change some parameter on my game!

The game is Crumbling Home, you could find it here

Crumbling Home

Upgrades :

  • Change player Speed
  • Increase damage spawn speed
  • Game over on 3 break

20 ratings is done !

It's already done!

Crumbling Home reach the 20 ratings required to participate!

Thanks for all your feedback !

for the occasion, I share with you the sketch of the giant robot :)

Giant Design

robotsketch.png

And good luck for the end !

Begin a latest version of Crumbling Home

Hello everyone!

A week ago we all proposed very different games around the same theme! I look at some of your work and it's awewome !
Based on your feedback on my game i start working on a post jam version.
It's not finished yet but I already added a little more context to the basic concept of the game.

Of course, original version stay playable on my ldjam page.

Play the game here

NPC

Capture.PNG

Distance reach

Capture1.PNG

Insects on floor

Capture2.PNG

What change :

  • There are now NPC on the robot who can explain the context
  • I add an explicit soil that highlights the threat
  • Staying on the ground does damage to you
  • You can see your progress in meters traveled

What i want to change later :

  • Some background parallax
  • End of game (victory or game over)

Ludum Dare 47

Done!

Recurcive Arena

Play to Recurcive Arena here!

New game, new style :) for my 4th jam i worked on a platformer shooter where you fight your own ghost in 7 seconds time loop.
yeah2.gif
Can't wait to see your score ;)

Capture.PNG

Presentation Video

Sorry, post twice cause to bug :|