blizzardmuffin

LD30

I’m in!

This is my first time participating, and I’m going to be doing the 72-Hour Jam.

I’ll be using Java cause that’s the language I’m best at, designing sprites in Pixen, making music in MilkyTracker, and sound effects in sfxr.

I guess the best thing to do would be to keep it simple, while still interesting, and try not to overwhelm myself too much…

Good luck everyone!

Progress Update #1

So, I think things are going okay, but I have no previous competitions to compare it to as this is my first one.

I didn’t really like the theme at first, but now that I’ve got an idea I love it. I’ve created the basic mechanics, entities, tile maps, etc., and I’ve started to write some music.

Even though the competition’s only be going for a little over four hours, I feel like I have hardly any time left, and it makes me more and more nervous…

 

The story of my game is that our dimension clashed with another, and you need to get the “Dimensional Core” to destroy the other dimension, which you construct by killing waves of enemies.

 

So, good luck to everyone, and have fun!

Comments

Hamenopi
23. Aug 2014 · 04:07 UTC
Go King Blizzard Muffin!