Bobrocket

LD25

Count me in!

I’ll be doing the Ludum Dare next weekend, my first one yet.

Language: C#, using XNA

IDE: Visual C# 2010 Express

Graphics: Paint.NET

Sounds/Music: Audacity/Magix Music Maker

A start…

So, I got a start on my game

currently called “The Bad Game”

the menus are controllable with your arrow keys, and i’m looking for a nice 8-bit look which will never happen..

should get some sleep, i crashed my livestream doing this!

Progress report, sir!

So, after 11 hours of work, on an idea that now seems like a bad idea, i’ve made a fair bit of progress.

Lives, bullets, stars and enemies!

a little backstory:

Wanted in almost every galaxy ever, you play as a ruthless intergalactic theft. Having being caught by the police, he needs to fight them all off! Little does he know they never stop…

so yeah, good luck everyone!

also music

Ingame track

Main menu piece

Comments

15. Dec 2012 · 13:35 UTC
I think your picture messed with the site a bit 😉

Leaderboards! And my to-do list

So, a little while since my last update, so I thought I would share it all.

First, you can download the latest version here

I added some online leaderboards to the game (check http://project-unknown.com/scoreset.html)

I also made the submit score field look a bit more interesting, and arcade-like.

didn’t you used to love the 3 character arcade stuff? no? me neither, but hey

 

My Ludum Dare To-Do list:

  1. Make site look cleaner
  2. Polish Code
  3. Sound Effects
  4. Dance
  5. ???
  6. Profit!

Good luck!

 

My postmortem of StarRunner

So, as I’ve finished my entry and you can view it here, I figured I should recap on everything. (View the leaderboards here)

StarRunner is a game where you play as an intergalactic thief who is being chased by the intergalactic police, only to find they’ll never stop.

What went right:

  • I fixed most, if not all bugs.
  • I knew what I was doing from the start.
  • It was fairly simple.
  • Music turned out surprisingly well.
  • Simple concept can make a fantastic game.
  • Arcade style = pretty cool.

What went wrong:

  • My game hardly fits the theme (I discovered this as I was finishing up, felt quite bad in the end).
  • My code isn’t the most user-friendly, however I did try my hardest.
  • My sprites were slightly inaccurate (white spaces, did help a bit) and some things are off-center.
  • Original animation test failed, so I removed all code for that.

What to improve:

  • Word filtering for the leaderboard – while FUK and ASS might be good players, not everyone likes swearing.
  • Make my code more user-friendly.
  • Sleep more.

This was my first ludum dare and it was fantastic! Thanks for the great experience.

 

LD26

Count me in once more

using C# with xna, paint.NET and magix music maker I’ll be joining this Ludum Dare – and hopefully not going to go off-task.

I’ll be drifting in and out of the IRC – I have my Jonathan Coulton and Starbound music to keep me entertained too, so it shouldn’t be too bad for this weekend.

 

Good luck to you all.

LD34

Some progress?

Game engine (somewhat) complete, some basic movement complete.

 

Gotta work on smoothing that movement and then adding some more entities!