burny123

LD29

I’m In!!

I’m in!! :) This is my first ludum dare, EVER. I’m probably not going to finish my game, and its likely to be really buggy and it (may) blow up. I will be using,

Language: Java,

IDE: Eclipse,

Graphics: Paint.NET,

Audio: No idea

This is going to be interesting…..

How to submit???

This may seem a stupid question, but how do I submit an entry? I’m no way near finished with my game but, I worried that when the deadline comes/I finish that I will not be able to submit. so do I need to host my own website? How do I make a download link, (“C: LD29 Untitled game.jar”). Sorry but this is my first ludum dare entry ever. Please help!!

Comments

hamrath
26. Apr 2014 · 12:07 UTC
You need to upload your game to a public site. Do you use Dropbox? Then you could put it in your public folder (or a subfolder of the public folder) and copy the link from it (right click on the file and “Copy public link” or something similar).
Photon
26. Apr 2014 · 12:07 UTC
Depends on the type of game.
26. Apr 2014 · 12:10 UTC
Another solution is github. You can store your code and host a web page too (using a branch named gh-pages).
ParaPup
26. Apr 2014 · 12:13 UTC
You don’t have to host it yourself.
burny123
26. Apr 2014 · 12:28 UTC
Thanks, I can now concentrate on actually making my game instead of worrying about submitting. I will probably upload it to drop box,as I don’t really now how to use git. Again thanks, you have saved me!!

Getting there….

I’ve almost got all the core mechanics done. Maybe I’ll finish, I’m thinking maybe a platformer and that you are trapped in  a cave below the surface of the earth trying to escape.

LD30

I’ll try to be in…

I will try my best to find some time to enter but I am away for most of Saturday and Sunday. I hopefully will have evenings free, and maybe an hour or two in the morning on Sunday but I unsure at the moment. If I have anything then I can submit it Monday, but again I’m not sure I’ll have the time. If I do participate then I will use….

Language: Java,

IDE: Eclipse,

Libraries: None,

SFX: sfxr,

Music: Musescore, Audacity,

Art: Paint.Net

And I think that’s it, yay

A Progress thingy…

I have just got back in from visiting friends for the day…damn socialising. I have managed to fit in a bit of development in the mornings, but not much. Anyway here’s a screenshot..

LDSS1

 

Yeah maybe the rubbis…original art will change but hey, i dunno, but anyway forward!!

Can someone Test this??

Hey, after my last few..urmm..unsuccessful ludum dare’s using java i thought i would try to learn somthing new. So i tried to learn python and pygame. So today i made a quick game called catch the fruit – its pretty self explanatory. Can somone here please try the game to see if it has been packaged properly? I need this to work especially after my last humiliating ludum dare entry involving a resource error

It should look like this Catch The Fruit SS

thanks in advance

 

https://www.dropbox.com/s/p4xn57ksz6ez0k5/Catch%20The%20Fruit.zip?dl=0

 

version 2 test:

https://www.dropbox.com/s/rcqc6mjbk3sqt9k/Catch%20The%20Fruit%20V2.zip?dl=0

 

Comments

12. Oct 2014 · 15:08 UTC
I think you forgot to package the assets with the game, also you should use relative paths when referencing files. This is what your log spits out when i try to run the game:

Traceback (most recent call last):

File “Game.py”, line 15, in

File “Game.py”, line 18, in Player

pygame.error: Couldn’t open C:/Users/Barney2000/PycharmProjects/Dodger/Player.png
12. Oct 2014 · 16:05 UTC
Works neat! Funny graphics by the way.