Entering
I participated in a Ludum Dare game jam many years ago. This time i'm working in 3D which I am not nearly as fast at. Hopefully I have something to show by the end.
Using: Blender Panda3D Gimp SFXR LMMS
GLHF
I participated in a Ludum Dare game jam many years ago. This time i'm working in 3D which I am not nearly as fast at. Hopefully I have something to show by the end.
Using: Blender Panda3D Gimp SFXR LMMS
GLHF
Completed my game entry for the compo. I like using game jams to try out something new. For this game jam I decided to try Panda3D. Using Panda3D was fun, although the lack of an editor to place objects in the scene made most of the program's source code about that (very tedious). With some preparation I could have turned Blender into my editor for the game by marking objects with user data and having my program read through the scene. Overall, Panda3D is a pretty nice engine that's easy to get into (I learned it in 72 hours-ish (48 during this jam), before then I only ever messed around with it, creating a single object with a spinning camera), has the stuff I need to make things, and the docs are better than most. I recommend trying it.
GL. May the bugs in your game cease.
Entry: https://ldjam.com/events/ludum-dare/49/unstable-ball-game
Making an entry for compo this time. Not sure if I will finish it in time, but I'm having fun making it either way.