My First Ludum Dare
Hi, wish me good luck :]
tools:
Code: FlashDevelop + (starling or ND2D)
Graphic: GraphicGale, maybe Flash Proffesional
Sound : sfxr, ( maybe SiON software synthsizer library )
Hi, wish me good luck :]
tools:
Code: FlashDevelop + (starling or ND2D)
Graphic: GraphicGale, maybe Flash Proffesional
Sound : sfxr, ( maybe SiON software synthsizer library )
i forgot to represent myself, but its better later then never. So I’m participating in this LD25 and Im serious about finishing it. I already made my engine basics and today i will spend on graphics polishing and sounds. I’m doing on Flash platform, so i use FlashDevelop , some tools for sprite generation, Adobe scout for performance tests. Mostly GraphicGale for graphics. Maybe I will be lucky to do game for Compo , not Jam , because all friends got busy and I was been working alone till today.
Good luck everyone.
So if i use SiON (http://www.libspark.org/wiki/keim/SiON_e) and I get some track data from http://mmltalks.appspot.com/ , can I still participate in compo or I must to go to jam ?
According to rules , I am encouraged to use all kind of generators , so logically I can participate in compo.
So my all final tools:
FlashDevelop,
Texture packer (trial version)
BMFont
GraphicsGale
chronolapse
libs:
Starling,
Caurina Tweener,
Bfxr
SiON
ok , my game is up . This is first LuduDare which was successful for me.
So take a look: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=9017
my timelapse: http://www.youtube.com/watch?v=xGRRzMbpVt0
Hi. I’m in. Just it.
tools:
Code: FlashDevelop + starling
Graphic: GraphicGale, maybe Flash Proffesional
Sound : sfxr, ( maybe SiON software synthsizer library from Scoreoid_Mega_Game_Assets)
Gooood morning. Its 6am in Lithuania and i am waking up to dtart ludum dare. I will be iusing as3 (starling framework, flash developer editor and sfrx maybe).
Good luck everyone!
Tags: Celsyum
first screenshot 
the idea is: you are soooo lazy – you do not have job, you do not make food and you do not have social life, but you have one thing – you are talented in getting married very easy – you just attract women. So, your target will be to get enough money , food and social experience by getting married with women. There will be some competition and every divorce will cost you some money. Ha ha
i hope to create unique gameplay.
game title: Wifes
almost finished implementing game engine. Player and women interact as they have to. Still working on bad guys :). No another screenshot , because all day I was working on deep engine stuff, preparing all framework from scratch.
Some more info: your target will be to reach point goal as fast as possible by marrying and divorcing with women. There will some challenges , like enemies – random guys from nowhere – who can take your place by marrying another women and not letting you to get enough points to win. Also there will be enemies-guys , who will be able to steal your wife
and as you know – you only get one wife at the time :). Tomorrow top priorities: to finish bad guy class and start working on graphics and sound.
Good luck everyone.
OK , engine is done, gameplay is almost finished. Now work on graphics and sound. 13 hours left , i guest its enough time to finish :). No I will push more updated , because I will have what to show now.
Wifes, wifes, wifes, wifes….
hey,
long time no activity from me. This time I’ll try to fit to create a game and light up a Christmas tree 😀 I bet a snowman will be a winner!
tools:
IDE: flash develop
SOUND:bfxr and sion
GRAPHIC: i would prefer vector graphics from Flash Pro IDE , but maybe will change to no graphics – everything will be coded. Maybe. Last option will be GraphicsGale .
because I have no idea of the theme and gameplay, probably i will use starling framework.
Maybe its time for some coop, multiplayer game ?
hey all. its 5:30 AM in Lithuania. Just saw a theme. I was expecting snowman 😀 anyway “Entire Game on One Screen” is quite regular to me. So, no intense thinking. Who wants multiplayer game with spies ? 😀
Hey Devs,
tools: Haxe, OpenFl, LMMS and Aseprite
theme: Small world
idea :ok_hand:: make small grid based world , with lots of entities with different behavior. You travel through each level and interact with them or fight them and improve/upgrade your char. Also its up to you when you want to travel to next level (or return to previous) , but you must know - each level gets harder to complete or reach next level exit. Everything is simple, small and fun
:nerd:
3.5 hours till start and it will be 4am in my country. You could announce second place theme 6 hours earlier for those, who want to participate and do not loose at least 4 hours of beginning when you are most optimistic and willing to win.I would like to start earlier and try to create game based on second place theme ;) Loosing first hours of ludum dare is a bit discouraging and disappointing moment... every time :beers:
I have game primitive game idea and imagine simple game screen
Now lets go implement prototype on Unity!
First time using Unity , learning at every corner. Though I believe i will finish something at the end. Still long way to go.
