celsyum

LD23

My First Ludum Dare

Hi, wish me good luck :]

tools:

Code: FlashDevelop + (starling or ND2D)

Graphic:  GraphicGale, maybe Flash Proffesional

   Sound : sfxr, ( maybe SiON software synthsizer library )

Comments

mahoujosei
19. Apr 2012 · 20:21 UTC
Good luck to you!
MadGnomeGamer
19. Apr 2012 · 22:37 UTC
Good luck! (By the way: There’s a new and better version of sfxr out. It’s called Bfxr, and you can even use it online before downloading it!)

LD25

good morning on second part of LD25

i forgot to represent myself, but its better later then never. So I’m participating in this LD25 and Im serious about finishing it. I already made my engine basics and today i will spend on graphics polishing and sounds. I’m doing on Flash platform, so i use FlashDevelop , some tools for sprite generation, Adobe scout for performance tests. Mostly GraphicGale for graphics. Maybe I will be lucky to do game for Compo , not Jam , because all friends got busy and I was been working alone till today.

Good luck everyone.

to compo or jam?

So if i use SiON (http://www.libspark.org/wiki/keim/SiON_e) and I get some track data  from http://mmltalks.appspot.com/ , can I still participate in compo or I must to go to jam ?

According to rules , I am encouraged to use all kind of generators , so logically I can participate in compo.

So my all final tools:

FlashDevelop,
Texture packer (trial version)
BMFont
GraphicsGale

chronolapse

libs:
Starling,
Caurina Tweener,
Bfxr
SiON

screenshot

first screenshot

screen

LD27

My second Ludum Dare

Hi. I’m in. Just it.

tools:

Code: FlashDevelop + starling

Graphic:  GraphicGale, maybe Flash Proffesional

Sound : sfxr, ( maybe SiON software synthsizer library from Scoreoid_Mega_Game_Assets)

LD28

Im in

Gooood morning. Its 6am in Lithuania and i am waking up to dtart ludum dare. I will be iusing as3 (starling framework, flash developer editor and sfrx maybe).

Good luck everyone!

Tags: Celsyum

progress #1

first screenshot :)

screenshot

the idea is: you are soooo lazy – you do not have job, you do not make food and you do not have social life, but you have one thing – you are talented in getting married very easy – you just attract women. So, your target will be to get enough money , food and social experience by getting married with women.  There will be some competition and every divorce will cost you some money. Ha ha :) i hope to create unique gameplay.

Comments

14. Dec 2013 · 05:11 UTC
This is the strangest thing I’ve seen on here today.

Best of luck!

progress #2

game title: Wifes
almost finished implementing game engine. Player and women interact as they have to. Still working on bad guys :). No another screenshot , because all day I was working on deep engine stuff, preparing all framework from scratch.

Some more info: your target will be to reach point goal as fast as possible by marrying and divorcing with women. There will some challenges , like enemies – random guys from nowhere – who can take your place by marrying another women and not letting you to get enough points to win. Also there will be enemies-guys , who will be able to steal your wife :) and as you know – you only get one wife at the time :). Tomorrow top priorities: to finish bad guy class and start working on graphics and sound.

Good luck everyone.

Tags: as3, Celsyum, flash, starling, wifes

progress #3

OK , engine is done, gameplay is almost finished. Now work on graphics and sound. 13 hours left , i guest its enough time to finish :). No I will push more updated , because I will have what to show now.

 

 

Wifes, wifes, wifes, wifes….

progress #4

some items found in map. Working on weekend with computer is quite hard. Especially when there is no time to go to Gym.

Gym

#final

And here it is: Wifes

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=9017

screenshot1

 

Controls: Mouse and SPACEBAR

Game still have a lot of graphic issues and there is no end , because you got only one life

Tags: as3, Celsyum, flash, wifes

LD31

me IN

hey,

long time no activity from me. This time I’ll try to fit to create a game and light up a Christmas tree 😀 I bet a snowman will be a winner!

tools:
IDE: flash develop
SOUND:bfxr and sion

GRAPHIC: i would prefer vector graphics from Flash Pro IDE , but maybe will change to no graphics – everything will be coded. Maybe. Last option will be  GraphicsGale .

 

because I have no idea of the theme and gameplay, probably i will use starling framework.

Maybe its time for some coop, multiplayer game ?

good morning

hey all. its 5:30 AM in Lithuania. Just saw a theme.  I was expecting snowman 😀 anyway  “Entire Game on One Screen” is quite regular to me. So, no intense thinking. Who wants multiplayer game with spies ? 😀

LD32

working or not ?

Do you like chat smiles? fighting using strange weapons? RPG system? You should definitely wait for my ludum dare game promo

LD 38

LD38 Smallville

Hey Devs,

tools: Haxe, OpenFl, LMMS and Aseprite

theme: Small world

idea :ok_hand:: make small grid based world , with lots of entities with different behavior. You travel through each level and interact with them or fight them and improve/upgrade your char. Also its up to you when you want to travel to next level (or return to previous) , but you must know - each level gets harder to complete or reach next level exit. Everything is simple, small and fun

:nerd:

LD 39

too late.

3.5 hours till start and it will be 4am in my country. You could announce second place theme 6 hours earlier for those, who want to participate and do not loose at least 4 hours of beginning when you are most optimistic and willing to win.I would like to start earlier and try to create game based on second place theme ;) Loosing first hours of ludum dare is a bit discouraging and disappointing moment... every time :beers:

LD 44

Little Trophia

I have game primitive game idea and imagine simple game screengame_screen.png

Now lets go implement prototype on Unity!

Slowly moving forward

First time using Unity , learning at every corner. Though I believe i will finish something at the end. Still long way to go. screen1.gif