first jam
hello and good luck to everyone
I have been developing games for many years but this will be my first jam. I will be using unity
hello and good luck to everyone
I have been developing games for many years but this will be my first jam. I will be using unity
made some progress but it is tiring to work alone. hope to improve the mechanics today and work on details tomorrow

is there anything against using analytics on our jam game? this is my first jam and I would like gather some feedback for future jams
just want to be sure it's not something disliked by the community
thanks
I am tired but I am happy with the results. It appeared to be a nice short game.
https://ldjam.com/events/ludum-dare/44/behind-your-light

well it's finally over :) I wish we had more time :D
https://ldjam.com/events/ludum-dare/48/why-do-we-fall
the game became harder than I expected (as I have played it 1000 times, should have made it easier) :) so my tip: you must collect the coin and level up when your health is low just before the boss :)
Swing your rope to access collectables and have better position:

Control your swinging direction:

Reorder your heroes to form a defence line:

Level up to strengthen and freshen your heroes:

unfortunately I could only work for the game almost a single day so couldn't complete the design I had in mind :)
the idea with faster swinging was to collect collectables and avoiding obstacles while the idle fight takes place just like a tower defence game
https://ldjam.com/events/ludum-dare/48/why-do-we-fall
the game became harder than I expected (as I have played it 1000 times, should have made it easier) :) so my tip: you must collect the coin and level up when your health is low just before the boss :)
Swing your rope to access collectables and have better position:

Control your swinging direction:

Reorder your heroes to form a defence line:

Level up to strengthen and freshen your heroes:
