chartinboy

LD23

Yeah, go on then… (I’m in)

hoo boy..my first entry into this! I’ll see how I can do I guess.

Engine – Unity

Artwork – 3ds max, photoshop

Sound – Audacity and sfxr

Good luck everyone!

“Atomswarm – Tiny Cycles” Progress report 1

going good so far.

 

Got basic AI down, critters can breed, age, die of old age and hunger etc.

They can also now eat when surrounded by food.

Next up – Building forest tiles, lava tiles and water tiles.

After that – Proper evolution! I’ll be adding graphics, traits and species diversity.

After that – Interactivity! Add ways to interact with your critters.

Finally – Music. Meh.

New Image of “Atomswarm – Tiny Cycles”

Added “spaaaaaace”, landmasses and basic life.

Up next – Evolution

Then- God powers

Then – achievements, points etc

Then – Screens, music and the like

Whew! with an hour to spare, “Atomswarm – Tiny Cycles” is born!

Sleep now, talk later…

go play this – http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5199

If you’re a dev, I love you, if you’re a dev planning on downvoting me, my game link can be found in the post above mine…

LD30

I’m in!

Hi all,

busy weekend be damned! I’m in.

Programming/Engine: Unity (C#, JS/Unityscript)

3D Graphics: 3DS Max and maybe some Sculptris

2D Graphics: Photoshop CS5.5

Music: Synthfont, maybe cgMusic

Sound Effects: Could it be anything but SFXR?

Fuel: Off brand cola. A lot of off brand cola.

Let’s do this!

First set of physics tests

…I may be being a bit ambitious with this one. Oh well, I’ll see what I can get done before the end!

first-test

Note to self – Make stuff prettier. Also make lighting.