We have pixel fonts.
Started coding a little while ago and just finished a pixel font class.
I’m working with the Flex SDK in FlashDevelop.

Tags: as3, flashdevelop, flex, font, thread
Started coding a little while ago and just finished a pixel font class.
I’m working with the Flex SDK in FlashDevelop.

Tags: as3, flashdevelop, flex, font, thread
I had a few hours of sleep and got back to work. I’ve now implemented player movement, gravity, collisions, etc., and just finished my class to handle animations.
Collisions caused me quite a bit of bother as I made a load of stupid mistakes (as usual), but they seem to be well and truly out of the way now.
I still need to pull the sprites I made over from my other computer so I won’t bother with a screenshot this time.
Tags: as3, flashdevelop, flex, thread
I’m at the stage now where I’m just mapping out the gameworld and populating it with words and people. It’s looking like I’ll finish in time, which I’m pleased about 
The wall’s coming, honestly..