LD30 with open office
Can not wait to start. Waking up at 2 am. Saturday to join in with my college from the company.
using:
-Unity
-Fami
-LabChirp
-Pickle (maybe photoshop)
see you then!
Can not wait to start. Waking up at 2 am. Saturday to join in with my college from the company.
using:
-Unity
-Fami
-LabChirp
-Pickle (maybe photoshop)
see you then!
This is that time of the year (1/4th) when we drop CSS, PHP, Javascript and stuff… when we forget how to sleep. Drink as many energy drinks (not decided on the brand, still open for sponsorship deals ;)), eat pizza and fire up twitter to prove for our-self we can do it! This time, a new colleague joins us. So how do we jam?
The tools:
-Unity as engine, 2D, 3D or both
-Photoshop for sprites and textures
-Pickle if pixel art if needed-Blender for 3D modeling
-Audacity for sound editing
-Labchirp for sound generating
The team:
-Juraj Nagy – heavy coder. He is the one who does the heavy stuff. << the new guy
-Tomáš Kubovič – Animation, level building, small scripts, UI/UX coding
-Erik Putz – director, graphic designer, model designer, AI programmer, sound engineer…
The food:
in any order, we are going to eat:
-pizza (the basic food)
-Turkish food (dürüm or kebap)
-whatever we bring from home
-coffee
-energy drink
-beer (radlers)
-water-a lot of it!
The place:
we are going to be placed at our company office (Dunajská Streda, Slovakia), everyone is welcome to visit :).
Our FB: https://www.facebook.com/cstudiosslovakia
our twitter: https://twitter.com/GerroldOrton (we fire it up in the events morning, usually we do not use it)
Good luck everyone! Enjoy!
So, after 44+ hours we decided to wrap it up. Put together the assets we wrote, by even sometimes merging the code. Unfortunately we realized we are not going to be able to finish. We have work to do. However we are submitting what we got, tomorrow! Here is a screenshot:

A screenshot from the second level of the game. There supposed to be 5, but we managed to put together 3 and a half.

Our graphic designer + coders + directors (in one person) eyes.
The game wanted to feature a strong story, but the ending is not going to be present in the submitted version.
We would love to add more assets, models to the game, but see the picture above (i wish i could).
Thank you for the fun, it was great as usual! See you next time.
Erik, Juraj & Tom
p.s.: The game is going to be called Sheep, if you want to look it up.