daveh

LD33

So I did it.

It’s nothing much to look at (or play unfortunately) but managed to pull something together in the 48 hours that might be a game of sorts. I call it Lure. Lair. Lunch.

My take on the theme was that you are indirectly controlling your hunter (because you are a monster being hunted of course) by disguising yourself and manipulating his progress towards your monster lair by making him use up the resources he has to hunt and kill you with. That ultimately lead to being a single-screen puzzle game. Sadly there is only one level as I didn’t have time to pull together level switching so it’s not especially puzzling! Here’s a link and an image: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55246lurelairlunch-2

LD34

Obligatory timelapse of my entry, Pig Belly Runner.

LD34 was my second Ludum Dare and 3rd game jam overall. This one turned out pretty decent and complete, though could use some tweaking. Here’s a timelapse of the development over the 48 hours it took. I entered the jam because I couldn’t make the start time of the compo, but decided to stick to 48 hours anyway.

The major take away I will apply to next time: Sleep is for the weak..? No, in all seriousness it’s that I’ll probably rope in a few friends to do some quick-fire play-tests if I have time to spare.

And of course, here’s the link to the game page if you want such a thing.

Tags: arcade, ld34, monochrome, panda3d, python