A while back someone suggested in the Ludum Dare posts that we should put the HTML5 logo in the cover art of our games if they support being played in the browser. It was stated that this is important to some users as the only way they can or will play Ludum Dare games is through the web browser.
In my case, I'm concerned about people shying away from checking out homebrew console games if they have a game console label or logo in the cover art like I do for my game jam game linked below.
https://ldjam.com/events/ludum-dare/53/claw-express-ds
So would that no longer be a deterrent to you if I just included the HTML5 logo in the cover-art for all my future Ludum Dare console games? So long of course if I have a web browser playable method for the game.
Or does it not matter to you and you would still click on a game jam game with the console label even if you didn't know other play methods would/could be provided than playing the game on its intended hardware?
As a workaround, I know that I and other console game developers could simply omit the console label from the cover-art but I feel that would take away some of the nostalgia appeal and uniqueness factor for checking out the game.
Thank you for any input you have on this!