defectivemelon

LD31

Here goes nothing…

I’m not too good at this thing, but I feel like making something, so here I go. I’ll be using Unity and Paint.net, we’ll see what else.

 

I’m working on a top down “Twin-stick stabber”, I don’t think It’ll blow anybody away but I will have made something and that’s enough for me.

 

Here’s what I’ve done so far:

screenshot

 

The Idea is that you are the black dot and you have to navigate a maze in each quadrant(Coming soon!). The camera zooms in on each section as you enter, I feel like that keeps with the theme, as it’s still one screen, but now the player can see better. Time to make the maze and add enemies now, I guess.

 

And yeah i know it kinda looks like the Windows logo, sue me.

Tags: 2D, jam, screenshot, unity

Some Progress

Well, it doesn’t look like much, but here’s what I’ve got so far:

 

LDGAME1

Since my last update I’ve added the spawning of enemies (with path finding!), and made some progress on the map. Tomorrow I’ll be working on letting everybody hit each other,and maybe prettying things up because right now the game looks god-awful.

Anyway, Good night everybody, keep doing the amazing stuff you’re doing.

Just realized my game doesn’t have a name

Oh well,  Just something else I’ll have to work on tomorrow. I had hope to get this thing done in time for the compo, but real life interfered (On the bright side, I applied to colleges!)

I got a lot done today regardless, The player can now turn towards the mouse and shoot, enemies do damage to you and you do damage to them. Also, I figured out how to display your health and score on-screen. I’m toying with adding different kinds of weapons that you can purchase with points, but we’ll see what I have time for.

In the meantime: look at the horde of red squares!

 

mahgame

 

Again, I know it looks terrible, But I’m kinda proud of it so there 😛

And I’m done(ish)!

Well, I guess I did it, I made a game. It’s kinda fun, but there’s plenty I could’ve done with more time, I feel like.

Horde Mode(s) is pretty simple, you go into a room, zombies spawn, and you kill them. Despite the art being squares and stuff, it actually doesn’t look at awful as I expected it to when I started:

 

gamescreenshot

 

 

 

 

 

 

 

Here’s the link: Horde Mode(s)

At the end of the day, it was a learning experience for me, and that’s all I ever wanted.

Special thanks to all of you guys, for making me jealous and fueling my motivation to keep going.

 

Peace.

LD32

I’m In

Time for my second LD ever. This time I’m gonna team up with a friend of mine. We’re both noobs and it’ll be terrible.

 

We will probably use:

Unity(C# mostly)

MS Paint

 

Yeah. That’s fine I think

Comments

Enchae
18. Apr 2015 · 00:43 UTC
Second LD for me too! Good luck.

The End of my Second Day of Work

It looks like I’ve finished up the vast majority of the programming for all the game mechanics I’d like to implement. Tomorrow will be spent  working on art/music/level design. The premise of the game itself is this: you play as a ghost and takeover the bodies of other enemies by haunting them, so your enemies turn into your weapons.

 

Which is a fancy way to say i made a Kirby clone 😛

The Spooky Ghost Postmortem

I realized I didn’t do this yet, so here I am now.

 

spooOOOkky!!!1

The Spooky Ghost

 

This was my second LD, and I feel so much more accomplished than I did in my first time around. I made all the assets in the game myself(except for the random gen music), and only used google to figure out what I was doing like half the time. I wasn’t able to finish in time for the competition, but it needed the extra time in the cooker, so it’s all good.

Anyway, onto the game. It’s a platformer called The Spooky Ghost. You play as a Spooky ghost. The unconventional weapon  is your ability to haunt your enemies and become them by jumping on their heads. The goal is to reach the end of the level (unfortunately I only had time to make one). That’s really my biggest problem with the game – I put in a bunch of mechanics but they’re wasted on just one stage. Oh well, I think I might add some extra meat to the game, maybe.

 

The page is here. Enjoy!

LD 39

I'm in booiiiiss

This is my 3rd LD, but its my first since high school so we'll see how it goes. Prolly going for the jam because my art is real bad. Gonna be streaming over at twitch.tv/defectivemelon so if you wanna hang out and cringe over my shitty programming talent be my guest. Good luck friends. :ok_hand:

Hamster pathfinding in a powerless world

Look out this hamster's on the move! :hamster:

Pathfinding!!!

Don't understand why? Think the hamster kind of looks like poop? Feel free to be confused with me at https://twitch.tv/defectivemelon

My Game Is Better Than Yours

Dont believe me? Here's the proof:

screengrab.PNGHAMSteroid.png

Debate this fact with me: http://twitch.tv/defectivemelon

Ludum Dare 46

I'm In

This will be my third LD, but my first as someone with a real coding background. Going to use this LD as a chance to learn GameMaker. That said, I'm probably gonna be spending a lot of my time googling stuff, so I'll be keeping it simple this time around. I've also spent some time messing around in ableton, so I'm looking forward to finally making my own music now! I'm hoping this will be my first step back into making games after a long break. Not sure if anyone else treats game jams this way, but I consider them incredibly motivating.

Good luck all!