DivideByZero

LD19

My first ludum dare begins…..late

Not having the best start to my first ludum dare, the snow seems to be affecting the power in my flat. And when the power came back on, I had to do the thing I’m terrible at….using 2D graphics software.

But I’ve done that now, well I drew a stick man and some boxes. But all is okay as my stick man has a cowboy hat.

Anyways I better open my C# IDE and see if I can make a playable game in the little time I have left 😀

Happy coding people!

The game idea

I’ve drawn the sprites and written some extremely messy code, so I’m going to take a break now. But before I do, I thought I’d blog about what I hope my game will turn into.

It’s a 2D puzzle game inspired by Zelda: Twilight Princess’ ice block puzzle, but with a time limit to keep things interesting :)

I will be using C# to create it and it’s been going well until I got hit with a problem with the drawing of my sprites. Hopefully this will be fixed before tomorrow so I  can work on the physics.

I don’t have a site to upload my files to :(

As the title suggests, I won’t be able to submit my game unless there’s another way to upload our files.

Any ideas?

Comments

18. Dec 2010 · 21:18 UTC
MediaFire or Dropbox are both good free file hosts
madk
18. Dec 2010 · 21:19 UTC
Dropbox all the way. Mediafire might be alright for uploading but it horrendous for your downloaders.
Flyboy
18. Dec 2010 · 21:31 UTC
Dropbox.

Noob needing help with uploading files to mediafire

I’ve made my game in XNA and was recommended to upload  to mediafire but I don’t understand how or what to upload specifically.

I tried uploading the .exe but when I downloaded it and ran it,  it didn’t work.

Anyone know how I can upload my game properly?

Thanks in advance :)

Just out of curiousity

Did anyone else make their game in XNA?

I see alot of Unity and Java games but not XNA.

Comments

ranklar
19. Dec 2010 · 19:37 UTC
My submission is written using XNA… my first time using it, and I have only one real issue currently I am trying to fix.

LD20

Another XNA guy is in

This is my second ludum dare now, and I’m definitely a lot more prepared this time.

The last one I did, I only had a few hours of the first day spare to participate. This time though, I will have to entire weekend :)

What I’ll be using:

Visual studio 2010 professional editiion.

XNA 4.0 framework.

Paint.NET.

 

If any other XNA’ers out there are doing a stream this weekend, link me please :)

Game submitted :D

I’ve just submitted my entry early like last time.

I finished it sooo much quicker than I anticipated, next time I will be more ambitious with my entry as I didn’t realise how much I’ve improved since LD #19 :)

 

I’m in

This will be my first mini LD :)

I’ve done LD19 & 20 so I’m not completely new here.

I’m not 100% sure what I will be using yet, either XNA 3.1 or Java Swing.

It depends on the theme really, I’ve only been teaching myself Java for a few days so if I can’t think up a simple game that matches the theme, then XNA it is.

I’ve discovered a way to allow users to play an xna game without needing to install anything (as that was  a major complaint of my last two entries). So I will be using most of sunday trying to get this to work (assuming I use XNA).

But yeah, I’m in 😀

Good luck to my fellow classmate also participating (vooodooo).

Deploying Java game help

I’m making my entry in Java (as I stated in a previous post), but I don’t know how to deploy my game so that you guys can download it.

I’m using Eclipse as my IDE and pure Java only, no external frameworks.

Any ideas on the best way to deploy my game?

Thanks for any help :)

Comments

montyontherun
28. May 2011 · 16:10 UTC
That depends on the nature of the application. Is it a Java Applet? If yes, then its pretty easy:

Embed the jar or the main .class file on a html page and you’re done.
DivideByZero
28. May 2011 · 16:38 UTC
It’s a desktop java application.

I’ve only started Java so I don’t know much about applets yet.
montyontherun
29. May 2011 · 01:44 UTC
Are you using Swing? Maybe you could try “webstart”. It works like a desktop app, but it takes care of all of the installation over the web.
29. May 2011 · 09:38 UTC
Easiest way would be to just create a “runnable jar” (right-click on project->export->runnable jar(or similar), choose there your project and it will create one big jar with all needed libraries. this you can start just by using java -jar yourjar.jar (jni-libraries are not included and need to be added seperately) ) This is by far the easiest way.

LD21

Im in

This is my third Ludum Dare and I’ll be using either:

. Java JApplet

. Netbeans 7.0

 

or

 

. C# XNA 4.0

. Visual Studio 2010 professional edition

 

And all the graphics will be made using Paint.NET

 

Good luck with the entries, guys.

LD22

I might be in.

Hey all,

 

Before I would be certain about whether I’m doing a Ludum Dare or  not.

This time however, I’m not so sure. It really depends on the theme as I’ve not been a fan of the recent ones.

Anywho, if I do it, I will be using:

XNA 4.0

Paint.NET

Going to make a start now

Thanks to Skyim (only got it yesterday) I’m only just making a start on my entry.

I’m thinking of doing a top down shooter where the player is the only one of his kind alive (that’s the alone aspect), not very original, but I’m running out of time.