ebene-eole

LD25

We join the Jam ! :)

LD25 GoldKeeper

We join the Jam ! :)

Not sure to submit anything however, because it’s a novel game and my english is …really… awful.

So I’m writing it in french and we will see if we have got the time or some help to make an english version. =^-^=

 

GoldKeeper – some items

So the game won’t be finished tonight, but we are still standing to fight for a release – hopefully this week. :)

Here is the shop, where you can see the result of your selling with the adventurers.
Currently I’m drawing some objects – rusted sword, devilish goat, Perfume of Deadly Cheese…

Congrats to all the fine people who submitted their game, and some love for the ones who tried ! :p

minishop

minishop2

Comments

Silii
19. Dec 2012 · 07:27 UTC
hey hey, good luck !

We’re all with u :)

LD26

I’m in ! :)

Well …probably. :)

I’m currently learning about Javascript/Canvas but I have only few basics. So I will try to do something, or at least just a little concept and graphs that I would be able to finish later. And, oh, my english is as approximative as always, sorry about that. :p

PS : I saw this munificent “heart-potato” while doing my food shopping yesterday. It’s destiny ! yum yum yum miss potato you will be a delicious dish HA HA HA !

IMG_2498

 
By the way, this is my desk. For the tools, I will use HTML/CSS/JS and perhaps jQuery on Flashdevelop; and Paint shop pro for the graphics, with MyPaint and Krita if I have to paint. The two later are great cool free and open source tools. :)

IMG_2505

 
Take care and have fun everybody ! :)

4

This entry was posted on Friday, April 26th, 2013 at 6:50 pm and is filed under LD #26. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

LD27

Well, i’m in !

And in fact i was since the begining. I’ve choose my game idea within the hour and started to code it yesterday midday. But i’ve been super-reluctant to announce it because i soon realised that i have forgotten all the damn things i knew about code in just a month !!§*ù, and it is so fraking slow and painfull to do something in this state thus i wasn’t sure to be able to make anything at all.

Now my head is still full of hatred for my absolute non-skill, for my 10second-memory, for frrrr-shhhh-javascript, for the injustice of all the evil things in the world, but i haven’t killed anybody yet and the project seems to slowly take shape. I’m not sure to be able to submit it for monday, but for i’m trying anyway – and hell, since i poor little thing am suffering a lot in that goal !! – here am i.
 
 
• Tools : So, i’m a non coder thrown in the hard and cruel world of javascript & canvas. I also use flashdevelop, the old old old Paint shop pro 7, and my own previous code from my two early projects. I use no libs, however i pick some pieces of code in tutorials and advices from programmers friends. And i speak english bad. Sorry!

• About the game idea :

We will play with little creatures who only have ten seconds lifespan. You have to help them fulfil the great wish and goal of their life (like meet anotherone, reproduce themselve, or construct a nest) by guiding them in the right place to achieve it.

The nests are necessary for reproduction; to construct one the nest-goal creatures have to go to a random specific point, that moves away the creatures and thus you will have to move them for the encounters. One can make born a maximum of X creatures, when all of them have been born or if you forgot to make reproduce them and there is no new generations, you get a total of creatures having been happy or unhappy.

Bonus : when they meet, creatures says something cute or fun or poetical, and it is wrote in The Great Book Of Life. Perhaps.

• Inspiration : I realised the similarity with a game i adored from the last Ludum Dare where you had to help people meet their significant ones. It was really simple and poetic. Felt a little bit odd when i noticed it, but well, it’s okay. It also seems to be a remembrance of “flOw” from Thatgamecompagny, that i loved a lot.

LD28

I’m in ! :)

Okay so here in the Nesblog nest we are four little teams for this new LD28 ! I’ve got the seat right next to the firecamp, it probably inspired my little idea.

Nesblog Station

I will try to make a mini labyrinth exploration game, where you only get one matchstick. You play as a team of goblins lost here and the shaman has a brilliant idea : send one goblin at a time. Using his astral vision, the shaman will follow his scout’s progression.

LD28 idea

You play the scout. If you play in the dark, you will only hear your path – “i’m going left. Right. Forward. BLONK-outch! Groooarrrr… aaaaah!!“. If you use the matchstick, only once and for a limited time, your path will be traced by the shaman on the map.

If you die, the next goblin will know the map and will have his own matchstick in order to pursue the escape. You will have to find the exit before running out of goblins. =)

I’m in Jam mode, using Javascript/Canvas on notepad++/firefox/firebug and old’ Paint shop pro 5 for the graphisms. And Filezilla. And La Boite à Couleurs.

Time to submit !

Yay, i’ve made it ! You can play Goblyrinth on the web and view the sources here. \o/

Goblyrinth

The version has more or less been completed in time, i’m happy with it. It lack a better labyrinth, i think i will make it later in another non-ludum version. :)

Oh, and sorry for the english, i know it’s awfull. I’ve wrote the thing really late. :3

A better labyrinth

The game have been made in the Nesblog nest with these cool guys :
Angry Nelson by Gollunk, Shoaz & Bandouch
Duel of cowboys by Dcandle, Shoaz, Bandouch & Psykedelius