factorial

LD32

So Long, Space Hero!

Well, I’m done with my first Ludum Dare. I’m amazed by the quality of stuff coming out of the rest of you, much higher quality than what I pushed out in the day or so I could work on it (it’s already Sunday night in Tokyo).

The concept behind So Long Space Hero was that the hero of a fictional series of retro video-games has finally been captured by the bad guy, and you’re the weapon that will dispose of him: a virus that infiltrates his pixelly little body, avoids antibodies and pushes cubes out of the way to get at the heart inside and kill the hero once and for all.

I learned a lot creating this, my first game, and I’m looking forward to the next one already. Happy LD everyone!

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