FoxPlayer

LD 41

The Prototype Is Done

I'm finally don with the prototype! Now all I've got to do is add the enemies and the gun! You can download it here: https://drive.google.com/open?id=1SlXD2_3qovwqXD2CwpngJGuCdYEVeDhi Map.PNG

Big House Of Snails is completed!

One player, one gun and a bunch of radioactive snails! Fight your way through a horde of radioactive snails: https://ldjam.com/events/ludum-dare/41/big-house-of-snails

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I completed the game yesterday and published it then, but I just wanted you to know about it!

Big House Of Snails: Links fixed!

I have finally managed to fix the links! Now it's possible to download the source code AND the "UnityPlayer.dll is missing" error is now fixed!

Links:

Vote for game: https://ldjam.com/events/ludum-dare/41/big-house-of-snails

Download game: https://gamejolt.com/games/bighouseofsnails/338502 Icon.png

Big House Of Snails

A Horror-FPS game

Shoot your way through a horde of radioactive snails!

https://ldjam.com/events/ludum-dare/41/big-house-of-snails

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Welcome to the house of snails!

Shoot your way through a horde of radioactive snails!

Vote: https://ldjam.com/events/ludum-dare/41/big-house-of-snails

Download: https://gamejolt.com/games/bighouseofsnails/338502

LD 42

I'm in!

This is my second ludum dare, can't wait!

A list of things I learned from my first ludum dare:

  • When you upload your source code, only upldoad the assets folder, or else the folder may get unavailable for others to view and download.
  • When you updload your game, always make sure that you include the UnityPlayer.dll in the game folder, or else people that don't have unity installed may get an error message saying "UnityPlayer.dll is missing".

PS: I was using the Unity engine so if you don't use the Unity engine then you don't have to worry about these things.

Only four hours left!

There are only four hours left! Wish you all good luck!

The final list of tools I'll use: - Unity3d (Engine) - Visual Studio Community (Coding program) - C# (Coding language) - Blender (3d modelling) - Paint.net (Images) - Bosca Ceoil (Music) - Audacity (Sound effects)

LD 43

I'm in!

This will be my third time participating in Ludum Dare. I've got more used to working on a project over a longer period of time in one day, so this time I think I'm going to make an even BETTER game!

As always I wish you all good luck and I hope you will all have a good time

A list of tools I will use: - Unity (Game Engine) - Microsoft Visual Studio (Programming) - Paint.net (Textures & Images) - Headset Microphone (Sound) - FL Studio & Bosca Ceoil (Music) - Phone Camera (Pictures)

One hour left

It is 2am in my country but I couldn't sleep so I got up early

Can't wait

AAAAAAAAAND 10 mins left

End of Day 1

I've officialy been awoke for 24 hours

  • 17 Hours of work
  • 7 Hours of freetime (Eating, Making a Cup of Tea, Bathroom, Chatting)

Time to get my 3 hours of sleep before starting Day 2

Beginning of day2

I woke up kinda late because I slept through the alarm

Ludum Dare 45

didit!

It's 1am

Imma go study for tomorrows test now and then go to sleep, bye!

Ludum Dare 46

We're in!

I'm gonna be teaming up with @majus this Ludum Dare.

This Ludum Dare I'm the: - Lead game developer - Programmer

@majus takes care of the: - Music - Models - Textures

We're both going to be working on the: - Game design - UI design - Level design

Our tools: - Game engine: Unity Personal 2019 - Programming: Visual Studio 2017 (C#) - Texturing: Photoshop (paint.net too if things get desperate) - Modelling: Blender - Music: Fruity Loops 20

And as always, have fun and I wish you the best of luck!

Ludum Dare 48

Just woke up

Saw the theme and immediately got inspired. I think I'm going to have a great time