The Prototype Is Done
I'm finally don with the prototype! Now all I've got to do is add the enemies and the gun!
You can download it here: https://drive.google.com/open?id=1SlXD2_3qovwqXD2CwpngJGuCdYEVeDhi

I'm finally don with the prototype! Now all I've got to do is add the enemies and the gun!
You can download it here: https://drive.google.com/open?id=1SlXD2_3qovwqXD2CwpngJGuCdYEVeDhi

One player, one gun and a bunch of radioactive snails! Fight your way through a horde of radioactive snails: https://ldjam.com/events/ludum-dare/41/big-house-of-snails

I completed the game yesterday and published it then, but I just wanted you to know about it!
I have finally managed to fix the links! Now it's possible to download the source code AND the "UnityPlayer.dll is missing" error is now fixed!
Links:
Vote for game: https://ldjam.com/events/ludum-dare/41/big-house-of-snails
Download game: https://gamejolt.com/games/bighouseofsnails/338502

A Horror-FPS game
Shoot your way through a horde of radioactive snails!
https://ldjam.com/events/ludum-dare/41/big-house-of-snails

Shoot your way through a horde of radioactive snails!
Vote: https://ldjam.com/events/ludum-dare/41/big-house-of-snails
Download: https://gamejolt.com/games/bighouseofsnails/338502
This is my second ludum dare, can't wait!
A list of things I learned from my first ludum dare:
PS: I was using the Unity engine so if you don't use the Unity engine then you don't have to worry about these things.
There are only four hours left! Wish you all good luck!
The final list of tools I'll use: - Unity3d (Engine) - Visual Studio Community (Coding program) - C# (Coding language) - Blender (3d modelling) - Paint.net (Images) - Bosca Ceoil (Music) - Audacity (Sound effects)
I don't feel so lucky...

This will be my third time participating in Ludum Dare. I've got more used to working on a project over a longer period of time in one day, so this time I think I'm going to make an even BETTER game!
As always I wish you all good luck and I hope you will all have a good time
A list of tools I will use: - Unity (Game Engine) - Microsoft Visual Studio (Programming) - Paint.net (Textures & Images) - Headset Microphone (Sound) - FL Studio & Bosca Ceoil (Music) - Phone Camera (Pictures)
It is 2am in my country but I couldn't sleep so I got up early
AAAAAAAAAND 10 mins left
I've officialy been awoke for 24 hours
Time to get my 3 hours of sleep before starting Day 2
I woke up kinda late because I slept through the alarm
I'm gonna be teaming up with @majus this Ludum Dare.
This Ludum Dare I'm the: - Lead game developer - Programmer
@majus takes care of the: - Music - Models - Textures
We're both going to be working on the: - Game design - UI design - Level design
Our tools: - Game engine: Unity Personal 2019 - Programming: Visual Studio 2017 (C#) - Texturing: Photoshop (paint.net too if things get desperate) - Modelling: Blender - Music: Fruity Loops 20
And as always, have fun and I wish you the best of luck!

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Saw the theme and immediately got inspired. I think I'm going to have a great time