Placeholder Text Art LD43LDJam 02. Dec 2018 · 03:02 UTC · 2 days after compo start by Gao Ming · 2 To speed up the prototyping process, I used text to make some art assets.
HTML5 ready for my entry: Craftsman LD43LDJam 07. Dec 2018 · 15:58 UTC · 7 days after compo start by Gao Ming · 6 Play without downloading. Happy crafting. 😉
Progress: predict the bullet path LD44LDJam 27. Apr 2019 · 09:44 UTC · 33 hours after compo start by Gao Ming · 2
Progress: time freeze & screen shake LD44LDJam 28. Apr 2019 · 10:44 UTC · 2 days after compo start by Gao Ming · 6
Superhero can't save everyone LD44LDJam 01. May 2019 · 16:10 UTC · 5 days after compo start by Gao Ming · 0 Play as a superhero, and make a choice
Game inspired by the trolley problem LD44LDJam 04. May 2019 · 00:40 UTC · 8 days after compo start by Gao Ming · 2 You have super powers. But you cannot save everyone. Play, rate, make the choice
Start with n0thing, play with math, end with target number. LD45LDJam 05. Oct 2019 · 03:00 UTC · 27 hours after compo start by Gao Ming · 5
(MVP) title & ending screens done LD45LDJam 05. Oct 2019 · 14:36 UTC · 38 hours after compo start by Gao Ming · 3