Gornova

LD19

First Ludum Dare :D

LD19 ?  I will be ready!

Think to use Flashpunk and flash to build most simple and in-theme game 😀

No graphis experience, but we need to start somewhere, right?

So let’s introduce myself. From Italy, 29, hobbry programmer, few games done for now (see my blog)

I will use Flashpunk/Flex Builder and Gimp  and if theme will be good to me, try to use Advanced Platformer Engine from Flashpunk forum.

Good luck to everyone!

My game will be?

I don’t know yet 😀

Waiting for theme is something exciting and sharing experience around here is interesting too 😀

From my point of view, my “office” will be computer room and my first LD will be something really easy: not 48-hour programming rush, but from past contests experiences I learned that:

1) think is most important stuff for anything, even for programming. Write stuff on paper, play with it, even build a little prototype with pieces of paper and try to understand base mechanics. I will not do same mistake again: first analysis, then programming!

2)  try to organize my thoughts in a Game Design Canvas could be a waste of time, but could also help when I’ll move to programming phase. I don’t know yet

3) don’t waste time on graphics: I’m a programmer, so my graphics will sucks, but is only 1 on 8 judging point ! Same point on audio 😀 Will my game have audio? Naah..

4) what will be my central point on this LD? Innovation/fun/theme/graphics/audio/humor ? I don’t know. And maybe is not right point. What I need is some good base mechanics and some feel of progression and more important.. a game working in only 48 hours 😀 So I need to use my time, not waste it!

5) if a mechanics is too difficult to think/use/program, I will not use it, I promise!

I’m ready? Not yet 😀 Tomorrow!

Sound sound sound!

Thanks to Ludum dare community, I’ve discovered incredible as3sfxr !! 😀 I will use it for my music/sounds if i have time 😀

Comments

NGuillemot
17. Dec 2010 · 12:50 UTC
Silly question but… Just wondering, how did you give yourself a display picture?
17. Dec 2010 · 12:59 UTC
Seems to be connect to my email via gravatar ?

LD19 – start!

Discovery? Let’s start thinking something 😀

Now in Italy is morning and snow no more fall!

Something is moving


Something is moving: in three hours I have an idea, some visual stuff moving on screen and some random audio 😀

Gameplay?? Not too fast!

Keep cooding!

Almost finish


For now seems to be a mix betwen a tower defense and a shump, but the way you discover gameplay is core element 😀

(with audio :P)

Done!

6 hours… and a game done? Seems to be impossible, but my crappy, little game is done.

Is strange talk it now, but I’ve spend my time on:

– 1 hour on a good game idea, abandoned,

– 2 hour in internet search about an inspiration,

– 1 hour in let my mind “flow” into the code,

– 3 hour of programming,

Next LD I will partecipate, I’ll need more time to spend on this.. but for now I’m happy.. my game is criptic, like my english, so understand it is  a “discovery“.

Play RandomLD19 now!

p.s: source code uses Flashpunk and is a project for FlexBuilder 3, all images are done with Gimp, like sounds build with as3sfxr. Code is a pain: no comments, lot of work to do, I can do better!

LD20

I’m in! LD20

I want this time to do a decent game  😀

So I’m in!

My tools:

  • flashpunk
  • flashdevelop
  • flash player 10

Ideas? Wait for final theme 😀

 

Good luck to everyone!

Comments

28. Apr 2011 · 08:39 UTC
Best of luck and enjoy! 😀
28. Apr 2011 · 10:07 UTC
😀 thanks!

Final declaration and plans for LD20

My final declaration for LD20:

  1. I will use flashpunk (1.5)
  2. I will use this flashpunk extensions/libraries (https://github.com/RichardMarks/punk.ui , https://github.com/RichardMarks/FPX )
  3. I will use this avesome tileset for Desktop Dungeons
  4. for sounds as3sfxr

Plan:

  • go to bed
  • wake up, make some real work,
  • read carefully LD20 theme
  • design design design design
  • make a quick prototype
  • iterate

 

fun for everyone!!

Comments

29. Apr 2011 · 20:07 UTC
You can’t use tilesets like that, all content must be created during the competition.

First update

It’s dangerouse to go alone! So take this WAND!

 

Summon monsters, make a path go to treasure 😀

Now working:

  • level loading,
  • sprite loading,
  • hero selection using mouse,
  • hero collision with walls

 

Next? put some gameplay into it 😀

Update madness

Update madness 😀

  • pathfinding using AStar working
  • zombie and hero fight!

 

Light and more

After a good sleep, ready for an update:

  • added light on start and end, and on every hero you can summon. When a hero dies, light stand 😀
  • added 2 other heroes: sorcerer and assassin,
  • monsters are waiting for you in darkness 😀

LD 20 finished!

Yeaaah! 😀

 

A good game this time, you can find it here

Tomorrow a good postmortem, now go to bed and wait to play another entries.. thanks to all 😀 Pretty fun read everyone thoughts 😀

LD21

LD21 I’m in!

I don’t know if I will have enought time to build a game, but I’ll try.

My declaration:

1) flashpunk as library with punk.ui for user interface, if I can also Explode image  and Lighting stuff from previous LD or Lightus we’ll see 😀

2) all graphics made by myself (and so it will be some crap graphics), no more mistake with this!!

3) music using as as3sfxr

I don’t know if theme will allow a top down game but I think is the most simple game to do this time 😀

I’ll try to think before do something, promise!! 😀

Tags: LD #21

First update

After 2 hours this morning all basic stuff is set:

  • flashpunk basic project,
  • moevement,
  • few enemies,
  • walls,
  • life points

Gameplay? Escape from a prison full of monsters!! 😀

Tags: LD #21

Day 2 of LD#21

Second day will be dedicate to clean up the game, add some music, menus and some tutorial.

Game is finished, I need to add last two levels!! 😀

p.s.: in the screenshot spiders and a blob is tring to kill you!

Waiting for post form

Site is back 😀

And my game is ready, here the link: play now!

Post mortem soon as possible!

LD22