graninas

LD27

Hi, there! I’m in too!

I’m gonna hack my brain in here for a first time.

Language: Haskell

Libraries: SDL, OpenGL, Netwire, Lenses…

Stuff: as desired…

Let’s do it!

Comments

MetroidMan347
23. Aug 2013 · 14:21 UTC
Say whaaaaaaaaat?
5outh
23. Aug 2013 · 14:36 UTC
Excellent, Haskell! I thought about doing the same thing but I’ve been branching out from Haskell to try my hand at game development in C++, but it’s super awesome to see someone working with Haskell.
DantronLesotho
23. Aug 2013 · 14:44 UTC
I thought the same thing: “HASKELL?!?!?!”

Progress?

The first day was amazing. 16 hours in code I spent yesterday taught me to take a quick and bold decisions. The game logic not finished yet but seems to be extremely extendable. I haven’t anything else but I’ve learned how to do it.

My game is strategy called “The Amoeba world”. You should grow your amoeba, capture the resources (neutral amoebas and solar energy), and fight for the space with an enemies. Growing is limited by time. You doing your single move every 10 seconds of the game, for example, you can place ‘subkaryon’ or chloroplast and then you just watching what happen in the next 10 seconds. That’s in short.

The only picture I have is the photo of concept.

The Amoeba concept

Well, let’s see, what I can do in the next 14 hours.

Comments

Symmeteer
25. Aug 2013 · 02:53 UTC
Yeah, quick and bold is a good way to describe it. Neat looking concept – good luck.